Files
appsandbox/tools/linux/README.md
T
James Stringer 2309cec029 Add Linux VM support with GPU-PV
Ubuntu 26.04 LTS guest end-to-end:

- cidata-driven autoinstall pipeline (subiquity user-data + nested
  cloud-init bootcmd) in disk_util.c. Static NAT IP, ssh-via-vsock
  marker, serial-debug kernel cmdline injected into ESP grub.cfg by
  iso-patch.exe. Five separate firstboot pipeline fixes get the VM
  to GDM unattended on Hyper-V Gen 2.

- Linux guest stack under tools/linux/:
    - appsandbox-agent  (vsock :1 control + clipboard helper spawn)
    - appsandbox-audio  (snd-aloop -> vsock :4)
    - appsandbox-display (KMS framebuffer capture -> vsock :2)
    - appsandbox-input  (uinput injection <- vsock :3)
    - appsandbox-clipboard (XCB selection bridge <-> vsock :5/:6)
  Helper binaries staged via release/resources/linux/.

- asb_drm DRM module: virtual single-CRTC display sink the host
  captures over vsock. Platform-bus, DRIVER_GEM/MODESET/ATOMIC/RENDER,
  linear shmem framebuffers. asb-evict-simpledrm.service unbinds the
  EFI simple-framebuffer before display-manager so mutter binds
  asb_drm as the sole DRM card.

- dxgkrnl vendored byte-identical from microsoft/WSL2-Linux-Kernel
  linux-msft-wsl-6.18.y with our DKMS/out-of-tree shim (dxgkrnl_compat.h
  + Kbuild + dkms.conf). Autoinstall late-commands dkms-builds against
  every /target/lib/modules/<kver> so kernel-version drift between ISO
  and post-update reboot still leaves a working .ko.

- wsl-mesa custom build (Mesa 25.3 + d3d12 gallium + microsoft-
  experimental dzn Vulkan). Installs to /opt/wsl-mesa parallel to
  Ubuntu's stock Mesa. Prebuilt tarball for ubuntu-26.04-amd64
  shipped under tools/linux/wsl-mesa/prebuilt/ (21 MB).

- Per-VM GPU acceleration policy:
    - /etc/systemd/user-environment-generators/50-appsandbox-gpu
      emits GALLIUM_DRIVER=d3d12 + LD_LIBRARY_PATH + VK_DRIVER_FILES
      into the user@1000 systemd-user environment when /dev/dxg and
      /opt/wsl-mesa are present. Inherited by every app-*.scope a
      .desktop launch creates.
    - /etc/systemd/user/org.gnome.Shell@.service.d/no-gpu.conf
      UnsetEnvironment= strips these for the compositor — mutter
      stays on llvmpipe so asb_drm scanout works (the d3d12 pipe has
      no GBM compatibility with asb_drm).
    - /usr/local/bin/appsandbox-gpu wrapper for terminal-launched
      opt-in GPU acceleration (probes /dev/dxg; no-op on no-GPU VMs).

- Host changes:
    - vm_display_idd.c, vm_clipboard.c, vm_agent.c, vm_ssh_proxy.c,
      asb_display.c: hcs_service_guid(os_type, port) so the same code
      paths reach the per-OS service identifiers (HV_GUID for Windows,
      vsock template for Linux).
    - asb_core.c: linux_create_thread builds an empty VHDX, cidata
      ISO with extras (agent ELFs, dxgkrnl src, asb_drm src, wsl-mesa
      tarball, wsl-deps libs), and boots the desktop ISO + cidata.
    - hcs_vm.c: HostLxssLib Plan9 share appended for Linux VMs;
      VideoMonitor + ComPorts retained for serial debug.
    - gpu_enum.c/h: gpu_append_lxsslib_share helper.
    - vm_clipboard.c file-drop support (CF_HDROP / x-special/gnome-
      copied-files round-trip).
    - vm_display_idd.c: 32-bit S32_LE PCM audio path matches the
      Linux daemon's snd-aloop capture format.

- iso-patch.c gains a patch_ubuntu_esp_grub_for_debug pass that
  rewrites /EFI/ubuntu/grub.cfg via the FAT32 ESP, plus a qcow2->
  vhdx converter with a RFC 1951 DEFLATE inflater for compressed
  cluster handling.

- wsl-deps: Microsoft's libd3d12.so / libd3d12core.so / libdxcore.so
  fetched on demand from the public NuGet feed
  pkgs.dev.azure.com/shine-oss/wsl (no auth). Staged at
  /opt/appsandbox/wsl-deps on the guest and put on /etc/ld.so.conf.d
  rather than /usr/lib/wsl/lib (which is overlaid by the agent's
  9P mount).

UI: web/{app.js,index.html} expose Linux VM creation + GPU selection,
distribution dropdown for cached Ubuntu ISOs, and the ISO picker for
custom images.
2026-05-19 20:21:43 -04:00

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Markdown

# tools/linux — Linux-side build of AppSandbox guest components
Everything in this tree compiles on a Linux box and produces artifacts that
the Windows AppSandbox host needs in order to stage a Linux VM. The
components:
| Subdir | What it builds | Where it ends up in the guest |
|--------------|-----------------------------------------|------------------------------------------------------------|
| `agent/` | 5 userspace daemons (ELF) | `/usr/local/bin/appsandbox-{agent,audio,clipboard,display,input}` |
| `dxgkrnl/` | Hyper-V GPU paravirt kernel module | `/lib/modules/<kver>/updates/dxgkrnl.ko` (or DKMS) |
| `asb_drm/` | Stub DRM driver for KMS capture | `/lib/modules/<kver>/updates/asb_drm.ko` (or DKMS) |
| `wsl-mesa/` | (optional) Mesa with d3d12 + dzn | tarball extracted to `/opt/wsl-mesa/` |
`wsl-deps/` (Microsoft's proprietary `libd3d12.so` etc.) is **not** built
here — it's fetched by the Windows host from Microsoft's public NuGet feed
into `C:\ProgramData\AppSandbox\wsl-deps\`. See `tools/wsl-deps/README.md`.
## Build
Prereqs (Ubuntu 26.04+; package names may differ on other distros):
```bash
sudo apt-get install -y \
build-essential dkms zstd \
linux-headers-$(uname -r) \
libdrm-dev libasound2-dev libxcb1-dev libxcb-xfixes0-dev
```
Then from this directory:
```bash
make
```
That builds the 5 daemons, both kernel modules against your running kernel,
and installs them under `tools/linux/dist/`:
```
tools/linux/dist/
├── appsandbox-agent ← strip'd ELF
├── appsandbox-audio
├── appsandbox-clipboard
├── appsandbox-display
├── appsandbox-input
└── modules/
└── <uname-r>/
├── dxgkrnl.ko
└── asb_drm.ko
```
`dist/` is gitignored — it's only valid on this machine for this kernel.
Other targets:
| Target | What it does |
|-----------------|-----------------------------------------------------------|
| `make compile` | builds in place but doesn't copy to `dist/` |
| `make agents` | builds only the userspace daemons |
| `make modules` | builds only the kernel modules |
| `make clean` | removes `*.o`, `*.ko`, daemon ELFs from source dirs |
| `make distclean`| `clean` + removes `dist/` |
## Transfer to the Windows host
This step is **manual on purpose** — there's no assumption of network
connectivity between your Linux build box and the Windows machine that
runs AppSandbox.
After a successful build, get `dist/`'s contents over to your Windows host
and place them at:
```
<appsandbox-repo>\release\resources\linux\
```
The simplest approach is a tarball:
```bash
tar -C dist -czf ~/asb-linux.tar.gz .
```
Then transfer `asb-linux.tar.gz` to the Windows host by whatever means you
normally use to move files between these two systems (USB stick, shared
filesystem, file-share VM, scp, manual upload — whatever works for your
setup). On the Windows side, in your appsandbox checkout:
```cmd
mkdir release\resources\linux
tar xzf C:\path\to\asb-linux.tar.gz -C release\resources\linux\
```
`tar.exe` ships with Windows 10+; if it isn't on your PATH the Git for
Windows / 7-Zip / WinRAR equivalents all handle `.tar.gz` fine.
## How the staged files reach a running VM
1. `release/resources/linux/` is a committed staging dir on the Windows
side — same model as the existing `release/resources/appsandbox-*.exe`
files used for Windows guests.
2. `AppSandbox.vcxproj`'s PostBuildEvent xcopies `release/resources/` into
`bin/<cfg>/resources/` next to `AppSandbox.exe` and `AppSandboxCore.dll`.
That happens on every build, so a rebuild after copying the new files
makes them runtime-visible.
3. When you create a Linux VM, `disk_util.c::iso_create_resources_ubuntu`
builds a `cidata.iso` with `user-data` (autoinstall) + an `extras/` tree
that includes everything from `<exe_dir>/resources/linux/`.
4. On first boot of the VM, autoinstall mounts the cidata ISO, copies
`extras/` into `/opt/appsandbox/`, then runs `setup.sh` via
`curtin in-target`. `setup.sh` installs the agent ELFs into
`/usr/local/bin/`, the kernel modules into `/lib/modules/<kver>/updates/`,
wires up systemd units, and enables them.
## Kernel module version skew
Kernel modules built here only load against an **identical** kernel version
in the guest (`uname -r` must match exactly). If the guest is on a different
kernel from your build machine, `setup.sh` automatically falls back to the
DKMS build path — it copies the source from `extras/dxgkrnl/src/` to
`/usr/src/dxgkrnl-<ver>/` and runs `dkms install`. DKMS handles future
kernel upgrades automatically. The committed `.ko` is just a fast path.