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35 lines
1.8 KiB
Bash
35 lines
1.8 KiB
Bash
#!/usr/bin/env bash
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# Cross-build Mupen64Plus-Next, the Nintendo 64 core, from my fork ../PS5_Mupen64Plus
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# (github.com/mihawk-99/PS5_Mupen64Plus) at its pinned revision (tools/core-fork.sh).
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#
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# Output: build/cores/stage/{cores,info}/mupen64plus_next_libretro.{so,info};
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# build-title.sh stages those in /app0.
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# The fork's platform=ps5 renders through ParaLLEl-RDP on the frontend's Vulkan
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# device, upscaled 8x by default, with ParaLLEl-RSP and the x86-64 dynarec; it
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# leaves out GLideN64, which needs OpenGL. The dynarec's linkage is NASM
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# assembly, so a pinned NASM is built for the host first.
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set -euo pipefail
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root=$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")/.." && pwd)
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cd "$root"
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core_name=mupen64plus
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source "$root/tools/core-stamp.sh"
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source "$root/tools/core-fork.sh"
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core_stamp_skip mupen64plus \
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"$root/build/cores/stage/cores/mupen64plus_next_libretro.so" \
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"$root/build/cores/stage/info/mupen64plus_next_libretro.info" \
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-- "$root/tools/build-mupen64plus.sh" "$root/tools/core-fork.sh" "$root/tools/host-nasm.sh"
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[[ $# == 0 ]] || { echo "usage: ${0##*/}" >&2; exit 2; }
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revision=7cd4414a9d38b10307439f3b23ab2491c46a15d1 # ../PS5_Mupen64Plus main
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core_fork_setup
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core_fork_checkout PS5_Mupen64Plus "$revision"
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core_fork_info mupen64plus_next_libretro.info 8d1fcd13a17310e233be4ff247bf1032f8f786fe685e24cef5ed4ea474ccdfb6
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# NASM for the dynarec's linkage (x64/linkage_x64.asm), built for the host.
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source "$root/tools/host-nasm.sh"
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host_nasm
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# LDFLAGS goes in the environment: the makefiles add their own to it.
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LDFLAGS="$core_ldflags $core_libs" make -C "$source_dir" -j"${JOBS:-16}" platform=ps5 NASM="$nasm" CC="$core_cc" CXX="$core_cxx" AR="$AR" CC_AS="$CC"
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core_fork_stage "$source_dir/mupen64plus_next_libretro.so" "$core_info" "$revision" tools/build-mupen64plus.sh tools/host-nasm.sh
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