basic ts-standard linting

This commit is contained in:
James Smith committed 2021-03-19 11:44:10 +00:00
1 parent 058f9a26d4
commit a67c11d210
5 files changed
+20 -19

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@@ -13,7 +13,7 @@ import StimulusReflex from 'stimulus_reflex'
* Learn more at: https://docs.stimulusreflex.com
*/
export default class extends Controller {
connect () {
connect (): void {
StimulusReflex.register(this)
}
@@ -34,27 +34,27 @@ export default class extends Controller {
* reflexId - a UUID4 or developer-provided unique identifier for each Reflex
*/
beforeReflex (element, reflex, noop, reflexId) {
beforeReflex (element, reflex, noop, reflexId): void {
// document.body.classList.add('wait')
}
reflexSuccess (element, reflex, noop, reflexId) {
reflexSuccess (element, reflex, noop, reflexId): void {
// show success message
}
reflexError (element, reflex, error, reflexId) {
reflexError (element, reflex, error, reflexId): void {
// show error message
}
reflexHalted (element, reflex, error, reflexId) {
reflexHalted (element, reflex, error, reflexId): void {
// handle aborted Reflex action
}
afterReflex (element, reflex, noop, reflexId) {
afterReflex (element, reflex, noop, reflexId): void {
// document.body.classList.remove('wait')
}
finalizeReflex (element, reflex, noop, reflexId) {
finalizeReflex (element, reflex, noop, reflexId): void {
// all operations have completed, animation etc is now safe
}
}
@@ -16,7 +16,7 @@ export default class extends ApplicationController {
* call super if you intend to do anything else when this controller connects.
*/
connect () {
connect (): void {
super.connect()
// add your code here, if applicable
}
@@ -12,7 +12,7 @@ import { Controller } from 'stimulus'
export default class extends Controller {
static targets = ['output']
connect () {
connect (): void {
this.outputTarget.textContent = 'Hello, Stimulus!'
}
}
+10 -10
View File
@@ -12,15 +12,15 @@ class PartPreview {
observer.observe(canvas)
}
setup () {
setup (): void {
this.scene = new THREE.Scene()
this.renderer = new THREE.WebGLRenderer({ canvas: this.canvas })
this.camera = new THREE.PerspectiveCamera(45, this.canvas.width / this.canvas.height, 0.1, 1000)
this.camera.position.z = 50
}
onIntersectionChanged (entries, observer) {
if (entries[0].isIntersecting) {
onIntersectionChanged (entries, observer): void {
if (entries[0].isIntersecting === true) {
this.setup()
this.load(this.url, this.format)
} else {
@@ -28,7 +28,7 @@ class PartPreview {
}
}
load (url, format) {
load (url, format): void {
let loader = null
if (format === 'obj') { loader = new OBJLoader() } else if (format === 'stl') { loader = new STLLoader() }
@@ -39,7 +39,7 @@ class PartPreview {
)
}
onLoad (model) {
onLoad (model): void {
const material = new THREE.MeshNormalMaterial({
flatShading: true
})
@@ -85,19 +85,19 @@ class PartPreview {
this.animate()
}
onLoadError (error) {
onLoadError (error): void {
console.error(error)
}
animate () {
animate (): void {
this.scene.rotation.y = Date.now() / 1800
this.renderer.render(this.scene, this.camera)
this.frame = window.requestAnimationFrame(this.animate.bind(this))
}
cleanup () {
cleanup (): void {
window.cancelAnimationFrame(this.frame)
if (this.scene) {
if (this.scene !== null) {
this.scene.traverse(function (node) {
if (node instanceof THREE.Mesh) {
node.geometry.dispose()
@@ -105,7 +105,7 @@ class PartPreview {
}
})
}
if (this.renderer) {
if (this.renderer !== null) {
this.renderer.dispose()
}
}
+1
View File
@@ -11,6 +11,7 @@
"*": ["node_modules/*", "app/javascript/*"]
},
"sourceMap": true,
"strictNullChecks": true,
"target": "es5",
"noEmit": true
},