mirror of
https://github.com/drakmor/ShadowMountPlus.git
synced 2026-10-21 22:22:28 -05:00
70 lines
4.2 KiB
PHP
70 lines
4.2 KiB
PHP
static const char *const g_es_es[SM_L10N_COUNT] = {
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/* English: Go to Debug Settings */
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[SM_L10N_ACTION_DEBUG_SETTINGS] = "Ir a ajustes de depuración",
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/* English: ShadowMount+ v%s exFAT/UFS/PFS */
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[SM_L10N_STARTUP] = "ShadowMount+ v%s exFAT/UFS/PFS",
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/* English: ShadowMount+: recursive_scan=1 is deprecated, using scan_depth=2. */
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[SM_L10N_RECURSIVE_SCAN_DEPRECATED] =
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"ShadowMount+: recursive_scan=1 está obsoleto, se usará scan_depth=2.",
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/* English: ShadowMount+: scan depth %u enabled. */
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[SM_L10N_SCAN_DEPTH_ENABLED] = "ShadowMount+: profundidad de escaneo %u activada.",
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/* English: Backport overlay failed: %s\n%s\n0x%08X */
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[SM_L10N_BACKPORT_OVERLAY_FAILED] =
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"Error en overlay de backport: %s\n%s\n0x%08X",
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/* English: Game backported: %s */
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[SM_L10N_GAME_BACKPORTED] = "Juego con backport aplicado: %s",
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/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nSaved image_sector override: %u.\nTry mounting again. */
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[SM_L10N_IMAGE_REJECTED_CLUSTER_AUTOTUNED] =
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"Montaje de imagen rechazado:\n%s\nEl tamaño de clúster es demasiado pequeño (%llu < %u).\n"
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"Anulación image_sector guardada: %u.\nIntente montar de nuevo.",
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/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nUse a larger cluster size in the image or lower sector size in config. */
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[SM_L10N_IMAGE_REJECTED_CLUSTER_CONFIG] =
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"Montaje de imagen rechazado:\n%s\nEl tamaño de clúster es demasiado pequeño (%llu < %u).\n"
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"Use un clúster mayor en la imagen o un sector size menor en la configuración.",
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/* English: Register failed: %s (%s)\nAppInstallTitleDir unavailable */
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[SM_L10N_REGISTER_FAILED_UNAVAILABLE] =
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"Error al registrar: %s (%s)\nAppInstallTitleDir no disponible",
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/* English: Register failed: %s (%s)\ncode=0x%08X */
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[SM_L10N_REGISTER_FAILED_CODE] =
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"Error al registrar: %s (%s)\ncódigo=0x%08X",
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/* English: Installing: %s (%s)... */
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[SM_L10N_INSTALLING] = "Instalando: %s (%s)...",
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/* English: Installed: %s */
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[SM_L10N_INSTALLED] = "Instalado: %s",
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/* English: Image mount failed: 0x%08X (%s)\n%s */
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[SM_L10N_IMAGE_MOUNT_FAILED] = "Error al montar imagen: 0x%08X (%s)\n%s",
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/* English: Filesystem cluster size (%llu) is smaller than device sector size (%u) for %s */
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[SM_L10N_FS_CLUSTER_SMALL] =
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"El tamaño de clúster del sistema de archivos (%llu) es menor que el tamaño de sector del dispositivo (%u) para %s",
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/* English: Mounted image is unreadable or damaged */
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[SM_L10N_IMAGE_UNREADABLE_DAMAGED] =
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"La imagen montada es ilegible o está dañada",
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/* English: Image cache full (%u entries), cannot track mount %s */
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[SM_L10N_IMAGE_CACHE_FULL_TRACK] =
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"Caché de imágenes llena (%u entradas), no se puede rastrear el mount %s",
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/* English: Image cache full (%u entries), rolling back mount */
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[SM_L10N_IMAGE_CACHE_FULL_ROLLBACK] =
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"Caché de imágenes llena (%u entradas), revirtiendo mount",
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/* English: Install failed: %s (%s)\nTimed out after 5 minutes */
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[SM_L10N_INSTALL_FAILED_TIMEOUT] =
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"Error de instalación: %s (%s)\nTiempo agotado tras 5 minutos",
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/* English: Batch install queued (%d): */
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[SM_L10N_BATCH_INSTALL_QUEUED] = "Instalación por lotes en cola (%d):",
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/* English: \n... and %d more */
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[SM_L10N_BATCH_INSTALL_AND_MORE] = "\n... y %d más",
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/* English: Batch install failed for %d app(s).\ncode=0x%08X */
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[SM_L10N_BATCH_INSTALL_FAILED] =
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"Error de instalación por lotes para %d aplicación(es).\ncódigo=0x%08X",
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/* English: Missing/invalid param.json:\n%s */
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[SM_L10N_MISSING_PARAM] = "param.json ausente o no válido:\n%s",
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/* English: Found %d new games. Executing... */
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[SM_L10N_FOUND_NEW_GAMES] = "Se encontraron %d juegos nuevos. Ejecutando...",
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/* English: Library Synchronized.\nFound %d games. */
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[SM_L10N_LIBRARY_SYNCED] = "Biblioteca sincronizada.\nSe encontraron %d juegos.",
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/* English: ShadowMount+: config reloaded. */
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[SM_L10N_CONFIG_RELOADED] = "ShadowMount+: configuración recargada.",
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/* English: Duplicate %s ignored:\n%s\nexisting: %s */
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[SM_L10N_DUPLICATE_IGNORED] =
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"Duplicado %s ignorado:\n%s\nexistente: %s",
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};
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