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https://github.com/VirtualDrivers/Virtual-Display-Driver.git
synced 2026-10-23 07:02:35 -05:00
Driver source update.
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2048024073
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@@ -16,7 +16,7 @@ Environment:
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--*/
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#include "Driver.h"
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#include "Driver.tmh"
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//#include "Driver.tmh"
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#include<fstream>
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#include<sstream>
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#include<string>
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@@ -732,7 +732,7 @@ void CreateTargetMode(IDDCX_TARGET_MODE& Mode, UINT Width, UINT Height, UINT VSy
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void CreateTargetMode2(IDDCX_TARGET_MODE2& Mode, UINT Width, UINT Height, UINT VSync)
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{
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Mode.Size = sizeof(Mode);
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Mode.BitsPerComponent.Rgb = IDDCX_BITS_PER_COMPONENT_10;
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Mode.BitsPerComponent.Rgb = IDDCX_BITS_PER_COMPONENT_8 | IDDCX_BITS_PER_COMPONENT_10;
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CreateTargetMode(Mode.TargetVideoSignalInfo.targetVideoSignalInfo, Width, Height, VSync);
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}
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@@ -833,7 +833,7 @@ NTSTATUS IddSampleEvtIddCxParseMonitorDescription2(
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pInArgs->pMonitorModes[ModeIndex].Size = sizeof(IDDCX_MONITOR_MODE2);
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pInArgs->pMonitorModes[ModeIndex].Origin = IDDCX_MONITOR_MODE_ORIGIN_MONITORDESCRIPTOR;
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pInArgs->pMonitorModes[ModeIndex].MonitorVideoSignalInfo = s_KnownMonitorModes2[ModeIndex];
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pInArgs->pMonitorModes[ModeIndex].BitsPerComponent.Rgb = IDDCX_BITS_PER_COMPONENT_10;
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pInArgs->pMonitorModes[ModeIndex].BitsPerComponent.Rgb = IDDCX_BITS_PER_COMPONENT_8 | IDDCX_BITS_PER_COMPONENT_10;
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}
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// Set the preferred mode as represented in the EDID
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@@ -1,7 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.31129.286
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34622.214
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IddSampleDriver", "IddSampleDriver.vcxproj", "{2D54CB75-8B17-4F11-97DC-847B0244CD46}"
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EndProject
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@@ -37,7 +37,6 @@ Global
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{2D54CB75-8B17-4F11-97DC-847B0244CD46}.Release|ARM64.Deploy.0 = Release|ARM64
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{2D54CB75-8B17-4F11-97DC-847B0244CD46}.Release|x64.ActiveCfg = Release|x64
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{2D54CB75-8B17-4F11-97DC-847B0244CD46}.Release|x64.Build.0 = Release|x64
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{2D54CB75-8B17-4F11-97DC-847B0244CD46}.Release|x64.Deploy.0 = Release|x64
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{2D54CB75-8B17-4F11-97DC-847B0244CD46}.Release|x86.ActiveCfg = Release|Win32
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{2D54CB75-8B17-4F11-97DC-847B0244CD46}.Release|x86.Build.0 = Release|Win32
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{2D54CB75-8B17-4F11-97DC-847B0244CD46}.Release|x86.Deploy.0 = Release|Win32
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@@ -38,6 +38,9 @@
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<ClCompile Include="Driver.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\..\Downloads\wudfwdm.h">
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<DeploymentContent>true</DeploymentContent>
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</ClInclude>
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<ClInclude Include="Driver.h" />
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<ClInclude Include="Trace.h" />
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</ItemGroup>
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@@ -251,7 +254,7 @@
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<WppScanConfigurationData Condition="'%(ClCompile.ScanConfigurationData)' == ''">trace.h</WppScanConfigurationData>
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<ExceptionHandling>Async</ExceptionHandling>
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<EnablePREfast>true</EnablePREfast>
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<AdditionalOptions>/D_ATL_NO_WIN_SUPPORT /DUMDF_DRIVER /DIDDCX_VERSION_MAJOR=1 /DIDDCX_VERSION_MINOR=4 /DIDDCX_MINIMUM_VERSION_REQUIRED=4 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D_ATL_NO_WIN_SUPPORT /DUMDF_DRIVER /DIDDCX_VERSION_MAJOR=1 /DIDDCX_VERSION_MINOR=10 /DIDDCX_MINIMUM_VERSION_REQUIRED=3 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies);OneCoreUAP.lib;avrt.lib</AdditionalDependencies>
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@@ -30,6 +30,9 @@
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<ClInclude Include="Trace.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\Downloads\wudfwdm.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Driver.cpp">
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@@ -1 +1,14 @@
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# Get 5 virtual monitors for the price of zero!
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# Steps (for experienced pros only!!!)
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1. Download the latest release as a zip file.
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2. As an administrator, Run the *.bat file to add the driver certificate as a trusted root certificate.
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3. Don't install the inf. Open device manager, click on any device, then click on the "Action" menu and click "Add Legacy Hardware"
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4. Select "Add hardware from a list (Advanced)" and then select Display adapters
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5. Click "Have Disk..." and click the "Browse..." button. Navigate to the extracted files and select the inf file.
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6. You are done! Go to display settings to customize the resolution of the additional displays. These displays show up in Oculus and should be able to be streamed from.
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