Files
PS5_RetroArch/evidence/ppsspp-balanced-state-run/expectation.json
T
Mihawk f71d00ef6b Record PPSSPP save-state crash comparison on console
10x with 8x MSAA still faults after loading the affected state. Balanced defaults and the saved 6x/MSAA-off profile pass repeated loads and a save/load round trip; 6x/8x and 10x/off controls also pass.

Evidence: evidence/ppsspp-balanced-state-run/. Verified with the isolated console harness, format/evidence gates (54 captures), and git diff --check. Raw console captures and backups remain ignored.
2026-10-02 07:30:17 -04:00

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JSON

{
"step": "ppsspp-balanced-state-run",
"note": "Balanced defaults mitigate this reproduction; explicitly retain the failing 10x/8x control.",
"must_contain": [
"balanced: PASS: 3 loads, 1 save, normal exit at 80s",
"10x-msaa8: REPRODUCED SIGSEGV at 0x50 after first state load",
"6x-msaa8: PASS: 3 loads, 1 save, normal exit at 80s",
"10x-no-msaa: PASS: 3 loads, 1 save, normal exit at 80s",
"balanced-saved: PASS: 3 loads, 1 save, normal exit at 80s"
],
"must_not_contain": [],
"human_check": "Captured screenshots inspected for the restored rendered scene. Other games, firmware 5.02 on the original reporter console, and long-run stability remain outside this test."
}