mirror of
https://github.com/mihawk-99/PS5_RetroArch.git
synced 2026-10-23 09:02:33 -05:00
Sets up this project as the native pipeline's scaffolding plus RetroArch's
sources, so RetroArch is compiled for the title pipeline rather than converted
into it.
- tools/scaffold-native.sh builds the scaffold from
../ps5-native-app-boilerplate-main: tooling, runtime (digest verified),
Makefile and its tools, merged into this repository's tools/ rather than
replacing them. An earlier version replaced tools/ wholesale and deleted this
project's own scripts; the copy is now additive and the reason is in the file.
- tools/fetch-retroarch.sh clones the pinned upstream tag into vendor/ and
records the revision, so "built from RetroArch 1.22.2" is checkable.
- src/display.{hpp,cpp} owns the console's display: VideoOut, direct memory, two
registered buffers, present-and-wait. The sequence and its two load-bearing
details come from the sibling application that proved it on hardware.
- src/main.cpp draws a moving bar: the cheapest thing that proves build, title
format, launcher, VideoOut and the direct-memory path together.
- sce_sys/param.json is this project's identity, PPSA99169.
Evidence: src/display.cpp compiles through the pipeline's compiler
(tooling/prospero-clang18 with PS5_CLANG=/usr/bin/clang, -std=c++20), and a
RetroArch source file compiles the same way with its include paths.
44 lines
1.4 KiB
PowerShell
44 lines
1.4 KiB
PowerShell
<#
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ps5-native-app-boilerplate - Optional UFS2Tool bootstrapper.
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Copyright (C) 2026 BlackBearReloaded
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SPDX-License-Identifier: GPL-3.0-or-later
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Delegates to the shared WSL bootstrapper, which fetches and builds a pinned
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UFS2Tool checkout inside the ignored dependency cache.
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#>
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#requires -Version 5.1
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$ErrorActionPreference = "Stop"
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$root = Split-Path -Parent (Split-Path -Parent $MyInvocation.MyCommand.Path)
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$setup = Join-Path $root "tools/setup-packaging-dependencies.sh"
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function Fail([string]$Message) {
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throw "ps5-native-app-boilerplate: $Message"
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}
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function WslPath([string]$Path) {
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$absolute = [IO.Path]::GetFullPath($Path)
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if ($absolute -notmatch '^([A-Za-z]):\\(.*)$') {
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Fail "Path is not on a Windows drive visible to WSL: $absolute"
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}
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return "/mnt/$($Matches[1].ToLowerInvariant())/$($Matches[2].Replace('\', '/'))"
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}
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if (-not (Get-Command wsl.exe -ErrorAction SilentlyContinue)) {
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Fail "WSL was not found."
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}
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if (-not (Test-Path -LiteralPath $setup -PathType Leaf)) {
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Fail "Shared packaging bootstrapper was not found: $setup"
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}
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$binary = & wsl.exe --exec bash (WslPath $setup) ffpkg
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if ($LASTEXITCODE -ne 0) {
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Fail "Unable to fetch and build UFS2Tool."
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}
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if ($binary -is [array]) { $binary = $binary[-1] }
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if (-not $binary) {
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Fail "UFS2Tool bootstrapper did not return its runner path."
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}
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Write-Output $binary.Trim()
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