Files
PS5_RetroArch/src
MihawkandClaude Opus 5.5 f6e2cf2258 PPSSPP: smooth fast-forward, close/reopen, Tag Force statvfs; README
- Fast-forward sets PSP_CoreParameter().fastForward with frameskip 3 while
  held, so __DisplayFlip no longer throttles with sleeps that overshoot on
  the console; FrameTiming's skip-flip path is off on PS5 (FIFO present).
  Tag Force save state, fast-forward held: 1199 flips in 10 s.
- Close Content then reopening: the loader waits up to 2 s for core threads
  (counted by the thread trampoline) before unmapping a core, and PPSSPP's
  MemArena re-reserves its fixed 4 GiB range on the second load.
- Yu-Gi-Oh! GX Tag Force: the console libc statvfs faults; cores now import
  ps5_statvfs instead.
- Audio logs the switch to non-blocking (fast-forward) and back, once each.
- README: PPSSPP as a hardware-rendered Vulkan core, JIT, 120 Hz output,
  save states and fast-forward; first-person wording.

verify.sh: PASS (format unit build integration evidence)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 09:39:02 -04:00
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