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The fork (4560e6b) resolves paths as the Qt application does, answers the image and photo callbacks, releases a waiter's mutex around its wait callback in the atomic wait engine (EDEADLK on the console's error-checking mutexes), and gives the RetroPads the handler's own bindings. The LLVM fork (98b45cc) lays out TrailingObjects classes as other targets do: the PS5 ABI ignores alignas on their empty aligner base, and each allocation came up 4 bytes short (SPU compiles crashed in MachineInstr::hasOrderedMemoryRef). The title's crash report now prints every register, the heap words around them, and the code addresses on the crashing stack up to its top. God of War HD boots to its first level at 100% and 300%, every 10 s window after the boot at 100% (docs/PHASE_LOG.md).