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https://github.com/mihawk-99/PS5_RetroArch.git
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Preserve the requested RGBA format in asynchronous image loading. Default the native joypad to ps5 and refresh controller autoconfiguration after a live reset clears bindings. Three new regression tests failed before the fixes and pass afterward. All five tools/verify.sh gates passed with 74 tests and 278 frontend sources. Patch inventory is 179, including five configuration.c edits. Owner accepted the uploaded build: Perfect. Commit. Evidence: evidence/thumbnail-input-defaults/; replay with bash tools/verify.sh format evidence. Accepted build: e11018a79a62ce91fa723deaad6939c1e48a47bace21b3527ae84f4452148451. Current logging unchanged; no PS5_Vulkan edits.
232 lines
7.8 KiB
C++
232 lines
7.8 KiB
C++
/* Exercise the real raw joypad callbacks used by the binding screen. */
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#include <cassert>
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#include <cmath>
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#include <vector>
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#include "../src/input_ps5.cpp"
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#include "input_state_wrap.inc"
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namespace
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{
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std::vector<PadSample> pending;
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int read_result = 0;
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unsigned reads = 0, opens = 0, closes = 0, connects = 0, disconnects = 0;
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PadSample sample()
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{
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PadSample p{};
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p.left_x = p.left_y = p.right_x = p.right_y = 128;
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p.connected = 1;
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p.timestamp_us = 10;
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return p;
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}
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void feed(PadSample p)
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{
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pending = {p};
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read_result = 1;
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ps5_joypad.poll();
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}
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} // namespace
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extern "C"
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{
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int32_t scePadInit()
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{
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return 0;
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}
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int32_t scePadOpen(int32_t, int32_t, int32_t, const void *)
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{
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++opens;
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return 1;
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}
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int32_t scePadClose(int32_t)
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{
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++closes;
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return 0;
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}
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int32_t scePadRead(int32_t, void *out, int32_t capacity)
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{
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++reads;
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assert(capacity == 64);
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for (size_t i = 0; i < pending.size(); ++i)
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static_cast<PadSample *>(out)[i] = pending[i];
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pending.clear();
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int result = read_result;
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read_result = 0;
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return result;
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}
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int32_t sceUserServiceInitialize(const void *)
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{
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return 0;
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}
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int32_t sceUserServiceGetInitialUser(int32_t *user)
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{
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*user = 1;
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return 0;
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}
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int32_t sceUserServiceTerminate()
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{
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return 0;
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}
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int32_t sceKernelUsleep(uint32_t)
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{
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return 0;
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}
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void ps5_input_trace(const char *) noexcept
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{
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}
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bool input_autoconfigure_connect(const char *name, const char *, const char *,
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const char *driver, unsigned port, unsigned, unsigned)
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{
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assert(std::strcmp(name, "PS5 Controller") == 0);
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assert(std::strcmp(driver, "ps5") == 0 && port == 0);
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++connects;
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return true;
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}
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bool input_autoconfigure_disconnect(unsigned port, const char *)
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{
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assert(port == 0);
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++disconnects;
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return true;
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}
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}
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int main()
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{
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void *input = input_ps5.init("");
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assert(ps5_joypad.init(input));
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assert(opens == 1 && !ps5_joypad.query_pad(0));
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auto p = sample();
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feed(p);
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assert(ps5_joypad.query_pad(0) && !ps5_joypad.query_pad(1) && connects == 1);
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assert(ps5_joypad.axis(0, AXIS_POS(0)) == 0);
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size_t n;
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const auto *map = ps5_input_button_map(&n);
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for (size_t i = 0; i < n; ++i)
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{
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p = sample();
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p.buttons = map[i * 2 + 1];
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feed(p);
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for (unsigned b = 0; b < 16; ++b)
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assert(ps5_joypad.button(0, b) == (b == map[i * 2]));
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}
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assert(!ps5_joypad.button(0, NO_BTN) && !ps5_joypad.button(1, 0));
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assert(!ps5_joypad.button(0, HAT_MAP(0, HAT_UP_MASK)));
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p = sample();
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p.left_x = 0;
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p.left_y = 255;
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p.right_x = 255;
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p.right_y = 0;
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p.left_trigger = 255;
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feed(p);
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for (unsigned a = 0; a < 4; ++a)
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{
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int sign = (a == 0 || a == 3) ? -1 : 1;
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assert(ps5_joypad.axis(0, AXIS_NEG(a)) == (sign < 0 ? -32767 : 0));
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assert(ps5_joypad.axis(0, AXIS_POS(a)) == (sign > 0 ? 32767 : 0));
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}
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assert(ps5_joypad.axis(0, AXIS_POS(4)) == 32767);
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assert(ps5_joypad.axis(0, AXIS_NEG(4)) == 0);
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assert(ps5_joypad.button(0, RETRO_DEVICE_ID_JOYPAD_L2));
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assert(!ps5_joypad.button(0, RETRO_DEVICE_ID_JOYPAD_R2));
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assert(ps5_joypad.axis(0, AXIS_NONE) == 0 && ps5_joypad.axis(1, AXIS_POS(0)) == 0);
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assert(ps5_joypad.axis(0, AXIS_POS(31)) == 0);
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// Binding capture polls again in the same frame; no new samples is not a release.
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unsigned before = reads;
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input_ps5.poll(input);
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assert(reads == before);
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ps5_joypad.poll();
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assert(ps5_joypad.axis(0, AXIS_NEG(0)) == -32767);
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assert(ps5_joypad.button(0, RETRO_DEVICE_ID_JOYPAD_L2));
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static retro_keybind_set binds[1]{};
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static retro_keybind autos[RARCH_BIND_LIST_END]{};
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for (unsigned i = 0; i < RARCH_BIND_LIST_END; ++i)
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{
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binds[0][i].valid = true;
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binds[0][i].joykey = NO_BTN;
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binds[0][i].joyaxis = AXIS_NONE;
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autos[i].joykey = NO_BTN;
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autos[i].joyaxis = AXIS_NONE;
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}
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autos[RETRO_DEVICE_ID_JOYPAD_B].joykey = RETRO_DEVICE_ID_JOYPAD_B;
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// Bind B to Square, not Cross, and A to the negative left X axis.
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binds[0][RETRO_DEVICE_ID_JOYPAD_B].joykey = RETRO_DEVICE_ID_JOYPAD_Y;
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binds[0][RETRO_DEVICE_ID_JOYPAD_A].joyaxis = AXIS_NEG(0);
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rarch_joypad_info_t info{};
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info.auto_binds = autos;
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info.joy_idx = 0;
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info.axis_threshold = 0.5f;
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auto mapped = [&](unsigned id)
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{
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return input_state_wrap(&input_ps5, input, &ps5_joypad, nullptr, &info, binds, false, 0,
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RETRO_DEVICE_JOYPAD, 0, id);
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};
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p = sample();
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p.buttons = pad_button_cross;
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feed(p);
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assert(mapped(RETRO_DEVICE_ID_JOYPAD_B) == 0);
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assert(mapped(RETRO_DEVICE_ID_JOYPAD_MASK) == 0);
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p.buttons = pad_button_square;
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p.left_x = 0;
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feed(p);
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assert(mapped(RETRO_DEVICE_ID_JOYPAD_B) == 1);
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assert(mapped(RETRO_DEVICE_ID_JOYPAD_A) == 1);
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assert(mapped(RETRO_DEVICE_ID_JOYPAD_MASK) ==
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((1 << RETRO_DEVICE_ID_JOYPAD_B) | (1 << RETRO_DEVICE_ID_JOYPAD_A)));
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// Use the same upstream analog helper as menu navigation, including deadzone.
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const unsigned minus[] = {RARCH_ANALOG_LEFT_X_MINUS, RARCH_ANALOG_LEFT_Y_MINUS,
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RARCH_ANALOG_RIGHT_X_MINUS, RARCH_ANALOG_RIGHT_Y_MINUS};
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const unsigned plus[] = {RARCH_ANALOG_LEFT_X_PLUS, RARCH_ANALOG_LEFT_Y_PLUS,
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RARCH_ANALOG_RIGHT_X_PLUS, RARCH_ANALOG_RIGHT_Y_PLUS};
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for (unsigned a = 0; a < 4; ++a)
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{
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autos[minus[a]].joyaxis = AXIS_NEG(a);
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autos[plus[a]].joyaxis = AXIS_POS(a);
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}
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auto menu_axis = [&](unsigned stick, unsigned axis)
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{
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return input_joypad_analog_axis(ANALOG_DPAD_NONE, 0.15f, 1.0f, &ps5_joypad, &info, stick,
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axis, binds[0]);
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};
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assert(menu_axis(RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) == -32767);
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assert(menu_axis(RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) == 0);
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p.left_x = 140;
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feed(p);
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assert(menu_axis(RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) == 0);
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p.left_y = 255;
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feed(p);
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assert(menu_axis(RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) > 30000);
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assert(std::strstr(ps5_controller_profile, "input_l_x_minus_axis = \"-0\"\n"));
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assert(std::strstr(ps5_controller_profile, "input_l_y_plus_axis = \"+1\"\n"));
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p.buttons |= pad_button_intercepted;
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feed(p);
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assert(mapped(RETRO_DEVICE_ID_JOYPAD_MASK) == 0 && disconnects == 0);
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p.connected = 0;
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feed(p);
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assert(!ps5_joypad.query_pad(0) && disconnects == 1);
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p = sample();
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feed(p);
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assert(connects == 2);
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// A config reset must refresh automatic binds without a physical reconnect.
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ps5_input_reset_autoconfig();
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ps5_joypad.poll(); // No new samples; the connected sample is retained.
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assert(connects == 3 && opens == 1 && ps5_joypad.query_pad(0));
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ps5_joypad.poll();
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assert(connects == 3); // No per-frame announcement/task storm.
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read_result = -1;
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ps5_joypad.poll();
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assert(!ps5_joypad.query_pad(0) && mapped(RETRO_DEVICE_ID_JOYPAD_MASK) == 0);
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input_bits_t bits;
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std::memset(&bits, 0xff, sizeof(bits));
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ps5_joypad.get_buttons(1, &bits);
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for (auto byte : bits.data)
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assert(byte == 0);
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input_ps5.free(input);
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ps5_joypad.destroy();
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ps5_joypad.destroy();
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assert(closes == 1);
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assert(ps5_joypad.init(input));
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ps5_joypad.destroy();
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assert(opens == 2 && closes == 2);
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ps5_input_reset_autoconfig(); // Safe before/after driver lifetime.
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std::puts(
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"PS5 joypad: raw binding capture, axes, user mappings, poll retention and lifecycle PASS");
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}
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