Files
PS5_RetroArch/tests/frontend_ps5_test.cpp
T
Mihawk 6fa72d46e7 Content: a folder for every system the installed cores run
content/ had only the folders people made (and a bare "Saturn"), so a fresh install
gave no hint where games go (issue 33). ps5_library_make_system_folders makes
content/<system> for each system the installed cores' databases name, with RetroArch's
names ("Nintendo - Nintendo Entertainment System"), which every frontend's library
reads as that system. A system with a folder already, under any name ("PS1",
"Genesis"), gets none: nothing is renamed or moved. A database no platform stands for
(Satellaview, Sufami Turbo, PICO, CD32, CDTV) gets none; variants go to their system
(Wii (Digital) -> Nintendo - Wii).

- src/main.cpp runs it at each title start, before the frontend dispatch (a home-screen
  launch goes to the picker from there; RetroArch's own init is too late), so a core
  added later gets its folder.
- tools/system-folders.c runs the same code on the staged title in build-title.sh:
  dist/PPSA99169/content holds the 46 folders of the 33 cores; video-assets.py keeps
  empty folders in the release ZIP.
- The bare content/Saturn the title made is dropped (Sega - Saturn replaces it).

Evidence: evidence/issue-33-system-folders (console: 45 folders -> 52 after a home-screen
restart, the 7 missing systems added 0777, the owner's kept; dist and the ZIP: 46);
tests/ps5_library_test.c (10 made, an existing folder honoured, unknown databases and
cores without .so skipped, a second run makes none). tools/verify.sh: PASS (format unit
build integration evidence).
2026-10-09 22:29:13 -04:00

164 lines
6.9 KiB
C++

/* Exercise the platform frontend against an isolated host filesystem. */
#include <cassert>
#include <filesystem>
#include <fstream>
#include <string>
#include <vector>
#include "../src/frontend_ps5.cpp"
namespace
{
std::string fixture;
std::vector<std::string> root_paths;
std::vector<std::string> root_names;
// Drive slots that hold a mounted drive: their stat reports another device.
std::vector<std::string> mounted;
std::string physical(const char *path)
{
std::string p(path);
if (p == "/" || p == "/app0" || p.find("/app0/") == 0 || p == "/data" ||
p.find("/data/") == 0 || p == "/mnt" || p.find("/mnt/") == 0)
return fixture + p;
return p;
}
std::string read(const std::string &path)
{
std::ifstream in(path);
return {std::istreambuf_iterator<char>(in), std::istreambuf_iterator<char>()};
}
} // namespace
extern "C"
{
struct defaults g_defaults{};
FILE *__real_fopen(const char *, const char *);
int __real_stat(const char *, struct stat *);
int __real_mkdir(const char *, mode_t);
int __real_chmod(const char *, mode_t);
int __real_rename(const char *, const char *);
int __real_remove(const char *);
FILE *__wrap_fopen(const char *p, const char *mode)
{
return __real_fopen(physical(p).c_str(), mode);
}
int __wrap_stat(const char *p, struct stat *s)
{
const int result = __real_stat(physical(p).c_str(), s);
for (const std::string &slot : mounted)
if (result == 0 && slot == p)
s->st_dev += 1;
return result;
}
int __wrap_mkdir(const char *p, mode_t mode)
{
return __real_mkdir(physical(p).c_str(), mode);
}
int __wrap_chmod(const char *p, mode_t mode)
{
return __real_chmod(physical(p).c_str(), mode);
}
int __wrap_rename(const char *from, const char *to)
{
return __real_rename(physical(from).c_str(), physical(to).c_str());
}
int __wrap_remove(const char *p)
{
return __real_remove(physical(p).c_str());
}
DIR *ps5_opendir(const char *p)
{
return opendir(physical(p).c_str());
}
struct dirent *ps5_readdir(DIR *p)
{
return readdir(p);
}
int ps5_closedir(DIR *p)
{
return closedir(p);
}
bool menu_entries_append(file_list_t *list, const char *path, const char *,
msg_hash_enums label, unsigned type, size_t, size_t, rarch_setting_t *)
{
assert(label == MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR ||
label == MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY);
assert(type == FILE_TYPE_DIRECTORY);
root_paths.emplace_back(path);
++list->size;
return true;
}
void file_list_set_alt_at_offset(file_list_t *list, size_t index, const char *alt)
{
assert(index == list->size - 1 && index == root_names.size());
root_names.emplace_back(alt);
}
}
int main(int argc, char **argv)
{
assert(argc == 2);
fixture = argv[1];
std::filesystem::create_directories(fixture + "/app0");
std::filesystem::create_directories(fixture + "/mnt/usb0");
std::ofstream(fixture + "/app0/retroarch.cfg") << "audio_driver = \"ps5\"\n";
umask(0077); // Creation alone must not lose FTP write permission.
std::filesystem::create_directories(fixture + "/app0/cores");
assert(__real_chmod((fixture + "/app0/cores").c_str(), 0755) == 0);
std::filesystem::create_directories(fixture + "/app0/content");
assert(__real_chmod((fixture + "/app0/content").c_str(), 0775) == 0);
frontend_ctx_ps5.init(nullptr);
for (const char *name : {"config", "cores", "content", "system", "savefiles", "savestates",
"playlists", "system/Saturn"})
{
struct stat metadata{};
assert(__real_stat((fixture + "/app0/" + name).c_str(), &metadata) == 0);
assert((metadata.st_mode & 0777) == 0777);
}
assert(read(fixture + "/app0/config/retroarch.cfg") == "audio_driver = \"ps5\"\n");
assert(std::string(g_defaults.path_config) == "/app0/config/retroarch.cfg");
assert(std::string(g_defaults.dirs[DEFAULT_DIR_CORE]) == "/app0/cores");
assert(std::string(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]) == "/app0");
assert(std::string(g_defaults.dirs[DEFAULT_DIR_REMAP]) == "/app0/config/remaps");
assert(std::filesystem::is_directory(fixture + "/app0/content"));
/* The old bare name: content's system folders are made in main.cpp (src/ps5_library.c). */
assert(!std::filesystem::exists(fixture + "/app0/content/Saturn"));
std::ofstream(fixture + "/app0/config/retroarch.cfg") << "user settings\n";
std::ofstream(fixture + "/app0/retroarch.cfg") << "updated seed\n";
frontend_ctx_ps5.init(nullptr);
assert(read(fixture + "/app0/config/retroarch.cfg") == "user settings\n");
assert(!std::filesystem::exists(fixture + "/app0/config/retroarch.cfg.tmp"));
assert(std::string(ps5_core_system_directory("Beetle Saturn", "/app0/system")) ==
"/app0/system/Saturn");
assert(std::string(ps5_core_system_directory("Beetle Saturn", "/mnt/usb0/bios")) ==
"/mnt/usb0/bios");
assert(std::string(ps5_core_system_directory("PPSSPP", "/app0/system")) == "/app0/system");
assert(ps5_core_system_directory(nullptr, nullptr) == nullptr);
// A non-null environment callback prevents task_content's menu fallback from
// rebuilding the title's startup argv. It must leave these arguments intact.
int count = argc;
unsigned untouched = 0x1234;
assert(frontend_ctx_ps5.environment_get);
frontend_ctx_ps5.environment_get(&count, argv, nullptr, &untouched);
assert(count == argc && untouched == 0x1234);
// Without anything mounted into the sandbox, the browser's top is the title's
// folder and the bare mounts, as before: an empty drive slot is not a drive.
file_list_t list{};
assert(frontend_ctx_ps5.parse_drive_list(&list, true) == 0);
assert((root_paths == std::vector<std::string>{"/app0", "/mnt"}));
assert((root_names == std::vector<std::string>{"INTERNAL", "EXTERNAL"}));
// With /data and a USB drive in the sandbox (ShadowMountPlus 1.7beta4), the
// drive is a root of its own, by name, and EXTERNAL gives way to it; /data is
// never offered.
std::filesystem::create_directories(fixture + "/data/roms");
std::ofstream(fixture + "/mnt/usb0/game.bin") << "x";
std::filesystem::create_directories(fixture + "/mnt/ext0");
mounted = {"/mnt/usb0"};
root_paths.clear();
root_names.clear();
list = {};
assert(frontend_ctx_ps5.parse_drive_list(&list, false) == 0);
assert((root_paths == std::vector<std::string>{"/app0", "/mnt/usb0"}));
assert((root_names == std::vector<std::string>{"INTERNAL", "USB 0"}));
frontend_ctx_ps5.init(nullptr); // the startup summary walks every root
std::puts("frontend_ps5: config seed/preservation, directories, argv, the INTERNAL and "
"EXTERNAL roots, and the mounted storage roots PASS");
}