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7.1.4 notes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
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@@ -4,6 +4,25 @@ What's new in ps5upload, written for humans.
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## 7.1.4
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- **Cheats no longer crash the console.** Switching a cheat on or off could crash the game or the
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whole console on newer firmware (seen with Marvel's Wolverine). Cheats are now written straight
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into the game's memory, the way that works on these firmwares, instead of changing the game's
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memory protection. A cheat now goes on completely or not at all: if any part can't be written,
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the parts already written are put back. Cheats can only change the game itself, never the
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system, and turning one cheat off no longer breaks another that shares code with it. Cheat
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files too large to read are refused instead of being applied in part.
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- **Find and download cheats on the console.** In PS5Upload Files, Cheats has **Find cheats**:
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it lists the cheat files for the running game from the same collections the PC app uses,
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marks the one for your game's version, and downloads it straight to the console, where its
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cheats show up at once. If the PS5 can't reach GitHub (for example when DNS blocking is on),
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the page says so.
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- **Save backups are named after the game too.** A backup saved on your computer is now named
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like `PPSA01234-Game Name-User.zip`.
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---
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## 7.1.3
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- **Payloads: one place for what's on your PS5.** The Payloads screen now has three tabs:
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