mirror of
https://github.com/drakmor/ShadowMountPlus.git
synced 2026-10-22 06:32:25 -05:00
80 lines
5.7 KiB
PHP
80 lines
5.7 KiB
PHP
static const char *const g_zh_tw[SM_L10N_COUNT] = {
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/* English: Go to Debug Settings */
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[SM_L10N_ACTION_DEBUG_SETTINGS] = "前往除錯設定",
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/* English: ShadowMount+ v%s\n© Drakmor and Community */
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[SM_L10N_STARTUP] = "ShadowMount+ v%s\n© Drakmor 與社群",
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/* English: ShadowMount+ v%s\n© Drakmor and Community\nControl: http://%s:%u */
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[SM_L10N_STARTUP_WEB] =
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"ShadowMount+ v%s\n© Drakmor 與社群\n管理: http://%s:%u",
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/* English: ShadowMount+: recursive_scan=1 is deprecated, using scan_depth=2. */
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[SM_L10N_RECURSIVE_SCAN_DEPRECATED] = "ShadowMount+: recursive_scan=1 已淘汰,將使用 scan_depth=2。",
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/* English: ShadowMount+: scan depth %u enabled. */
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[SM_L10N_SCAN_DEPTH_ENABLED] = "ShadowMount+: 已啟用掃描深度 %u。",
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/* English: Backport overlay failed: %s\n%s\n0x%08X */
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[SM_L10N_BACKPORT_OVERLAY_FAILED] = "向下相容覆蓋層掛載失敗:%s\n%s\n0x%08X",
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/* English: Emulators applied to game: %s */
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[SM_L10N_GAME_EMULATORS_APPLIED] = "已為遊戲 %s 套用模擬器",
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/* English: Backport applied to game: %s */
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[SM_L10N_GAME_BACKPORTED] = "已為遊戲套用向下相容修補程式:%s",
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/* English: Backport applied to game: %s\nEmulators updated */
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[SM_L10N_GAME_BACKPORTED_EMULATORS_UPDATED] = "已為遊戲套用向下相容修補程式:%s\n多個模擬器已更新",
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/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nSaved image_sector override: %u.\nTry mounting again. */
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[SM_L10N_IMAGE_REJECTED_CLUSTER_AUTOTUNED] = "映像掛載被拒絕:\n%s\n叢集大小太小 (%llu < %u)。\n已儲存 image_sector 覆寫值: %u。\n請再次嘗試掛載。",
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/* English: Image mount rejected:\n%s\nCluster size is too small (%llu < %u).\nUse a larger cluster size in the image or lower sector size in config. */
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[SM_L10N_IMAGE_REJECTED_CLUSTER_CONFIG] = "映像掛載遭拒:\n%s\n叢集大小過小(%llu < %u)。\n請增大映像的叢集大小,或在設定中減小磁區大小。",
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/* English: Register failed: %s (%s)\nAppInstallTitleDir unavailable */
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[SM_L10N_REGISTER_FAILED_UNAVAILABLE] = "註冊失敗: %s (%s)\nAppInstallTitleDir 無法使用",
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/* English: Register failed: %s (%s)\nTitleDir bridge unavailable */
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[SM_L10N_REGISTER_BRIDGE_UNAVAILABLE] = "註冊失敗:%s(%s)\nTitleDir 橋接無法使用",
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/* English: Register failed: %s (%s)\ncode=0x%08X */
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[SM_L10N_REGISTER_FAILED_CODE] = "註冊失敗: %s (%s)\n代碼=0x%08X",
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/* English: Installing: %s (%s)... */
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[SM_L10N_INSTALLING] = "正在安裝: %s (%s)...",
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/* English: Installed: %s */
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[SM_L10N_INSTALLED] = "已安裝: %s",
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/* English: Unknown */
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[SM_L10N_UNKNOWN] = "未知",
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/* English: Image mount failed: 0x%08X (%s)\n%s */
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[SM_L10N_IMAGE_MOUNT_FAILED] = "映像掛載失敗: 0x%08X (%s)\n%s",
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/* English: Filesystem cluster size (%llu) is smaller than device sector size (%u) for %s */
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[SM_L10N_FS_CLUSTER_SMALL] = "檔案系統叢集大小 (%llu) 小於裝置磁區大小 (%u):%s",
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/* English: Mounted image is unreadable or damaged */
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[SM_L10N_IMAGE_UNREADABLE_DAMAGED] = "已掛載的映像無法讀取或已損壞",
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/* English: Image cache full (%u entries), cannot track mount %s */
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[SM_L10N_IMAGE_CACHE_FULL_TRACK] = "映像快取已滿(%u 筆),無法追蹤掛載 %s",
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/* English: Install failed: %s (%s)\nTimed out after 5 minutes */
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[SM_L10N_INSTALL_FAILED_TIMEOUT] = "安裝失敗: %s (%s)\n5 分鐘後逾時",
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/* English: Batch install queued (%d): */
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[SM_L10N_BATCH_INSTALL_QUEUED] = "批次安裝已排入佇列 (%d):",
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/* English: \n... and %d more */
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[SM_L10N_BATCH_INSTALL_AND_MORE] = "\n... 以及另外 %d 個",
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/* English: Batch install failed for %d app(s).\ncode=0x%08X */
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[SM_L10N_BATCH_INSTALL_FAILED] = "%d 個應用程式批次安裝失敗。\n代碼=0x%08X",
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/* English: Missing/invalid param.json:\n%s */
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[SM_L10N_MISSING_PARAM] = "param.json 遺失或無效:\n%s",
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/* English: Found %d new games. Processing... */
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[SM_L10N_FOUND_NEW_GAMES] = "找到 %d 個新遊戲。正在處理...",
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/* English: Library synchronized.\nFound %d games. */
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[SM_L10N_LIBRARY_SYNCED] = "遊戲庫已同步。\n共找到 %d 個遊戲。",
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/* English: ShadowMount+: config reloaded. */
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[SM_L10N_CONFIG_RELOADED] = "ShadowMount+:設定已重新載入。",
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/* English: Duplicate %s ignored:\n%s\nexisting: %s */
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[SM_L10N_DUPLICATE_IGNORED] = "已略過重複項目 %s:\n%s\n現有項目:%s",
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/* English: AMPR emulator updated */
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[SM_L10N_AMPR_EMULATOR_UPDATED] = "AMPR 模擬器已更新",
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/* English: ShadowMount+: failed to install ShellCore hooks */
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[SM_L10N_SHELLCORE_HOOKS_FAILED] = "ShadowMount+:無法安裝 ShellCore 掛鉤",
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/* English: Target temperature %u °C → %u °C */
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[SM_L10N_TEMPERATURE_TRANSITION] = "目標溫度 %u °C → %u °C",
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/* English: External drive %s connected\nFree %llu.%llu GB of %llu.%llu (Block size %llu KB)\nGames on drive: %d%s */
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[SM_L10N_USB_CONNECTED_SCANNING] = "外接磁碟機 %s 已連接。\n可用:%llu.%llu / %llu.%llu GB(區塊大小 %llu KB)\n磁碟機上的遊戲:%d%s",
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/* English: \nFor maximum performance, use a cluster size of no more than 64 KB */
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[SM_L10N_USB_CLUSTER_RECOMMENDATION] = "\n為獲得最佳效能,請使用不超過 64 KB 的叢集大小",
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/* English: External drive %s disconnected */
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[SM_L10N_USB_DISCONNECTED] = "外接磁碟機 %s 已中斷連接",
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/* English: Game %s crashed. */
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[SM_L10N_GAME_CRASHED] = "遊戲 %s 當機了。",
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/* English: Error in game %s:\n%s */
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[SM_L10N_GAME_ERROR] = "遊戲 %s 發生錯誤:\n%s",
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};
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