mirror of
https://github.com/VirtualDrivers/Virtual-Display-Driver.git
synced 2026-10-22 14:42:33 -05:00
953 lines
33 KiB
C++
953 lines
33 KiB
C++
/*++
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Copyright (c) Microsoft Corporation
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Abstract:
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This module contains a sample implementation of an indirect display driver. See the included README.md file and the
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various TODO blocks throughout this file and all accompanying files for information on building a production driver.
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MSDN documentation on indirect displays can be found at https://msdn.microsoft.com/en-us/library/windows/hardware/mt761968(v=vs.85).aspx.
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Environment:
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User Mode, UMDF
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--*/
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#include "Driver.h"
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//#include "Driver.tmh"
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#include<fstream>
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#include<sstream>
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#include<string>
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#include<tuple>
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#include<vector>
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#include<iostream>
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using namespace std;
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using namespace Microsoft::IndirectDisp;
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using namespace Microsoft::WRL;
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extern "C" DRIVER_INITIALIZE DriverEntry;
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EVT_WDF_DRIVER_DEVICE_ADD IddSampleDeviceAdd;
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EVT_WDF_DEVICE_D0_ENTRY IddSampleDeviceD0Entry;
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EVT_IDD_CX_ADAPTER_INIT_FINISHED IddSampleAdapterInitFinished;
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EVT_IDD_CX_ADAPTER_COMMIT_MODES IddSampleAdapterCommitModes;
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EVT_IDD_CX_PARSE_MONITOR_DESCRIPTION IddSampleParseMonitorDescription;
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EVT_IDD_CX_MONITOR_GET_DEFAULT_DESCRIPTION_MODES IddSampleMonitorGetDefaultModes;
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EVT_IDD_CX_MONITOR_QUERY_TARGET_MODES IddSampleMonitorQueryModes;
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EVT_IDD_CX_MONITOR_ASSIGN_SWAPCHAIN IddSampleMonitorAssignSwapChain;
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EVT_IDD_CX_MONITOR_UNASSIGN_SWAPCHAIN IddSampleMonitorUnassignSwapChain;
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EVT_IDD_CX_ADAPTER_QUERY_TARGET_INFO IddSampleEvtIddCxAdapterQueryTargetInfo;
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EVT_IDD_CX_MONITOR_SET_DEFAULT_HDR_METADATA IddSampleEvtIddCxMonitorSetDefaultHdrMetadata;
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EVT_IDD_CX_PARSE_MONITOR_DESCRIPTION2 IddSampleEvtIddCxParseMonitorDescription2;
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EVT_IDD_CX_MONITOR_QUERY_TARGET_MODES2 IddSampleEvtIddCxMonitorQueryTargetModes2;
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EVT_IDD_CX_ADAPTER_COMMIT_MODES2 IddSampleEvtIddCxAdapterCommitModes2;
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EVT_IDD_CX_MONITOR_SET_GAMMA_RAMP IddSampleEvtIddCxMonitorSetGammaRamp;
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vector<tuple<int, int, int>> monitorModes;
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vector< DISPLAYCONFIG_VIDEO_SIGNAL_INFO> s_KnownMonitorModes2;
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UINT numVirtualDisplays;
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struct IndirectDeviceContextWrapper
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{
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IndirectDeviceContext* pContext;
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void Cleanup()
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{
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delete pContext;
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pContext = nullptr;
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}
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};
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// This macro creates the methods for accessing an IndirectDeviceContextWrapper as a context for a WDF object
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WDF_DECLARE_CONTEXT_TYPE(IndirectDeviceContextWrapper);
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extern "C" BOOL WINAPI DllMain(
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_In_ HINSTANCE hInstance,
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_In_ UINT dwReason,
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_In_opt_ LPVOID lpReserved)
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{
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UNREFERENCED_PARAMETER(hInstance);
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UNREFERENCED_PARAMETER(lpReserved);
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UNREFERENCED_PARAMETER(dwReason);
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return TRUE;
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}
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_Use_decl_annotations_
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extern "C" NTSTATUS DriverEntry(
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PDRIVER_OBJECT pDriverObject,
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PUNICODE_STRING pRegistryPath
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)
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{
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WDF_DRIVER_CONFIG Config;
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NTSTATUS Status;
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WDF_OBJECT_ATTRIBUTES Attributes;
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WDF_OBJECT_ATTRIBUTES_INIT(&Attributes);
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WDF_DRIVER_CONFIG_INIT(&Config,
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IddSampleDeviceAdd
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);
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Status = WdfDriverCreate(pDriverObject, pRegistryPath, &Attributes, &Config, WDF_NO_HANDLE);
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if (!NT_SUCCESS(Status))
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{
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return Status;
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}
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return Status;
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}
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vector<string> split(string& input, char delimiter)
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{
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istringstream stream(input);
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string field;
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vector<string> result;
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while (getline(stream, field, delimiter)) {
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result.push_back(field);
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}
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return result;
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}
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void loadOptions(string filepath) {
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ifstream ifs(filepath);
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string line;
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vector<tuple<int, int, int>> res;
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getline(ifs, line);//num of displays
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numVirtualDisplays = stoi(line);
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while (getline(ifs, line)) {
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vector<string> strvec = split(line, ',');
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if (strvec.size() == 3 && strvec[0].substr(0, 1) != "#") {
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res.push_back({ stoi(strvec[0]),stoi(strvec[1]),stoi(strvec[2]) });
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}
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}
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monitorModes = res; return;
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}
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_Use_decl_annotations_
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NTSTATUS IddSampleDeviceAdd(WDFDRIVER Driver, PWDFDEVICE_INIT pDeviceInit)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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WDF_PNPPOWER_EVENT_CALLBACKS PnpPowerCallbacks;
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UNREFERENCED_PARAMETER(Driver);
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// Register for power callbacks - in this sample only power-on is needed
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WDF_PNPPOWER_EVENT_CALLBACKS_INIT(&PnpPowerCallbacks);
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PnpPowerCallbacks.EvtDeviceD0Entry = IddSampleDeviceD0Entry;
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WdfDeviceInitSetPnpPowerEventCallbacks(pDeviceInit, &PnpPowerCallbacks);
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IDD_CX_CLIENT_CONFIG IddConfig;
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IDD_CX_CLIENT_CONFIG_INIT(&IddConfig);
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// If the driver wishes to handle custom IoDeviceControl requests, it's necessary to use this callback since IddCx
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// redirects IoDeviceControl requests to an internal queue. This sample does not need this.
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// IddConfig.EvtIddCxDeviceIoControl = IddSampleIoDeviceControl;
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loadOptions("C:\\IddSampleDriver\\option.txt");
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IddConfig.EvtIddCxAdapterInitFinished = IddSampleAdapterInitFinished;
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IddConfig.EvtIddCxMonitorGetDefaultDescriptionModes = IddSampleMonitorGetDefaultModes;
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IddConfig.EvtIddCxMonitorAssignSwapChain = IddSampleMonitorAssignSwapChain;
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IddConfig.EvtIddCxMonitorUnassignSwapChain = IddSampleMonitorUnassignSwapChain;
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if (IDD_IS_FIELD_AVAILABLE(IDD_CX_CLIENT_CONFIG, EvtIddCxAdapterQueryTargetInfo))
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{
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IddConfig.EvtIddCxAdapterQueryTargetInfo = IddSampleEvtIddCxAdapterQueryTargetInfo;
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IddConfig.EvtIddCxMonitorSetDefaultHdrMetaData = IddSampleEvtIddCxMonitorSetDefaultHdrMetadata;
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IddConfig.EvtIddCxParseMonitorDescription2 = IddSampleEvtIddCxParseMonitorDescription2;
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IddConfig.EvtIddCxMonitorQueryTargetModes2 = IddSampleEvtIddCxMonitorQueryTargetModes2;
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IddConfig.EvtIddCxAdapterCommitModes2 = IddSampleEvtIddCxAdapterCommitModes2;
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IddConfig.EvtIddCxMonitorSetGammaRamp = IddSampleEvtIddCxMonitorSetGammaRamp;
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}
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else {
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IddConfig.EvtIddCxParseMonitorDescription = IddSampleParseMonitorDescription;
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IddConfig.EvtIddCxMonitorQueryTargetModes = IddSampleMonitorQueryModes;
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IddConfig.EvtIddCxAdapterCommitModes = IddSampleAdapterCommitModes;
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}
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Status = IddCxDeviceInitConfig(pDeviceInit, &IddConfig);
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if (!NT_SUCCESS(Status))
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{
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return Status;
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}
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WDF_OBJECT_ATTRIBUTES Attr;
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WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attr, IndirectDeviceContextWrapper);
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Attr.EvtCleanupCallback = [](WDFOBJECT Object)
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{
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// Automatically cleanup the context when the WDF object is about to be deleted
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auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(Object);
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if (pContext)
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{
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pContext->Cleanup();
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}
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};
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WDFDEVICE Device = nullptr;
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Status = WdfDeviceCreate(&pDeviceInit, &Attr, &Device);
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if (!NT_SUCCESS(Status))
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{
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return Status;
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}
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Status = IddCxDeviceInitialize(Device);
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// Create a new device context object and attach it to the WDF device object
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auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(Device);
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pContext->pContext = new IndirectDeviceContext(Device);
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return Status;
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}
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_Use_decl_annotations_
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NTSTATUS IddSampleDeviceD0Entry(WDFDEVICE Device, WDF_POWER_DEVICE_STATE PreviousState)
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{
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UNREFERENCED_PARAMETER(PreviousState);
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// This function is called by WDF to start the device in the fully-on power state.
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auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(Device);
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pContext->pContext->InitAdapter();
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return STATUS_SUCCESS;
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}
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#pragma region Direct3DDevice
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Direct3DDevice::Direct3DDevice(LUID AdapterLuid) : AdapterLuid(AdapterLuid)
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{
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}
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Direct3DDevice::Direct3DDevice()
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{
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}
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HRESULT Direct3DDevice::Init()
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{
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// The DXGI factory could be cached, but if a new render adapter appears on the system, a new factory needs to be
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// created. If caching is desired, check DxgiFactory->IsCurrent() each time and recreate the factory if !IsCurrent.
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HRESULT hr = CreateDXGIFactory2(0, IID_PPV_ARGS(&DxgiFactory));
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if (FAILED(hr))
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{
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return hr;
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}
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// Find the specified render adapter
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hr = DxgiFactory->EnumAdapterByLuid(AdapterLuid, IID_PPV_ARGS(&Adapter));
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if (FAILED(hr))
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{
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return hr;
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}
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// Create a D3D device using the render adapter. BGRA support is required by the WHQL test suite.
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hr = D3D11CreateDevice(Adapter.Get(), D3D_DRIVER_TYPE_UNKNOWN, nullptr, D3D11_CREATE_DEVICE_BGRA_SUPPORT, nullptr, 0, D3D11_SDK_VERSION, &Device, nullptr, &DeviceContext);
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if (FAILED(hr))
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{
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// If creating the D3D device failed, it's possible the render GPU was lost (e.g. detachable GPU) or else the
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// system is in a transient state.
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return hr;
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}
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// Bud was here - I believe this line above can allow us to select a certain gpu so before last d3d device. call if failed again in sequence
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return S_OK;
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}
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#pragma endregion
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#pragma region SwapChainProcessor
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SwapChainProcessor::SwapChainProcessor(IDDCX_SWAPCHAIN hSwapChain, shared_ptr<Direct3DDevice> Device, HANDLE NewFrameEvent)
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: m_hSwapChain(hSwapChain), m_Device(Device), m_hAvailableBufferEvent(NewFrameEvent)
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{
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m_hTerminateEvent.Attach(CreateEvent(nullptr, FALSE, FALSE, nullptr));
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// Immediately create and run the swap-chain processing thread, passing 'this' as the thread parameter
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m_hThread.Attach(CreateThread(nullptr, 0, RunThread, this, 0, nullptr));
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}
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SwapChainProcessor::~SwapChainProcessor()
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{
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// Alert the swap-chain processing thread to terminate
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SetEvent(m_hTerminateEvent.Get());
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if (m_hThread.Get())
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{
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// Wait for the thread to terminate
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WaitForSingleObject(m_hThread.Get(), INFINITE);
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}
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}
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DWORD CALLBACK SwapChainProcessor::RunThread(LPVOID Argument)
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{
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reinterpret_cast<SwapChainProcessor*>(Argument)->Run();
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return 0;
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}
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void SwapChainProcessor::Run()
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{
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// For improved performance, make use of the Multimedia Class Scheduler Service, which will intelligently
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// prioritize this thread for improved throughput in high CPU-load scenarios.
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DWORD AvTask = 0;
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HANDLE AvTaskHandle = AvSetMmThreadCharacteristicsW(L"Distribution", &AvTask);
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RunCore();
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// Always delete the swap-chain object when swap-chain processing loop terminates in order to kick the system to
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// provide a new swap-chain if necessary.
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WdfObjectDelete((WDFOBJECT)m_hSwapChain);
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m_hSwapChain = nullptr;
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AvRevertMmThreadCharacteristics(AvTaskHandle);
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}
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void SwapChainProcessor::RunCore()
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{
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// Get the DXGI device interface
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ComPtr<IDXGIDevice> DxgiDevice;
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HRESULT hr = m_Device->Device.As(&DxgiDevice);
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if (FAILED(hr))
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{
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return;
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}
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IDARG_IN_SWAPCHAINSETDEVICE SetDevice = {};
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SetDevice.pDevice = DxgiDevice.Get();
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hr = IddCxSwapChainSetDevice(m_hSwapChain, &SetDevice);
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if (FAILED(hr))
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{
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return;
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}
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// Acquire and release buffers in a loop
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for (;;)
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{
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ComPtr<IDXGIResource> AcquiredBuffer;
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// Ask for the next buffer from the producer
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IDARG_IN_RELEASEANDACQUIREBUFFER2 BufferInArgs = {};
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BufferInArgs.Size = sizeof(BufferInArgs);
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IDXGIResource* pSurface;
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if (IDD_IS_FUNCTION_AVAILABLE(IddCxSwapChainReleaseAndAcquireBuffer2)) {
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IDARG_OUT_RELEASEANDACQUIREBUFFER2 Buffer = {};
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hr = IddCxSwapChainReleaseAndAcquireBuffer2(m_hSwapChain, &BufferInArgs, &Buffer);
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pSurface = Buffer.MetaData.pSurface;
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}
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else
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{
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IDARG_OUT_RELEASEANDACQUIREBUFFER Buffer = {};
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hr = IddCxSwapChainReleaseAndAcquireBuffer(m_hSwapChain, &Buffer);
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pSurface = Buffer.MetaData.pSurface;
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}
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// AcquireBuffer immediately returns STATUS_PENDING if no buffer is yet available
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if (hr == E_PENDING)
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{
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// We must wait for a new buffer
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HANDLE WaitHandles[] =
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{
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m_hAvailableBufferEvent,
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m_hTerminateEvent.Get()
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};
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DWORD WaitResult = WaitForMultipleObjects(ARRAYSIZE(WaitHandles), WaitHandles, FALSE, 16);
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if (WaitResult == WAIT_OBJECT_0 || WaitResult == WAIT_TIMEOUT)
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{
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// We have a new buffer, so try the AcquireBuffer again
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continue;
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}
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else if (WaitResult == WAIT_OBJECT_0 + 1)
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{
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// We need to terminate
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break;
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}
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else
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{
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// The wait was cancelled or something unexpected happened
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hr = HRESULT_FROM_WIN32(WaitResult);
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break;
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}
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}
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else if (SUCCEEDED(hr))
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{
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AcquiredBuffer.Attach(pSurface);
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// ==============================
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// TODO: Process the frame here
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//
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// This is the most performance-critical section of code in an IddCx driver. It's important that whatever
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// is done with the acquired surface be finished as quickly as possible. This operation could be:
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// * a GPU copy to another buffer surface for later processing (such as a staging surface for mapping to CPU memory)
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// * a GPU encode operation
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// * a GPU VPBlt to another surface
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// * a GPU custom compute shader encode operation
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// ==============================
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AcquiredBuffer.Reset();
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hr = IddCxSwapChainFinishedProcessingFrame(m_hSwapChain);
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if (FAILED(hr))
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{
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break;
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}
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// ==============================
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// TODO: Report frame statistics once the asynchronous encode/send work is completed
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//
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// Drivers should report information about sub-frame timings, like encode time, send time, etc.
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// ==============================
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// IddCxSwapChainReportFrameStatistics(m_hSwapChain, ...);
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}
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else
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{
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// The swap-chain was likely abandoned (e.g. DXGI_ERROR_ACCESS_LOST), so exit the processing loop
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break;
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}
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}
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}
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#pragma endregion
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#pragma region IndirectDeviceContext
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const UINT64 MHZ = 1000000;
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const UINT64 KHZ = 1000;
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constexpr DISPLAYCONFIG_VIDEO_SIGNAL_INFO dispinfo(UINT32 h, UINT32 v, UINT32 r) {
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const UINT32 clock_rate = r * (v + 4) * (v + 4) + 1000;
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return {
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clock_rate, // pixel clock rate [Hz]
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{ clock_rate, v + 4 }, // fractional horizontal refresh rate [Hz]
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{ clock_rate, (v + 4) * (v + 4) }, // fractional vertical refresh rate [Hz]
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{ h, v }, // (horizontal, vertical) active pixel resolution
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{ h + 4, v + 4 }, // (horizontal, vertical) total pixel resolution
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{ { 255, 0 }}, // video standard and vsync divider
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DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE
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};
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}
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// This is a sample monitor EDID - FOR SAMPLE PURPOSES ONLY
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const BYTE IndirectDeviceContext::s_KnownMonitorEdid[] =
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{
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/* 0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x79,0x5E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xA6,0x01,0x03,0x80,0x28,
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0x1E,0x78,0x0A,0xEE,0x91,0xA3,0x54,0x4C,0x99,0x26,0x0F,0x50,0x54,0x20,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,
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0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xA0,0x0F,0x20,0x00,0x31,0x58,0x1C,0x20,0x28,0x80,0x14,0x00,
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0x90,0x2C,0x11,0x00,0x00,0x1E,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6E */
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0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x31, 0xD8, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x18, 0x1F, 0x01, 0x04, 0xB5, 0x77, 0x22, 0x78,
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0x3A, 0xC7, 0x25, 0xB1, 0x4B, 0x46, 0xA8, 0x26, 0x0E, 0x50, 0x54, 0x2F,
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0xCF, 0x00, 0x71, 0x4F, 0x81, 0x00, 0x81, 0xC0, 0x81, 0x80, 0xA9, 0xC0,
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0xB3, 0x00, 0x95, 0x00, 0xD1, 0xC0, 0x74, 0xD6, 0x00, 0xA0, 0xF0, 0x38,
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0x40, 0x40, 0x30, 0x20, 0x3A, 0x00, 0xC0, 0x0E, 0x31, 0x00, 0x00, 0x1A,
|
|
0x00, 0x00, 0x00, 0xFC, 0x00, 0x49, 0x44, 0x44, 0x20, 0x48, 0x44, 0x52,
|
|
0x0A, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x85, 0x02, 0x03, 0x15, 0x00,
|
|
0xE3, 0x05, 0xC0, 0x00, 0xE6, 0x06, 0x05, 0x01, 0x8B, 0x73, 0x02, 0xE5,
|
|
0x01, 0x8B, 0x84, 0x90, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xC6
|
|
};
|
|
|
|
IndirectDeviceContext::IndirectDeviceContext(_In_ WDFDEVICE WdfDevice) :
|
|
m_WdfDevice(WdfDevice)
|
|
{
|
|
m_Adapter = {};
|
|
}
|
|
|
|
IndirectDeviceContext::~IndirectDeviceContext()
|
|
{
|
|
m_ProcessingThread.reset();
|
|
}
|
|
|
|
#define NUM_VIRTUAL_DISPLAYS 1
|
|
|
|
void IndirectDeviceContext::InitAdapter()
|
|
{
|
|
// ==============================
|
|
// TODO: Update the below diagnostic information in accordance with the target hardware. The strings and version
|
|
// numbers are used for telemetry and may be displayed to the user in some situations.
|
|
//
|
|
// This is also where static per-adapter capabilities are determined.
|
|
// ==============================
|
|
|
|
IDDCX_ADAPTER_CAPS AdapterCaps = {};
|
|
AdapterCaps.Size = sizeof(AdapterCaps);
|
|
|
|
if (IDD_IS_FUNCTION_AVAILABLE(IddCxSwapChainReleaseAndAcquireBuffer2)) {
|
|
AdapterCaps.Flags = IDDCX_ADAPTER_FLAGS_CAN_PROCESS_FP16;
|
|
}
|
|
|
|
// Declare basic feature support for the adapter (required)
|
|
AdapterCaps.MaxMonitorsSupported = numVirtualDisplays;
|
|
AdapterCaps.EndPointDiagnostics.Size = sizeof(AdapterCaps.EndPointDiagnostics);
|
|
AdapterCaps.EndPointDiagnostics.GammaSupport = IDDCX_FEATURE_IMPLEMENTATION_NONE;
|
|
AdapterCaps.EndPointDiagnostics.TransmissionType = IDDCX_TRANSMISSION_TYPE_WIRED_OTHER;
|
|
|
|
// Declare your device strings for telemetry (required)
|
|
AdapterCaps.EndPointDiagnostics.pEndPointFriendlyName = L"IddSample Device";
|
|
AdapterCaps.EndPointDiagnostics.pEndPointManufacturerName = L"Microsoft";
|
|
AdapterCaps.EndPointDiagnostics.pEndPointModelName = L"IddSample Model";
|
|
|
|
// Declare your hardware and firmware versions (required)
|
|
IDDCX_ENDPOINT_VERSION Version = {};
|
|
Version.Size = sizeof(Version);
|
|
Version.MajorVer = 1;
|
|
AdapterCaps.EndPointDiagnostics.pFirmwareVersion = &Version;
|
|
AdapterCaps.EndPointDiagnostics.pHardwareVersion = &Version;
|
|
|
|
// Initialize a WDF context that can store a pointer to the device context object
|
|
WDF_OBJECT_ATTRIBUTES Attr;
|
|
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attr, IndirectDeviceContextWrapper);
|
|
|
|
IDARG_IN_ADAPTER_INIT AdapterInit = {};
|
|
AdapterInit.WdfDevice = m_WdfDevice;
|
|
AdapterInit.pCaps = &AdapterCaps;
|
|
AdapterInit.ObjectAttributes = &Attr;
|
|
|
|
// Start the initialization of the adapter, which will trigger the AdapterFinishInit callback later
|
|
IDARG_OUT_ADAPTER_INIT AdapterInitOut;
|
|
NTSTATUS Status = IddCxAdapterInitAsync(&AdapterInit, &AdapterInitOut);
|
|
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
// Store a reference to the WDF adapter handle
|
|
m_Adapter = AdapterInitOut.AdapterObject;
|
|
|
|
// Store the device context object into the WDF object context
|
|
auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(AdapterInitOut.AdapterObject);
|
|
pContext->pContext = this;
|
|
}
|
|
}
|
|
|
|
void IndirectDeviceContext::FinishInit()
|
|
{
|
|
for (unsigned int i = 0; i < numVirtualDisplays; i++) {
|
|
CreateMonitor(i);
|
|
}
|
|
}
|
|
|
|
void IndirectDeviceContext::CreateMonitor(unsigned int index) {
|
|
// ==============================
|
|
// TODO: In a real driver, the EDID should be retrieved dynamically from a connected physical monitor. The EDID
|
|
// provided here is purely for demonstration, as it describes only 640x480 @ 60 Hz and 800x600 @ 60 Hz. Monitor
|
|
// manufacturers are required to correctly fill in physical monitor attributes in order to allow the OS to optimize
|
|
// settings like viewing distance and scale factor. Manufacturers should also use a unique serial number every
|
|
// single device to ensure the OS can tell the monitors apart.
|
|
// ==============================
|
|
|
|
WDF_OBJECT_ATTRIBUTES Attr;
|
|
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attr, IndirectDeviceContextWrapper);
|
|
|
|
IDDCX_MONITOR_INFO MonitorInfo = {};
|
|
MonitorInfo.Size = sizeof(MonitorInfo);
|
|
MonitorInfo.MonitorType = DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI;
|
|
MonitorInfo.ConnectorIndex = index;
|
|
MonitorInfo.MonitorDescription.Size = sizeof(MonitorInfo.MonitorDescription);
|
|
MonitorInfo.MonitorDescription.Type = IDDCX_MONITOR_DESCRIPTION_TYPE_EDID;
|
|
MonitorInfo.MonitorDescription.DataSize = sizeof(s_KnownMonitorEdid);
|
|
MonitorInfo.MonitorDescription.pData = const_cast<BYTE*>(s_KnownMonitorEdid);
|
|
|
|
// ==============================
|
|
// TODO: The monitor's container ID should be distinct from "this" device's container ID if the monitor is not
|
|
// permanently attached to the display adapter device object. The container ID is typically made unique for each
|
|
// monitor and can be used to associate the monitor with other devices, like audio or input devices. In this
|
|
// sample we generate a random container ID GUID, but it's best practice to choose a stable container ID for a
|
|
// unique monitor or to use "this" device's container ID for a permanent/integrated monitor.
|
|
// ==============================
|
|
|
|
// Create a container ID
|
|
CoCreateGuid(&MonitorInfo.MonitorContainerId);
|
|
|
|
IDARG_IN_MONITORCREATE MonitorCreate = {};
|
|
MonitorCreate.ObjectAttributes = &Attr;
|
|
MonitorCreate.pMonitorInfo = &MonitorInfo;
|
|
|
|
// Create a monitor object with the specified monitor descriptor
|
|
IDARG_OUT_MONITORCREATE MonitorCreateOut;
|
|
NTSTATUS Status = IddCxMonitorCreate(m_Adapter, &MonitorCreate, &MonitorCreateOut);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
m_Monitor = MonitorCreateOut.MonitorObject;
|
|
|
|
// Associate the monitor with this device context
|
|
auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(MonitorCreateOut.MonitorObject);
|
|
pContext->pContext = this;
|
|
|
|
// Tell the OS that the monitor has been plugged in
|
|
IDARG_OUT_MONITORARRIVAL ArrivalOut;
|
|
Status = IddCxMonitorArrival(m_Monitor, &ArrivalOut);
|
|
}
|
|
}
|
|
|
|
void IndirectDeviceContext::AssignSwapChain(IDDCX_SWAPCHAIN SwapChain, LUID RenderAdapter, HANDLE NewFrameEvent)
|
|
{
|
|
m_ProcessingThread.reset();
|
|
|
|
// Create a factory to enumerate the adapters
|
|
IDXGIFactory1* pFactory;
|
|
HRESULT hr = CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)(&pFactory));
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
// Handle error
|
|
}
|
|
|
|
// Enumerate the adapters
|
|
IDXGIAdapter1* pAdapter;
|
|
std::vector<IDXGIAdapter1*> adapters;
|
|
for (UINT i = 0; pFactory->EnumAdapters1(i, &pAdapter) != DXGI_ERROR_NOT_FOUND; ++i)
|
|
{
|
|
adapters.push_back(pAdapter);
|
|
}
|
|
|
|
// Check for a dedicated GPU by checking whether or not the device has any dedicated video memory (Potential bug: Some igpus may contain dedicated video memory which then may default to that device)
|
|
bool dedicatedGPUAvailable = false;
|
|
LUID dedicatedGPULUID;
|
|
for (auto& adapter : adapters)
|
|
{
|
|
DXGI_ADAPTER_DESC1 desc;
|
|
adapter->GetDesc1(&desc);
|
|
|
|
// Log the name of the GPU
|
|
std::wcout << L"GPU Name: " << desc.Description << std::endl;
|
|
|
|
// Check if the GPU is a dedicated GPU by checking the vendor ID
|
|
if (desc.DedicatedVideoMemory > 0 && desc.VendorId != 0x8086) // 0x8086 is Intel's vendor ID
|
|
{
|
|
dedicatedGPUAvailable = true;
|
|
dedicatedGPULUID = desc.AdapterLuid;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
// Choose the adapter based on whether a GPU with VRAM is available
|
|
LUID selectedAdapter = dedicatedGPUAvailable ? dedicatedGPULUID : RenderAdapter;
|
|
|
|
auto Device = make_shared<Direct3DDevice>(selectedAdapter);
|
|
if (FAILED(Device->Init()))
|
|
{
|
|
// It's important to delete the swap-chain if D3D initialization fails, so that the OS knows to generate a new
|
|
// swap-chain and try again.
|
|
WdfObjectDelete(SwapChain);
|
|
}
|
|
else
|
|
{
|
|
// Create a new swap-chain processing thread
|
|
m_ProcessingThread.reset(new SwapChainProcessor(SwapChain, Device, NewFrameEvent));
|
|
}
|
|
|
|
// Clean up
|
|
for (auto& adapter : adapters)
|
|
{
|
|
adapter->Release(); //Due to the enumarate function directxobjects may start to fill up memory if reference count isnt decreased, We release it for each adapater so we dont use more resources
|
|
}
|
|
pFactory->Release(); //Similar for this, we created the IDXGIFactory1 object so we need to release it after
|
|
}
|
|
|
|
|
|
|
|
void IndirectDeviceContext::UnassignSwapChain()
|
|
{
|
|
// Stop processing the last swap-chain
|
|
m_ProcessingThread.reset();
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
#pragma region DDI Callbacks
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleAdapterInitFinished(IDDCX_ADAPTER AdapterObject, const IDARG_IN_ADAPTER_INIT_FINISHED* pInArgs)
|
|
{
|
|
// This is called when the OS has finished setting up the adapter for use by the IddCx driver. It's now possible
|
|
// to report attached monitors.
|
|
|
|
auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(AdapterObject);
|
|
if (NT_SUCCESS(pInArgs->AdapterInitStatus))
|
|
{
|
|
pContext->pContext->FinishInit();
|
|
}
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleAdapterCommitModes(IDDCX_ADAPTER AdapterObject, const IDARG_IN_COMMITMODES* pInArgs)
|
|
{
|
|
UNREFERENCED_PARAMETER(AdapterObject);
|
|
UNREFERENCED_PARAMETER(pInArgs);
|
|
|
|
// For the sample, do nothing when modes are picked - the swap-chain is taken care of by IddCx
|
|
|
|
// ==============================
|
|
// TODO: In a real driver, this function would be used to reconfigure the device to commit the new modes. Loop
|
|
// through pInArgs->pPaths and look for IDDCX_PATH_FLAGS_ACTIVE. Any path not active is inactive (e.g. the monitor
|
|
// should be turned off).
|
|
// ==============================
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleParseMonitorDescription(const IDARG_IN_PARSEMONITORDESCRIPTION* pInArgs, IDARG_OUT_PARSEMONITORDESCRIPTION* pOutArgs)
|
|
{
|
|
// ==============================
|
|
// TODO: In a real driver, this function would be called to generate monitor modes for an EDID by parsing it. In
|
|
// this sample driver, we hard-code the EDID, so this function can generate known modes.
|
|
// ==============================
|
|
|
|
for (int i = 0; i < monitorModes.size(); i++) {
|
|
s_KnownMonitorModes2.push_back(dispinfo(std::get<0>(monitorModes[i]), std::get<1>(monitorModes[i]), std::get<2>(monitorModes[i])));
|
|
}
|
|
pOutArgs->MonitorModeBufferOutputCount = (UINT)monitorModes.size();
|
|
|
|
if (pInArgs->MonitorModeBufferInputCount < monitorModes.size())
|
|
{
|
|
// Return success if there was no buffer, since the caller was only asking for a count of modes
|
|
return (pInArgs->MonitorModeBufferInputCount > 0) ? STATUS_BUFFER_TOO_SMALL : STATUS_SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
// Copy the known modes to the output buffer
|
|
for (DWORD ModeIndex = 0; ModeIndex < monitorModes.size(); ModeIndex++)
|
|
{
|
|
pInArgs->pMonitorModes[ModeIndex].Size = sizeof(IDDCX_MONITOR_MODE);
|
|
pInArgs->pMonitorModes[ModeIndex].Origin = IDDCX_MONITOR_MODE_ORIGIN_MONITORDESCRIPTOR;
|
|
pInArgs->pMonitorModes[ModeIndex].MonitorVideoSignalInfo = s_KnownMonitorModes2[ModeIndex];
|
|
}
|
|
|
|
// Set the preferred mode as represented in the EDID
|
|
pOutArgs->PreferredMonitorModeIdx = 0;
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleMonitorGetDefaultModes(IDDCX_MONITOR MonitorObject, const IDARG_IN_GETDEFAULTDESCRIPTIONMODES* pInArgs, IDARG_OUT_GETDEFAULTDESCRIPTIONMODES* pOutArgs)
|
|
{
|
|
UNREFERENCED_PARAMETER(MonitorObject);
|
|
UNREFERENCED_PARAMETER(pInArgs);
|
|
UNREFERENCED_PARAMETER(pOutArgs);
|
|
|
|
// Should never be called since we create a single monitor with a known EDID in this sample driver.
|
|
|
|
// ==============================
|
|
// TODO: In a real driver, this function would be called to generate monitor modes for a monitor with no EDID.
|
|
// Drivers should report modes that are guaranteed to be supported by the transport protocol and by nearly all
|
|
// monitors (such 640x480, 800x600, or 1024x768). If the driver has access to monitor modes from a descriptor other
|
|
// than an EDID, those modes would also be reported here.
|
|
// ==============================
|
|
|
|
return STATUS_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a target mode from the fundamental mode attributes.
|
|
/// </summary>
|
|
void CreateTargetMode(DISPLAYCONFIG_VIDEO_SIGNAL_INFO& Mode, UINT Width, UINT Height, UINT VSync)
|
|
{
|
|
Mode.totalSize.cx = Mode.activeSize.cx = Width;
|
|
Mode.totalSize.cy = Mode.activeSize.cy = Height;
|
|
Mode.AdditionalSignalInfo.vSyncFreqDivider = 1;
|
|
Mode.AdditionalSignalInfo.videoStandard = 255;
|
|
Mode.vSyncFreq.Numerator = VSync;
|
|
Mode.vSyncFreq.Denominator = Mode.hSyncFreq.Denominator = 1;
|
|
Mode.hSyncFreq.Numerator = VSync * Height;
|
|
Mode.scanLineOrdering = DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE;
|
|
Mode.pixelRate = VSync * Width * Height;
|
|
}
|
|
|
|
void CreateTargetMode(IDDCX_TARGET_MODE& Mode, UINT Width, UINT Height, UINT VSync)
|
|
{
|
|
Mode.Size = sizeof(Mode);
|
|
CreateTargetMode(Mode.TargetVideoSignalInfo.targetVideoSignalInfo, Width, Height, VSync);
|
|
}
|
|
|
|
void CreateTargetMode2(IDDCX_TARGET_MODE2& Mode, UINT Width, UINT Height, UINT VSync)
|
|
{
|
|
Mode.Size = sizeof(Mode);
|
|
Mode.BitsPerComponent.Rgb = IDDCX_BITS_PER_COMPONENT_8 | IDDCX_BITS_PER_COMPONENT_10;
|
|
CreateTargetMode(Mode.TargetVideoSignalInfo.targetVideoSignalInfo, Width, Height, VSync);
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleMonitorQueryModes(IDDCX_MONITOR MonitorObject, const IDARG_IN_QUERYTARGETMODES* pInArgs, IDARG_OUT_QUERYTARGETMODES* pOutArgs)////////////////////////////////////////////////////////////////////////////////
|
|
{
|
|
UNREFERENCED_PARAMETER(MonitorObject);
|
|
|
|
vector<IDDCX_TARGET_MODE> TargetModes(monitorModes.size());
|
|
|
|
// Create a set of modes supported for frame processing and scan-out. These are typically not based on the
|
|
// monitor's descriptor and instead are based on the static processing capability of the device. The OS will
|
|
// report the available set of modes for a given output as the intersection of monitor modes with target modes.
|
|
|
|
for (int i = 0; i < monitorModes.size(); i++) {
|
|
CreateTargetMode(TargetModes[i], std::get<0>(monitorModes[i]), std::get<1>(monitorModes[i]), std::get<2>(monitorModes[i]));
|
|
}
|
|
|
|
pOutArgs->TargetModeBufferOutputCount = (UINT)TargetModes.size();
|
|
|
|
if (pInArgs->TargetModeBufferInputCount >= TargetModes.size())
|
|
{
|
|
copy(TargetModes.begin(), TargetModes.end(), pInArgs->pTargetModes);
|
|
}
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleMonitorAssignSwapChain(IDDCX_MONITOR MonitorObject, const IDARG_IN_SETSWAPCHAIN* pInArgs)
|
|
{
|
|
auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(MonitorObject);
|
|
pContext->pContext->AssignSwapChain(pInArgs->hSwapChain, pInArgs->RenderAdapterLuid, pInArgs->hNextSurfaceAvailable);
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleMonitorUnassignSwapChain(IDDCX_MONITOR MonitorObject)
|
|
{
|
|
auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(MonitorObject);
|
|
pContext->pContext->UnassignSwapChain();
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleEvtIddCxAdapterQueryTargetInfo(
|
|
IDDCX_ADAPTER AdapterObject,
|
|
IDARG_IN_QUERYTARGET_INFO* pInArgs,
|
|
IDARG_OUT_QUERYTARGET_INFO* pOutArgs
|
|
)
|
|
{
|
|
UNREFERENCED_PARAMETER(AdapterObject);
|
|
UNREFERENCED_PARAMETER(pInArgs);
|
|
pOutArgs->TargetCaps = IDDCX_TARGET_CAPS_HIGH_COLOR_SPACE;
|
|
pOutArgs->DitheringSupport.Rgb = IDDCX_BITS_PER_COMPONENT_10;
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleEvtIddCxMonitorSetDefaultHdrMetadata(
|
|
IDDCX_MONITOR MonitorObject,
|
|
const IDARG_IN_MONITOR_SET_DEFAULT_HDR_METADATA* pInArgs
|
|
)
|
|
{
|
|
UNREFERENCED_PARAMETER(MonitorObject);
|
|
UNREFERENCED_PARAMETER(pInArgs);
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleEvtIddCxParseMonitorDescription2(
|
|
const IDARG_IN_PARSEMONITORDESCRIPTION2* pInArgs,
|
|
IDARG_OUT_PARSEMONITORDESCRIPTION* pOutArgs
|
|
)
|
|
{
|
|
// ==============================
|
|
// TODO: In a real driver, this function would be called to generate monitor modes for an EDID by parsing it. In
|
|
// this sample driver, we hard-code the EDID, so this function can generate known modes.
|
|
// ==============================
|
|
|
|
for (int i = 0; i < monitorModes.size(); i++) {
|
|
s_KnownMonitorModes2.push_back(dispinfo(std::get<0>(monitorModes[i]), std::get<1>(monitorModes[i]), std::get<2>(monitorModes[i])));
|
|
}
|
|
pOutArgs->MonitorModeBufferOutputCount = (UINT)monitorModes.size();
|
|
|
|
if (pInArgs->MonitorModeBufferInputCount < monitorModes.size())
|
|
{
|
|
// Return success if there was no buffer, since the caller was only asking for a count of modes
|
|
return (pInArgs->MonitorModeBufferInputCount > 0) ? STATUS_BUFFER_TOO_SMALL : STATUS_SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
// Copy the known modes to the output buffer
|
|
for (DWORD ModeIndex = 0; ModeIndex < monitorModes.size(); ModeIndex++)
|
|
{
|
|
pInArgs->pMonitorModes[ModeIndex].Size = sizeof(IDDCX_MONITOR_MODE2);
|
|
pInArgs->pMonitorModes[ModeIndex].Origin = IDDCX_MONITOR_MODE_ORIGIN_MONITORDESCRIPTOR;
|
|
pInArgs->pMonitorModes[ModeIndex].MonitorVideoSignalInfo = s_KnownMonitorModes2[ModeIndex];
|
|
pInArgs->pMonitorModes[ModeIndex].BitsPerComponent.Rgb = IDDCX_BITS_PER_COMPONENT_8 | IDDCX_BITS_PER_COMPONENT_10;
|
|
}
|
|
|
|
// Set the preferred mode as represented in the EDID
|
|
pOutArgs->PreferredMonitorModeIdx = 0;
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleEvtIddCxMonitorQueryTargetModes2(
|
|
IDDCX_MONITOR MonitorObject,
|
|
const IDARG_IN_QUERYTARGETMODES2* pInArgs,
|
|
IDARG_OUT_QUERYTARGETMODES* pOutArgs
|
|
)
|
|
{
|
|
UNREFERENCED_PARAMETER(MonitorObject);
|
|
|
|
vector<IDDCX_TARGET_MODE2> TargetModes(monitorModes.size());
|
|
|
|
// Create a set of modes supported for frame processing and scan-out. These are typically not based on the
|
|
// monitor's descriptor and instead are based on the static processing capability of the device. The OS will
|
|
// report the available set of modes for a given output as the intersection of monitor modes with target modes.
|
|
|
|
for (int i = 0; i < monitorModes.size(); i++) {
|
|
CreateTargetMode2(TargetModes[i], std::get<0>(monitorModes[i]), std::get<1>(monitorModes[i]), std::get<2>(monitorModes[i]));
|
|
}
|
|
|
|
pOutArgs->TargetModeBufferOutputCount = (UINT)TargetModes.size();
|
|
|
|
if (pInArgs->TargetModeBufferInputCount >= TargetModes.size())
|
|
{
|
|
copy(TargetModes.begin(), TargetModes.end(), pInArgs->pTargetModes);
|
|
}
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleEvtIddCxAdapterCommitModes2(
|
|
IDDCX_ADAPTER AdapterObject,
|
|
const IDARG_IN_COMMITMODES2* pInArgs
|
|
)
|
|
{
|
|
UNREFERENCED_PARAMETER(AdapterObject);
|
|
UNREFERENCED_PARAMETER(pInArgs);
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
NTSTATUS IddSampleEvtIddCxMonitorSetGammaRamp(
|
|
IDDCX_MONITOR MonitorObject,
|
|
const IDARG_IN_SET_GAMMARAMP* pInArgs
|
|
)
|
|
{
|
|
UNREFERENCED_PARAMETER(MonitorObject);
|
|
UNREFERENCED_PARAMETER(pInArgs);
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
#pragma endregion
|