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https://github.com/mihawk-99/PS5_RetroArch.git
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41 lines
1.5 KiB
INI
41 lines
1.5 KiB
INI
# PS5 RetroArch seed configuration.
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# Installed once as /app0/config/retroarch.cfg by the native frontend.
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# Updates replace this packaged seed, but preserve the live configuration.
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# GPU video and XMB menu are the default; ps5 video and RGUI remain registered.
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video_driver = "vulkan"
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menu_driver = "xmb"
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assets_directory = "/app0/assets"
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video_fullscreen = true
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# 120 Hz where the display offers it (sce_sys/param.json declares it, and the
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# driver selects it), 60 Hz where it does not: the display context sets the
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# refresh from the mode it gets, and an automatic swap interval keeps a 60 FPS
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# core at its speed on a 120 Hz output (patches 0084/0085).
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video_refresh_rate = "119.880000"
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video_swap_interval = "0"
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pause_nonactive = false
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# Native input and joypad backend (buttons, analog navigation and bindings).
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input_driver = "ps5"
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input_joypad_driver = "ps5"
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# Preserve frontend/core/menu diagnostics during development.
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# The port explicitly initializes this logger after config processing as well.
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log_verbosity = true
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log_to_file = true
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log_to_file_timestamp = false
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log_dir = "/app0"
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# Native stereo PCM output; RetroArch resamples to the device rate.
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audio_driver = "ps5"
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audio_out_rate = "48000"
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# Offline video effects, with user presets saved in the writable shader tree.
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video_shader_dir = "/app0/shaders"
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video_filter_dir = "/app0/filters"
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overlay_directory = "/app0/overlays"
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# RetroAchievements hardcore mode forbids loading save states: off unless the owner turns it on.
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cheevos_hardcore_mode_enable = "false"
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