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/* Copyright (C) 2025 OnionHEN / LightningMods
*
* Toolbox / settings UI runtime state. All ShellUI session state lives on g_ui.
*/
#pragma once
#include "shellui_types.hpp"
#include "toolbox_route.hpp"
#include <cstring>
#include <string>
#include <unordered_map>
#include <vector>
#include <onion/ipc_client.hpp>
/** Settings page / resource-stream context for ShellUI hooks. */
struct ToolboxUiState {
toolbox::Page active_page = toolbox::Page::None;
toolbox::Page parent_page = toolbox::Page::None;
toolbox::Page child_page = toolbox::Page::None;
bool cheats_shortcut_activated = false;
bool cheats_shortcut_activated_not_open = false;
bool is_game_open = true;
bool is_current_game_open = true;
std::string current_menu_tid;
/* SettingPage.OnCreating ignores XML toggle values; bind from here. */
std::unordered_map<std::string, char> cheat_toggle_state;
std::vector<PayloadEntry> payloads_list;
std::vector<PluginInventoryItem> external_plugins;
std::vector<SprxInventoryItem> external_sprx;
/* The plugin whose config page is active; a registry key ("kstuff"/…). */
std::string active_plugin;
struct ParentContext {
toolbox::Page page;
std::string plugin;
};
std::vector<ParentContext> parent_pages;
void set_active_page(toolbox::Page page) {
if (toolbox::restores_parent_on_pop(page) && active_page != page) {
parent_pages.push_back({active_page, active_plugin});
parent_page = active_page;
child_page = page;
} else if (page != active_page && !toolbox::restores_parent_on_pop(page)) {
parent_pages.clear();
parent_page = toolbox::Page::None;
child_page = toolbox::Page::None;
}
active_page = page;
}
bool is_active_page(toolbox::Page page) const {
return active_page == page;
}
void leave_page(toolbox::Page page) {
if (child_page == page && active_page == page && !parent_pages.empty()) {
active_page = parent_pages.back().page;
active_plugin = std::move(parent_pages.back().plugin);
parent_pages.pop_back();
parent_page = parent_pages.empty() ? toolbox::Page::None : parent_pages.back().page;
child_page = parent_pages.empty() ? toolbox::Page::None : active_page;
return;
}
if (active_page == page)
active_page = toolbox::Page::None;
}
void clear_cheat_shortcuts() {
cheats_shortcut_activated = false;
cheats_shortcut_activated_not_open = false;
}
bool any_cheat_shortcut() const {
return cheats_shortcut_activated || cheats_shortcut_activated_not_open;
}
static bool is_cheat_toggle_id(const std::string &id) {
return id.compare(0, 9, "id_cheat_") == 0 &&
id.find('|') != std::string::npos;
}
void set_cheat_toggle(const std::string &id, bool enabled) {
if (!is_cheat_toggle_id(id))
return;
cheat_toggle_state[id] = enabled ? 1 : 0;
}
bool cheat_toggle_value(const std::string &id, bool *out) const {
const auto it = cheat_toggle_state.find(id);
if (it == cheat_toggle_state.end())
return false;
if (out)
*out = it->second != 0;
return true;
}
};
extern ToolboxUiState g_ui;