mirror of
https://github.com/drakmor/ShadowMountPlus.git
synced 2026-10-21 22:22:28 -05:00
29 lines
3.9 KiB
PHP
29 lines
3.9 KiB
PHP
static const char *const g_cs_cz[SM_L10N_COUNT] = {
|
|
/* English: Go to Debug Settings */ [SM_L10N_ACTION_DEBUG_SETTINGS] = "Přejít do nastavení ladění",
|
|
/* English: ShadowMount+ v%s exFAT/UFS/PFS */ [SM_L10N_STARTUP] = "ShadowMount+ v%s exFAT/UFS/PFS",
|
|
/* English: ShadowMount+: recursive_scan=1 is deprecated, using scan_depth=2. */ [SM_L10N_RECURSIVE_SCAN_DEPRECATED] = "ShadowMount+: recursive_scan=1 je zastaralé, používá se scan_depth=2.",
|
|
/* English: ShadowMount+: scan depth %u enabled. */ [SM_L10N_SCAN_DEPTH_ENABLED] = "ShadowMount+: hloubka skenu %u povolena.",
|
|
/* English: Backport overlay failed: %s\n%s\n0x%08X */ [SM_L10N_BACKPORT_OVERLAY_FAILED] = "Backport overlay selhal: %s\n%s\n0x%08X",
|
|
/* English: Game backported: %s */ [SM_L10N_GAME_BACKPORTED] = "Backport hry použit: %s",
|
|
/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nSaved image_sector override: %u.\nTry mounting again. */ [SM_L10N_IMAGE_REJECTED_CLUSTER_AUTOTUNED] = "Připojení obrazu odmítnuto:\n%s\nVelikost clusteru je příliš malá (%llu < %u).\nUloženo přepsání image_sector: %u.\nZkuste připojit znovu.",
|
|
/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nUse a larger cluster size in the image or lower sector size in config. */ [SM_L10N_IMAGE_REJECTED_CLUSTER_CONFIG] = "Připojení obrazu odmítnuto:\n%s\nVelikost clusteru je příliš malá (%llu < %u).\nPoužijte větší cluster v obrazu nebo nižší sector size v config.",
|
|
/* English: Register failed: %s (%s)\nAppInstallTitleDir unavailable */ [SM_L10N_REGISTER_FAILED_UNAVAILABLE] = "Registrace selhala: %s (%s)\nAppInstallTitleDir není dostupné",
|
|
/* English: Register failed: %s (%s)\ncode=0x%08X */ [SM_L10N_REGISTER_FAILED_CODE] = "Registrace selhala: %s (%s)\nkód=0x%08X",
|
|
/* English: Installing: %s (%s)... */ [SM_L10N_INSTALLING] = "Instalace: %s (%s)...",
|
|
/* English: Installed: %s */ [SM_L10N_INSTALLED] = "Nainstalováno: %s",
|
|
/* English: Image mount failed: 0x%08X (%s)\n%s */ [SM_L10N_IMAGE_MOUNT_FAILED] = "Připojení obrazu selhalo: 0x%08X (%s)\n%s",
|
|
/* English: Filesystem cluster size (%llu) is smaller than device sector size (%u) for %s */ [SM_L10N_FS_CLUSTER_SMALL] = "Velikost clusteru souborového systému (%llu) je menší než velikost sektoru zařízení (%u) pro %s",
|
|
/* English: Mounted image is unreadable or damaged */ [SM_L10N_IMAGE_UNREADABLE_DAMAGED] = "Připojený obraz je nečitelný nebo poškozený",
|
|
/* English: Image cache full (%u entries), cannot track mount %s */ [SM_L10N_IMAGE_CACHE_FULL_TRACK] = "Cache obrazů plná (%u položek), nelze sledovat mount %s",
|
|
/* English: Image cache full (%u entries), rolling back mount */ [SM_L10N_IMAGE_CACHE_FULL_ROLLBACK] = "Cache obrazů plná (%u položek), vracím mount zpět",
|
|
/* English: Install failed: %s (%s)\nTimed out after 5 minutes */ [SM_L10N_INSTALL_FAILED_TIMEOUT] = "Instalace selhala: %s (%s)\nČasový limit po 5 minutách",
|
|
/* English: Batch install queued (%d): */ [SM_L10N_BATCH_INSTALL_QUEUED] = "Dávková instalace ve frontě (%d):",
|
|
/* English: \n... and %d more */ [SM_L10N_BATCH_INSTALL_AND_MORE] = "\n... a dalších %d",
|
|
/* English: Batch install failed for %d app(s).\ncode=0x%08X */ [SM_L10N_BATCH_INSTALL_FAILED] = "Dávková instalace selhala pro %d aplikací.\nkód=0x%08X",
|
|
/* English: Missing/invalid param.json:\n%s */ [SM_L10N_MISSING_PARAM] = "Chybí nebo je neplatný param.json:\n%s",
|
|
/* English: Found %d new games. Executing... */ [SM_L10N_FOUND_NEW_GAMES] = "Nalezeno %d nových her. Spouštím...",
|
|
/* English: Library Synchronized.\nFound %d games. */ [SM_L10N_LIBRARY_SYNCED] = "Knihovna synchronizována.\nNalezeno %d her.",
|
|
/* English: ShadowMount+: config reloaded. */ [SM_L10N_CONFIG_RELOADED] = "ShadowMount+: config znovu načten.",
|
|
/* English: Duplicate %s ignored:\n%s\nexisting: %s */ [SM_L10N_DUPLICATE_IGNORED] = "Duplicitní %s ignorováno:\n%s\nexistující: %s",
|
|
};
|