Refresh 1.2.0 documentation and download settings screenshot

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Sawant Sharma committed 2026-10-12 01:55:49 +05:30
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@@ -102,12 +102,12 @@ For your existing collection, the [Library guide](guides/library.md) explains in
Orbit Zero is our desktop companion for Mac, Windows and Linux. [Download Orbit Zero](https://github.com/saawant12/orbit-store-ps5/releases/latest), open **Console**, enter your PS5’s local IP address and choose **Start Orbit on PS5**.
Download on your computer and transfer to your PS5 at the same time. **Works over your local network: Wi-Fi or Ethernet. Your PS5 does not need internet access.** Keep both devices connected to your home network while the computer handles online downloads.
Download on your computer and transfer to your PS5 over your home network. Uncompressed files can transfer while downloading; archives finish downloading and extracting before their files transfer. **Works over your local network: Wi-Fi or Ethernet. Your PS5 does not need internet access.** Keep both devices connected to your home network while the computer handles online downloads.
- **Start Orbit from your computer.** Upload and launch the compatible payload without a separate ELF download or manual file selection. Your PS5 must already have its jailbreak and Payload Manager or an ELF loader running.
- **Control downloads from either device.** Browse and manage the computer’s queue from the desktop or the matching native Orbit app on your PS5.
- **Choose where downloads run.** Use **Computer** to download through your computer, or **Prefer PS5** to download directly when the console can reach the source. Save your preference once.
- **Follow both stages.** See the download and PS5 transfer rates separately, with controls to pause, resume and reconnect.
- **Follow each stage.** See the download and PS5 transfer rates separately, plus extraction progress for archives, with controls to pause, resume and reconnect.
- **Recover an interrupted transfer.** Reconnect and resume, remove partial files to start fresh, or stop a stuck transfer to free the queue. Stopping keeps files but prevents that transfer from resuming; [compare the recovery choices](guides/orbit-zero.md#pause-reconnect-and-clean-up).
- **Download more at once.** Download one game to your computer at a time by default, or choose 1–8 in Download settings. PS5 transfers run one at a time while computer downloads continue.
@@ -263,6 +263,10 @@ On a paired phone, these steps open on the PS5. In Orbit Zero, they open on your
Orbit automatically extracts supported single-file **ZIP, RAR and 7z** downloads. Orbit Store extracts on the selected PS5 drive; Orbit Zero extracts on your computer before transferring the extracted files to the PS5. Keep enough free space for both the archive and its extracted files.
**Delete archives after extracting** is on by default. Change it under **App settings → Storage** in Orbit Store, or **Downloads → Download settings** in Orbit Zero. It removes the downloaded archive only after successful extraction. In Zero, keeping or removing the extracted computer copy after transfer is a separate **Computer cache** setting; automatic cache removal is off by default.
For downloads handled by Orbit Store, open **Downloads → Finished → Location** in the browser or native app to see the saved file or extracted folder path. Moving or deleting the file afterward does not update that history. Orbit Zero currently shows the filename rather than the full destination path. See [where downloads are saved](guides/downloads.md#where-downloads-are-saved).
For password-protected archives, Orbit automatically tries the supplied password and these built-in passwords, so you usually don’t need to enter one yourself:
- `DLPSGAME.COM`
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@@ -4,7 +4,7 @@ Orbit 1.2.0 includes **1,201 games: 801 PS5 games and 400 PS4 games**, with sing
## Browse and choose
**Discover opens first.** Explore the featured game and **New on Orbit** first, followed by **Latest releases**. New on Orbit starts with selected highlights, then shows recent additions ordered by game release date. Move down to All games for the full collection. Its grid shows 96 games per page, ordered by the largest available download option first. Use Previous and Next to move between pages.
**Discover opens first.** Explore the featured game and **New on Orbit** first, followed by **Latest releases**. New on Orbit starts with selected highlights, then shows recent additions ordered by game release date. Move down to All games for the full collection. Its grid shows 96 games per page, largest downloads first. Each game's size is its smallest available option from your enabled sources. Use Previous and Next to move between pages.
![Native Discover with the 1.2.0 catalogue](../assets/1.2.0/native-discover.png)
@@ -32,7 +32,7 @@ In the native TV app, use D-pad/left stick to move, Cross to select, Circle to g
## PS4 games on PS5
Use **Orbit Store 1.1.0** and the matching **native app 1.4.0**, or **Orbit Zero 1.1.0**, for PS4 games. Update the apps before refreshing the catalogue. Older apps keep their PS5-compatible catalogue.
PS4 support starts with **Orbit Store 1.1.0**, **native app 1.4.0** and **Orbit Zero 1.1.0**. Use the latest matching apps for the current catalogue and features. Update the apps before refreshing the catalogue; builds without PS4 support keep their PS5-compatible catalogue.
1. Open **Browse → Platform → PS4**. Choose **All platforms** to see PS4 and PS5 together.
2. Open a game and check its **PS4** label, title ID, region and source notes. PS4 title IDs begin with `CUSA`; PS5 IDs begin with `PPSA`. Editions for different platforms stay separate, even when their names match.
@@ -67,6 +67,10 @@ USB numbering depends on how the console mounts your drives. Choose by the stora
Orbit Zero also keeps a computer copy in your chosen [computer download folder](orbit-zero.md#choose-the-computer-download-folder), unless you enable cleanup after transfer. Saving a game package to the PS5 does not install it; use the tools supported by your console setup.
For downloads handled by Orbit Store, **Downloads → Finished → Location** shows the saved file or extracted folder path in both the browser and native app. This is the recorded save location; it does not check whether someone has since moved or deleted the file, and it does not mean the game is installed or listed by ShadowMount.
Orbit Zero currently shows the filename without the full PS5 path. Check the selected drive's `homebrew` folder. Extracted downloads may be a file or a folder containing several files. Zero's **Computer download folder** setting controls new computer downloads; existing partial files stay in their original folder.
## Optional: download through TorBox
**Available in 0.8.0 and later.** TorBox is an optional delivery choice for supported links. Update both Orbit’s service ELF and native FFPKG to use it in the TV app. You need your own TorBox account; its plan, host availability, quotas and file-size limits apply. You can keep using the original provider without connecting TorBox.
@@ -100,7 +104,9 @@ If the session expires, start the provider step again. For an existing paused or
Orbit Store extracts on the selected PS5 drive after downloading. Orbit Zero extracts on the computer first, then transfers the extracted files to your selected PS5 drive. Follow the **Extracting** progress in Downloads. Orbit tries the known source passwords automatically; see the [password list](../README.md#automatic-archive-extraction-120). If another password is needed, choose **Enter archive password**, then **Retry extraction**. This reuses the downloaded archive.
In Orbit Zero, **Downloads → Download settings → Delete archives after extracting** controls removal of the archive after successful extraction. It is on by default. Extracted computer files follow your separate Computer cache setting.
**Delete archives after extracting** is on by default in both apps. Find it under **App settings → Storage** in Orbit Store, or **Downloads → Download settings** in Orbit Zero. It removes the downloaded archive after successful extraction and keeps archives that need a password or fail to extract.
In Zero, the extracted computer files follow the separate **Computer cache** setting. **Automatically remove after transfer** is off by default; enabling it removes those copies only after the PS5 confirms the transfer. Deleting an archive after extraction does not delete the extracted files. See [saved locations](#where-downloads-are-saved) to find the result.
## Simultaneous downloads
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## PS4 and PS5 games
The catalogue includes both platforms. For PS4 games, use **Orbit Store 1.1.0** with **native app 1.4.0**, or **Orbit Zero 1.1.0**. In Browse, choose **Platform → PS4**, **PS5** or **All platforms**. A PS4 and a PS5 edition of the same game have separate download choices.
The catalogue includes both platforms. The current release pairs **Orbit Store 1.2.0**, **native app 1.5.0** and **Orbit Zero 1.2.0**. PS4 support starts with service 1.1.0, native app 1.4.0 and Zero 1.1.0; archive extraction and AkiraBox need the current matching apps. In Browse, choose **Platform → PS4**, **PS5** or **All platforms**. A PS4 and a PS5 edition of the same game have separate download choices.
Orbit itself runs on PS5. Downloading a PS4 PKG/FPKG saves a package to your selected drive; installing and launching it uses the compatible tools for your PS5 setup. See [PS4 games on PS5](downloads.md#ps4-games-on-ps5).
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Library uses the inventory reported by ShadowMount, while Browse uses Orbit’s download catalogue. Where a platform is known, PS4 and PS5 editions stay separate. Downloading a PS4 `.pkg` file does not make it an installed game or guarantee that ShadowMount can mount that format.
To locate a completed Orbit Store download, open **Downloads → Finished → Location** in the browser or native app. That saved path is separate from the ShadowMount inventory. Orbit Zero does not yet show the full destination path; see [where downloads are saved](downloads.md#where-downloads-are-saved).
Use the PS4 package installation method supported by your PS5 setup. Library actions appear only when the provider supports them. See [PS4 games on PS5](downloads.md#ps4-games-on-ps5) before choosing a download.
## Refresh or scan
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@@ -199,9 +199,11 @@ In **Downloads → Download settings → Computer cache**, turn on **Automatical
To clear copies already completed, select **Clear completed cache**, review the amount to remove, then confirm. You can also use **Remove computer cache** on one completed download. Files on your PS5, active or paused downloads, unrelated files in the folder and download history are kept. If cleanup fails because a drive is missing or a file is locked, reconnect or unlock it and retry.
![Orbit Zero download settings with simultaneous-download choices, computer folder and optional automatic cache cleanup](../assets/1.1.0/orbit-zero-download-settings.jpg)
For compressed downloads, **Delete archives after extracting** is a separate setting and is on by default. It removes the archive after successful extraction. The extracted computer files remain until you remove their cache or enable **Automatically remove after transfer**.
*Download settings in Orbit Zero 1.1.0. The folder and free space shown are illustrative.*
![Orbit Zero 1.2.0 download settings with a 1–8 download limit, computer folder, archive removal and optional automatic cache cleanup](../assets/1.2.0/orbit-zero-download-settings.jpg)
*Download settings in Orbit Zero 1.2.0. The folder and free space shown are illustrative.*
## Vikingfile downloads
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![Connected Orbit Zero Console showing storage and download preference](../assets/orbit-zero-development/connect-ready.jpg)
In Browse, use **Platform** to choose PS4, PS5 or both. Open a game in Orbit Zero, choose its source and PS5 destination, then start the download. The computer downloads the file and transfers completed parts to the PS5 while the download continues.
In Browse, use **Platform** to choose PS4, PS5 or both. Open a game in Orbit Zero, choose its source and PS5 destination, then start the download. For an uncompressed file, the computer transfers completed parts to the PS5 while the download continues. ZIP, RAR and 7z archives finish downloading and extracting on the computer before their files transfer; keep room for both the archive and its extracted files.
**Downloads** shows both stages separately:
**Downloads** shows each stage separately:
- **Download to computer:** progress and speed from the online provider.
- **Extract on computer:** extraction progress for ZIP, RAR and 7z downloads.
- **Transfer to PS5:** progress and speed across your local network.
For Vikingfile, complete any verification and select the file's Download button in the provider window **on the computer**. For AkiraBox, complete verification and wait without pressing Download. Orbit Zero captures the ready file link and queues the download; the PS5 does not need to open the provider page.
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# Orbit Zero
Orbit Zero downloads on your computer and transfers the file to your PS5 over the local network. The two stages overlap: completed chunks can reach the console while the computer is still downloading. Use the desktop app, a compatible native Orbit TV app, or the local browser controls to browse and manage the queue.
Orbit Zero downloads on your computer and transfers files to your PS5 over the local network. For uncompressed files, the two stages overlap: completed chunks can reach the console while the computer is still downloading. ZIP, RAR and 7z archives finish downloading and extract on the computer before their files transfer. Use the desktop app, a compatible native Orbit TV app, or the local browser controls to browse and manage the queue.
Download the desktop app and matching PS5 files from [Orbit Store releases](https://github.com/saawant12/orbit-store-ps5/releases/latest). PS4 browsing and desktop language selection require Orbit Zero 1.1.0. For a console without internet, follow the [offline PS5 setup guide](orbit-zero-offline-ps5.md).
@@ -60,7 +60,7 @@ The 1.2.0 catalogue includes 400 PS4 games with single-file PKG/FPKG download op
| Preference | New downloads |
| --- | --- |
| **Computer** (default) | Download through the computer and transfer completed chunks to the PS5. |
| **Computer** (default) | Download through the computer. Uncompressed files transfer in completed chunks; archives extract before their files transfer. |
| **Prefer PS5** | Check whether the PS5 can reach the selected source, then use a direct PS5 download if it can. Otherwise, use the computer. |
Change this under **Console → Download preference**. It applies to new downloads; running downloads keep their original route. The PS5 needs internet access for direct PS5 downloads. For computer downloads, the computer handles provider access and artwork, so the PS5 only needs its local network connection.
@@ -69,6 +69,8 @@ Zero downloads one game to the computer at a time by default. Open **Downloads
Each computer download uses up to eight connections when the provider supports validated byte ranges, with a single-connection fallback. Actual speed depends on the provider, network and storage. **Downloads** shows **Download to computer** and **Transfer to PS5** separately; their rates and progress can differ. A direct PS5 download shows the rate reported by Orbit.
For compressed downloads, **Extract on computer** appears between those stages. Keep enough computer space for the archive and its extracted files together. **Download settings → Delete archives after extracting** is on by default and removes the archive after successful extraction. The extracted files follow the separate Computer cache preference below.
![Orbit Zero Downloads showing separate computer download and PS5 transfer progress](../assets/orbit-zero-development/downloads.jpg)
*Downloads in Orbit Zero. Progress and rates illustrate the two stages; they are not measured transfer results.*
@@ -103,14 +105,16 @@ For an existing PS5 transfer, keep the matching Orbit service running and reconn
The computer copy is kept by default. **Downloads → Download settings → Computer cache** offers **Automatically remove after transfer** for future successful transfers and **Clear completed cache** for copies already completed. You can still select **Remove computer cache** on an individual download. Cleanup preserves PS5 files, partial downloads and history. Cancelled computer downloads offer **Remove from history**, which removes only the queue entry and keeps files.
![Orbit Zero download settings with simultaneous-download choices, computer folder and completed-cache controls](../assets/1.1.0/orbit-zero-download-settings.jpg)
![Orbit Zero 1.2.0 download settings with a 1–8 download limit, computer folder, archive removal and completed-cache controls](../assets/1.2.0/orbit-zero-download-settings.jpg)
*Download settings in Orbit Zero 1.1.0. The folder and free space shown are illustrative.*
*Download settings in Orbit Zero 1.2.0. The folder and free space shown are illustrative.*
To forget the console, use **Console → Connection settings → Unpair PS5**. Finish or cancel unfinished computer transfers first, including paused or interrupted transfers, because they require the original pairing to resume. Unpairing keeps files and download history.
Orbit Zero’s Library is read-only. Zero transfers files; it does not install or launch games.
Completed transfers currently show their filename rather than the full destination path. Files go to the selected PS5 drive's `homebrew` folder; archives may produce a file or an extracted folder. See [where downloads are saved](downloads.md#where-downloads-are-saved).
## Desktop updates
Open **Updates** in the top navigation. Automatic checks are enabled by default. When an update is available, download the matching verified package and open it when ready to install. Orbit Zero does not replace itself or restart automatically. See [update steps](orbit-zero-installation.md#update-checks-in-orbit-zero).
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## A game or image is missing
Check the enabled Sources and clear Browse’s filters. Then try **App settings → Game catalogue → Refresh catalogue**. For PS4 games, use the 1.1.0 service and matching native app 1.4.0, or Orbit Zero 1.1.0. Older supported apps use a PS5-compatible catalogue. Select **Platform → All platforms** or **PS4**, and check the running service version as well as the installed app version.
Check the enabled Sources and clear Browse’s filters. Then try **App settings → Game catalogue → Refresh catalogue**. Use the latest matching apps; PS4 support starts with service 1.1.0, native app 1.4.0 and Orbit Zero 1.1.0. Builds without PS4 support use a PS5-compatible catalogue. Select **Platform → All platforms** or **PS4**, and check the running service version as well as the installed app version.
Artwork comes from external URLs. Orbit tries an available fallback when the primary fails. Network/DNS restrictions or unavailable host images can still prevent artwork from loading. Some dates and other metadata remain missing; corrections arrive through catalogue updates. Undated games appear after dated games in release-date sorting.
## A completed download is missing from Library
For downloads handled by Orbit Store, check **Downloads → Finished → Location** in the browser or native app. Use a file manager to check that exact saved path on the selected drive. Extracted downloads may be a folder containing several files. The recorded path remains in history even if a file is later moved or deleted.
Orbit Zero currently shows the filename rather than the full destination path. Check the selected PS5 drive's [homebrew folder](downloads.md#where-downloads-are-saved). The computer download finishing is not enough; wait for **Transfer to PS5** to complete too.
If the file exists but does not appear in Library or on the home screen, check its format and the installation or mounting method supported by your console setup. A finished download is not automatically installed, and ShadowMount may not list every format. If the file is absent, include the app, game, source, format, destination and completion screen in your report; do not delete the queue or remaining files while investigating.
## A downloaded PS4 game is not installed
Check the download’s platform, title ID and file format, and wait for the transfer to finish on the PS5. PS4 catalogue options are `.pkg` files labelled PKG or FPKG. Orbit saves them to the chosen drive’s `homebrew` folder; it does not install or launch them. Use the package installer supported by your PS5 setup. Copying a game package to the same folder as Orbit’s native app does not mean it will be registered in the same way.
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The official project is https://github.com/saawant12/orbit-store-ps5. Orbit Store has no official social media accounts. It is free to use and does not accept donations or payments.
The current release is Orbit Store 1.2.0, with native TV app 1.5.0 and Orbit Zero 1.2.0. Use matching files from the same release; the native app and download service have separate version numbers.
## PS4 and PS5 games
Orbit 1.2.0 supports a catalogue of 1,201 games: 801 PS5 games and 400 PS4 games, with 1,965 single-file download options from Archive.org, Vikingfile and AkiraBox. Formats include FFPFSC, exFAT, PKG, FPKG, ZIP, RAR and 7z. Sources are opt-in; available formats depend on the game. Supported archives extract automatically on the selected PS5 drive, or on the computer before Orbit Zero transfers the extracted files. Compressed size and extracted space requirements differ. Known source passwords are tried automatically; custom-password retries reuse the downloaded archive.
PS4 support requires service/browser version 1.1.0 with native app 1.4.0, or Orbit Zero 1.1.0. Browse has a Platform filter for PS4, PS5 or All platforms. PS4 CUSA and PS5 PPSA editions remain separate, with their own metadata and download choices. PS4 options are single-file .pkg packages, labelled PKG or FPKG. Saving one does not install it; users need the package installation method supported by their PS5 setup. A platform label does not imply a frame-rate patch, DLC or universal compatibility. Orbit's ELF and TV app run on PS5, not PS4 consoles.
PS4 support starts with service/browser version 1.1.0, native app 1.4.0 and Orbit Zero 1.1.0; these are minimum versions, not the current release. Browse has a Platform filter for PS4, PS5 or All platforms. PS4 CUSA and PS5 PPSA editions remain separate, with their own metadata and download choices. PS4 options are single-file .pkg packages, labelled PKG or FPKG. Saving one does not install it; users need the package installation method supported by their PS5 setup. A platform label does not imply a frame-rate patch, DLC or universal compatibility. Orbit's ELF and TV app run on PS5, not PS4 consoles.
Discover opens first, with New on Orbit before Latest releases and an All games grid. Curated highlights lead New on Orbit, followed by recent catalogue additions ordered by release date. Browse and the All games grid show 96 games per page. Browse supports platform, source, format, region and size filters, search, sorting and shared favourites. In native Browse and Discover, Square toggles Favourite for the selected game.
@@ -28,11 +30,13 @@ Optional TorBox delivery is configured in browser App settings → Debrid with t
Downloads supports pause, resume, cancellation, retry and queue ordering. Finished contains completed downloads; cancelled items have their own view. Completed files remain when removing history. Delete download can remove a cancelled job and its partial file after confirmation. Keep the PS5 awake during downloads; rest-mode downloading is not supported.
Completed downloads handled by Orbit Store show their saved file or extracted folder path under Downloads → Finished → Location in both the browser and native app. This records the save location, not a fresh check that the file exists or is installed. Orbit Zero's download rows currently show filenames without the full destination path. Both routes save to the selected PS5 drive's homebrew folder.
Library reads installed games and drive sources from a compatible ShadowMount v1 local API. Refresh reads inventory; Scan for games asks the provider to discover sources. Mount/unmount and copy/move depend on provider and format support. A completed file is not necessarily installed or launchable. Orbit does not launch or uninstall games.
## Orbit Zero for desktop
Orbit Zero supports macOS, Windows and Linux on ARM64 and x64. A computer downloads and transfers completed chunks to PS5 over the local network, using Wi-Fi or Ethernet. The PS5 does not need internet for this route; the computer needs provider access for new downloads. The console's jailbreak and Payload Manager or ELF loader must already be running.
Orbit Zero supports macOS, Windows and Linux on ARM64 and x64. For uncompressed files, a computer downloads and transfers completed chunks to PS5 over the local network, using Wi-Fi or Ethernet. Archives finish downloading and extracting on the computer before their files transfer. The PS5 does not need internet for this route; the computer needs provider access for new downloads. The console's jailbreak and Payload Manager or ELF loader must already be running.
Console → Start Orbit on PS5 can upload the compatible receiver ELF, then connect for pairing. Zero reconnects to the saved console when reopened. Computer is the default download route; Prefer PS5 checks whether the console can reach the source. Native App settings → Orbit Zero enables computer queue controls on PS5. Downloads shows computer download and PS5 transfer progress separately. PS4 packages use these same controls.
@@ -40,6 +44,8 @@ Vikingfile opens in a separate computer browser window for Zero downloads. Users
Download settings contains the simultaneous computer-download limit, computer folder preference and optional cache cleanup. One game downloads at a time by default; users can choose 1–8 in Orbit Store or Orbit Zero. One file transfers to PS5 at a time while computer downloads continue. Automatic cleanup is off by default and removes completed computer copies only after a confirmed PS5 transfer. Clear completed cache removes completed copies while retaining PS5 files and unfinished downloads. The computer's credential store protects saved pairing.
Delete archives after extracting is separate from completed-cache cleanup and is on by default. It is in Orbit Store's App settings → Storage and Zero's Downloads → Download settings. It removes the archive after successful extraction, retaining it on extraction errors for retry. Zero's extracted files follow the Computer cache preference, whose automatic removal is off by default. Both the archive and extracted files need space until extraction succeeds.
After a disconnection, reconnect the original PS5 and destination, keep the original pairing and partial files, and choose Resume. Cancel and remove partials discards unfinished files after confirmation. Stop transfer keeps remaining files and frees the queue after the receiver confirms the stop, but that transfer cannot resume afterward. For an existing receiver transfer, reconnect the console before cancelling or stopping; failed confirmation leaves the operation available to retry.
Updates checks for new desktop versions automatically, downloads the matching OS/architecture package, verifies its SHA-256 digest and opens it only when requested. Zero never replaces or restarts itself automatically. Mac packages are Developer ID signed but not notarized; Windows and Linux packages are unsigned. Use the installation guide for permissions and package choices.
@@ -60,7 +66,7 @@ Orbit Store is GPL-3.0-or-later. Releases provide the complete source correspond
- [Orbit Zero installation](https://raw.githubusercontent.com/saawant12/orbit-store-ps5/main/guides/orbit-zero-installation.md): Mac, Windows and Linux installation, permissions and pairing.
- [PS5 without internet](https://raw.githubusercontent.com/saawant12/orbit-store-ps5/main/guides/orbit-zero-offline-ps5.md): Start Orbit and download through the computer on a local network.
- [Getting started](https://raw.githubusercontent.com/saawant12/orbit-store-ps5/main/guides/getting-started.md): Installation, Payload Manager, updates and phone pairing.
- [Downloads](https://raw.githubusercontent.com/saawant12/orbit-store-ps5/main/guides/downloads.md): Browse, sources, formats, Vikingfile's PS5 browser steps, storage and queue controls.
- [Downloads](https://raw.githubusercontent.com/saawant12/orbit-store-ps5/main/guides/downloads.md): Browse, sources, formats, Vikingfile and AkiraBox steps, archive extraction, saved locations, storage and queue controls.
- [Library](https://raw.githubusercontent.com/saawant12/orbit-store-ps5/main/guides/library.md): Inventory labels and compatible ShadowMount actions.
- [Troubleshooting](https://raw.githubusercontent.com/saawant12/orbit-store-ps5/main/guides/troubleshooting.md): Startup, updates, providers, storage, artwork and diagnostics.
- [Official project](https://github.com/saawant12/orbit-store-ps5): Public repository and project updates.