Files
onionHEN/source/shellui/include/shellui_state.hpp
T
Hexwell b307266a65 refactor(shellui): drop UI state aliases; use g_ui exclusively
Finish ToolboxUiState migration by removing compatibility references and
updating all call sites to g_ui. Expand host tests for route matrix and
session flag/cheat-map helpers.
2026-07-10 16:52:01 +08:00

92 lines
2.7 KiB
C++

/* Copyright (C) 2025 OrionHEN / LightningMods
*
* Toolbox / settings UI runtime state. All ShellUI session state lives on g_ui.
*/
#pragma once
#include "shellui_types.hpp"
#include "toolbox_route.hpp"
#include <atomic>
#include <cstring>
#include <string>
#include <string_view>
#include <vector>
/** Settings page / resource-stream context for ShellUI hooks. */
struct ToolboxUiState {
// Manifest resource flags (GetManifestResourceStream_Hook)
bool is_plugin = false;
bool is_su_menu = false;
bool is_debug_settings = false;
bool is_cheats = false;
bool is_auto_plugin = false;
bool is_remote_play = false;
bool is_plapps = false;
// Shortcut activation from boot/capture hooks
bool cheats_shortcut_activated = false;
bool cheats_shortcut_activated_not_open = false;
// Running big-app / cheats UI
std::string running_tid;
bool is_game_open = true;
bool is_current_game_open = true;
std::string current_menu_tid;
std::string current_cheat_tid;
int cheat_enabled_map[toolbox::kCheatMapSize]{};
// Dynamic lists filled by generate_*_xml
std::vector<Plugins> plugins_list;
std::vector<Plugins> auto_list;
std::vector<Payloads_Apps> payloads_apps_list;
std::vector<GameEntry> games_list;
std::string remote_play_info;
// Overlay
bool all_cpu_usage = false;
std::atomic_bool cheat_action_in_progress{false};
std::atomic_bool download_kstuff_thread_in_progress{false};
/** Copy route flags into this session (after toolbox::resolve_resource). */
void apply_route_flags(const toolbox::RouteFlags &f) {
is_plugin = f.is_plugin;
is_su_menu = f.is_su_menu;
is_debug_settings = f.is_debug_settings;
is_cheats = f.is_cheats;
is_auto_plugin = f.is_auto_plugin;
is_remote_play = f.is_remote_play;
is_plapps = f.is_plapps;
}
void clear_cheat_shortcuts() {
cheats_shortcut_activated = false;
cheats_shortcut_activated_not_open = false;
}
bool any_cheat_shortcut() const {
return cheats_shortcut_activated || cheats_shortcut_activated_not_open;
}
/** Reset cheat toggles when switching title; returns true if map cleared. */
bool reset_cheats_if_tid_changed(std::string_view new_tid) {
return toolbox::reset_cheat_map_if_tid_changed(
current_cheat_tid, cheat_enabled_map, toolbox::kCheatMapSize, new_tid);
}
void set_cheat_enabled(int cheat_id, bool enabled) {
toolbox::set_cheat_enabled(cheat_enabled_map, toolbox::kCheatMapSize,
cheat_id, enabled);
}
bool get_cheat_enabled(int cheat_id) const {
return toolbox::get_cheat_enabled(cheat_enabled_map, toolbox::kCheatMapSize,
cheat_id);
}
};
/** Single process-wide UI state for shellui.elf. */
extern ToolboxUiState g_ui;