Files

29 lines
3.8 KiB
PHP

static const char *const g_no_no[SM_L10N_COUNT] = {
/* English: Go to Debug Settings */ [SM_L10N_ACTION_DEBUG_SETTINGS] = "Gå til feilsøkingsinnstillinger",
/* English: ShadowMount+ v%s exFAT/UFS/PFS */ [SM_L10N_STARTUP] = "ShadowMount+ v%s exFAT/UFS/PFS",
/* English: ShadowMount+: recursive_scan=1 is deprecated, using scan_depth=2. */ [SM_L10N_RECURSIVE_SCAN_DEPRECATED] = "ShadowMount+: recursive_scan=1 er utdatert, bruker scan_depth=2.",
/* English: ShadowMount+: scan depth %u enabled. */ [SM_L10N_SCAN_DEPTH_ENABLED] = "ShadowMount+: skannedybde %u aktivert.",
/* English: Backport overlay failed: %s\n%s\n0x%08X */ [SM_L10N_BACKPORT_OVERLAY_FAILED] = "Backport-overlay mislyktes: %s\n%s\n0x%08X",
/* English: Game backported: %s */ [SM_L10N_GAME_BACKPORTED] = "Spill backportet: %s",
/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nSaved image_sector override: %u.\nTry mounting again. */ [SM_L10N_IMAGE_REJECTED_CLUSTER_AUTOTUNED] = "Image-mount avvist:\n%s\nKlyngestørrelsen er for liten (%llu < %u).\nimage_sector-overstyring lagret: %u.\nPrøv å mounte igjen.",
/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nUse a larger cluster size in the image or lower sector size in config. */ [SM_L10N_IMAGE_REJECTED_CLUSTER_CONFIG] = "Image-mount avvist:\n%s\nKlyngestørrelsen er for liten (%llu < %u).\nBruk større klynge i imaget eller lavere sector size i config.",
/* English: Register failed: %s (%s)\nAppInstallTitleDir unavailable */ [SM_L10N_REGISTER_FAILED_UNAVAILABLE] = "Registrering mislyktes: %s (%s)\nAppInstallTitleDir utilgjengelig",
/* English: Register failed: %s (%s)\ncode=0x%08X */ [SM_L10N_REGISTER_FAILED_CODE] = "Registrering mislyktes: %s (%s)\nkode=0x%08X",
/* English: Installing: %s (%s)... */ [SM_L10N_INSTALLING] = "Installerer: %s (%s)...",
/* English: Installed: %s */ [SM_L10N_INSTALLED] = "Installert: %s",
/* English: Image mount failed: 0x%08X (%s)\n%s */ [SM_L10N_IMAGE_MOUNT_FAILED] = "Image-mount mislyktes: 0x%08X (%s)\n%s",
/* English: Filesystem cluster size (%llu) is smaller than device sector size (%u) for %s */ [SM_L10N_FS_CLUSTER_SMALL] = "Filsystemets klyngestørrelse (%llu) er mindre enn enhetens sektorstørrelse (%u) for %s",
/* English: Mounted image is unreadable or damaged */ [SM_L10N_IMAGE_UNREADABLE_DAMAGED] = "Mountet image er uleselig eller skadet",
/* English: Image cache full (%u entries), cannot track mount %s */ [SM_L10N_IMAGE_CACHE_FULL_TRACK] = "Image-cache full (%u oppføringer), kan ikke spore mount %s",
/* English: Image cache full (%u entries), rolling back mount */ [SM_L10N_IMAGE_CACHE_FULL_ROLLBACK] = "Image-cache full (%u oppføringer), ruller mount tilbake",
/* English: Install failed: %s (%s)\nTimed out after 5 minutes */ [SM_L10N_INSTALL_FAILED_TIMEOUT] = "Installasjon mislyktes: %s (%s)\nTidsavbrudd etter 5 minutter",
/* English: Batch install queued (%d): */ [SM_L10N_BATCH_INSTALL_QUEUED] = "Batchinstallasjon i kø (%d):",
/* English: \n... and %d more */ [SM_L10N_BATCH_INSTALL_AND_MORE] = "\n... og %d til",
/* English: Batch install failed for %d app(s).\ncode=0x%08X */ [SM_L10N_BATCH_INSTALL_FAILED] = "Batchinstallasjon mislyktes for %d app(er).\nkode=0x%08X",
/* English: Missing/invalid param.json:\n%s */ [SM_L10N_MISSING_PARAM] = "param.json mangler eller er ugyldig:\n%s",
/* English: Found %d new games. Executing... */ [SM_L10N_FOUND_NEW_GAMES] = "Fant %d nye spill. Kjører...",
/* English: Library Synchronized.\nFound %d games. */ [SM_L10N_LIBRARY_SYNCED] = "Bibliotek synkronisert.\nFant %d spill.",
/* English: ShadowMount+: config reloaded. */ [SM_L10N_CONFIG_RELOADED] = "ShadowMount+: config lastet på nytt.",
/* English: Duplicate %s ignored:\n%s\nexisting: %s */ [SM_L10N_DUPLICATE_IGNORED] = "Duplikat %s ignorert:\n%s\neksisterende: %s",
};