622 Commits
Author SHA1 Message Date
phantomptrandClaude Opus 5.5 d6c47afd9e Payloads: On your PS5 hub; Processes & ports
Payloads now has three tabs: Catalog, Send and On your PS5 (the default
once a console is connected, and the only tab in the web UI). On your
PS5 shows a card for every payload running or installed on the console,
found from the process list and each payload's marker file, plus
running payloads the catalogue doesn't know. A card opens the payload's
web page, offers an update when the catalogue has a newer release than
the running version, stops it (the existing kill confirm), and for
ShadowMount+, nanoDNS and Payload Manager expands to the panel that used
to be its own tab.

Ports moved next to Processes: the screen is now Processes & ports with
two tabs. Old links (?tab=manager|shadowmount|nanodns|ports,
/payloads/<integration>, /nanodns, /shadowmount) land on the card or on
the Ports tab.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 07:23:58 -07:00
phantomptrandClaude Opus 5.5 bb53c4f928 Payloads: add HearBridge (Bluetooth audio) to the catalogue
Also name ports 8090 (HearBridge) and 9180 (PS5Upload Files) in Ports
and mark both as web pages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 06:53:01 -07:00
phantomptrandClaude Opus 5.5 530c63f28f ava1 soak: let the open-descriptor count settle before failing
The weekly ASan soak failed once at round 582 with 14 -> 16 descriptors
after 581 flat rounds: a connection teardown still finishing after the
fixed 300 ms settle. Poll for up to 10 s like the job and pack checks;
a real leak never settles back and still fails.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 06:18:17 -07:00
phantomptr ac1fa9f8ef Release v7.1.2 v7.1.2 2026-10-18 05:54:06 -07:00
phantomptrandClaude Opus 5.5 11d12102c0 Save data: per-user names, user filter and per-user USB backups
On a shared console every user's saves were listed together under raw
user ids, and USB backups of the same game shared one folder, so
Restore all from USB could restore one user's backup into another's
save. Label saves with the owner's name (profile info), start on the
signed-in user with a Whose saves picker, name local backup zips after
the game and user, and keep USB backups in a per-user folder (legacy
backups used only when one user owns the title).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 05:54:03 -07:00
phantomptr d7169cc7e1 Release v7.1.1 v7.1.1 2026-10-17 22:53:28 -07:00
phantomptrandClaude Opus 5.5 a54b04fbc4 Big Sur: old-WebKit fallbacks so the app scrolls again
macOS Big Sur's WKWebView (Safari 14) lacks dvh units and the
padding/margin-inline/block and inset shorthands. The minifier dropped
the hand-written height:100% fallback, so the app shell had no height
and nothing scrolled. Write an older equivalent before each such
declaration in the built CSS.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 22:53:26 -07:00
phantomptr 23e33a21ca Release v7.1.0 v7.1.0 2026-10-17 16:26:43 -07:00
phantomptrandClaude Opus 5.5 4432ea1459 7.1.0 notes: don't promise the offline copy on every browser
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 16:20:10 -07:00
phantomptrandClaude Opus 5.5 13a61f5c1e 7.1.0 notes and FAQ for PS5Upload Files
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 16:19:35 -07:00
phantomptrandClaude Opus 5.5 712ff87d6a console page: final hardware-pass fixes
Web threads get the 512 KiB mgmt stack (they run mgmt handlers); a recent
folder that is gone (404) is dropped via a new prefs "forget" op; a non-exFAT
image inside a .ffpfsc reads as unsupported, not damaged, and is logged to
stderr; text find shows its count after a pause in typing; free-name probes
use /api/fs/stat missing_ok (200 {"missing":true}) so no 404 noise. hw_info
comment updated for the page's 10 s HW_TEMPS poll on a web worker.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 16:19:35 -07:00
phantomptrandClaude Opus 5.5 a507c9b035 Merge console page robustness and polish (F8)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 15:46:42 -07:00
phantomptrandClaude Opus 5.5 831018b04d console page: F8 review fixes
- cheats: "attached to the game" (busy) only for EBUSY; other attach
  failures stay a plain "pt_attach failed (errno=N)".
- Continue on your phone shows only in the console's own browser
  (127.0.0.1/localhost); a gap above the dialog buttons.
- The token read gives up after 4 s (offline screen); a small splash
  instead of a blank page while it is asked.
- No silent reload: an appcache update, or a helper version newer than
  the page's build, shows a one-press "updated: Reload" banner (Later
  hides it). cw_update_* in 21 locales.
- own_addrs reports a getifaddrs failure and the list is kept (no
  flapping); EMFILE/ENFILE/ENOBUFS/ENOMEM never count toward a broken
  listener.
- backHistory header: Escape/○ at Home closes the browser on the PS5.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 15:34:03 -07:00
phantomptrandClaude Opus 5.5 f77c33e579 console page: rebind, marquee, continue on phone, deferred fixes
- Helper listener heals itself on the accept thread (no new thread): every
  5 s it rebinds after a resume (10 s clock gap) or, with LAN access on,
  when the console's addresses change (Host allowlist refreshed); a
  listener whose poll/accept keeps failing for 5 s is rebound too.
- Long file names slide while their row is focused (text-indent marquee,
  prefers-reduced-motion respected; one focusin/focusout pair).
- Continue on your phone: /api/settings carries the console's LAN address;
  rename, new folder, go to path and bulk rename show a QR code and
  http://<addr>:9180/ while LAN access is on. Tiny dependency-free QR
  encoder (byte mode, v1-10, L/M), checked against segno symbols.
- Deferred: FS stat ids from stat() (a symlink to the destination is
  itself); clipboard header; language switch keeps the shown language
  until the new one loads, strings fetch times out after 10 s; own
  Cache-Control detected in any case; cheats toggle right after the game
  exits says closed at once (helper drops its 2 s cache, dead pid reads as
  no game), a racing PC/page toggle says "another app is changing";
  failed batch items stay selected; Fix permissions title counts items.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 15:18:01 -07:00
phantomptrandClaude Opus 5.5 4ff889720d console page: offline page, error boundary, close on ○ at Home
- Offline copy: a service worker (/sw.js, network first for / and
  /strings/*, never /api/* or POSTs) plus the appcache fallback
  (<html manifest="/cache.appcache">) the PS5 browser honours for Payload
  Manager. Both are emitted by the console build with the page's hash and
  embedded in the helper (webui_offline.c), served with their own types and
  Cache-Control: no-cache; the page is now no-cache (storable) instead of
  no-store.
- Boot gate: the page reads /api/token first; no answer (or not the
  helper's) shows "PS5Upload Files isn't running" with Try again / Close,
  re-checked every 5 s, reloading once the helper answers.
- Error boundary: Reload, or Reset settings & reload (this page's
  ps5upload.* keys, the tour mark kept), instead of a blank page.
- ○ on the first screen (PS5 browser only) calls window.close(); a refused
  close leaves the next ○ to the browser. A popstate that pops nothing is
  ignored, and within 1.5 s of load before any key/click a pop only puts
  the guard back (WebKit's load-time popstate, tour-at-load).
- cw_* strings for F8 in all 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:58:11 -07:00
phantomptrandClaude Opus 5.5 7d510c0f06 Merge #473 app.db pagination fix
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:53:37 -07:00
phantomptrandClaude Opus 5.5 17716f912b Merge console files viewer, search and disk usage (F5+F6)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:38:44 -07:00
phantomptrandClaude Opus 5.5 bf7157a5ff console files: search and viewer hardening
Index name match is linear (iterative, one backtrack point; selftest bounds
the pathological pattern); star runs collapsed. INDEX_SEARCH filters an
optional "under" before its limit; This folder says when matches elsewhere
filled the reply. Text viewer draws a window around a find target with
memoized blocks and one scan per query. Hex reads only 64 KiB; end-of-list
buttons keep focus (hex First/Last added); D-pad left/right on the picture
changes image (nav hands arrows to [data-nav-arrows]); SFO key scan bounded;
folder size and disk usage share one walk; Search waits for the drives;
Disk usage starts at the folder shown.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:37:10 -07:00
phantomptrandClaude Opus 5.5 ec2c8f3a6b console files: search and disk usage
Helper: /api/index/start|status|search|cancel over INDEX_START / STATUS /
SEARCH / CANCEL (handlers unchanged; the engine never calls them). Their
bodies are scanned quote to quote, so every root and pattern is checked
for no '"', '\' or control character and < 256 bytes (codec, selftested).
Roots: 1-8, absolute, never the trust store (403). The page's last start
(roots, started_at, cancelled) is remembered so status says whether the
index there is the page's and what it covers. Search answers at most 500
results, filters by `under` (asking the helper's 5,000 for a folder) and
never returns a trust-store path; truncated when the helper's limit or
the page's is reached. JSON buffers on the heap.

Page: Search (toolbar) — name or * / ? pattern (a word matches anywhere),
all drives or this folder; the first search builds the index for that
scope with a running count and Cancel, then searches; a covering index
is reused; results (name, folder, size) open in Files at the item. An
older helper (404) is told. Disk usage (toolbar) — the drive's
subfolders as bars, biggest first, measured one after another with
folderSize's walker under one budget (500k entries, 3 min, 2,000
subfolders), cancellable, one at a time page-wide (refuses while a
folder-size walk runs); "›" looks inside (○ comes back up), ✕ opens in
Files. Strings cw_files_search_* / cw_files_usage_* in 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:11:33 -07:00
phantomptrandClaude Opus 5.5 3a1e8019b6 console files: viewer — text find, JSON, hex, image browsing, game banner
Text: the first 1 MiB as numbered rows (long lines cut every 2,000
characters, numbered once), drawn 1,500 rows at a time; find with
Previous / Next on-screen buttons (case-insensitive, wraps, counts up to
10,000), a wrap toggle, and "View as hex". .json files are pretty
printed (shown as written when they do not parse); sce_sys/param.json
gets a summary card: title, title id, content id, version, required
system software.

Hex: the first 64 KiB of any file (sheet "View as hex"), offset | hex |
ASCII, 1 KiB pages with Previous / Next page.

Images: previous / next through the folder's images in list order
(on-screen arrows, disabled at the ends; ←/→ on the picture when the
browser delivers them); the 16 MiB cap message stays.

Game banner: a folder with sce_sys shows title, id, version, firmware and
sce_sys/icon0.png, from param.json (PS5) or param.sfo (PS4: PSF parser,
strings and integers, every offset bounds-checked), each read ≤ 64 KiB.

New code under files/viewer/; Files.tsx and ActionsSheet only wire it.
Strings cw_files_vw_* / cw_files_game_* in 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:06:39 -07:00
phantomptrandClaude Opus 5.5 d46a966990 Merge console files PC integration (F7)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:53:30 -07:00
phantomptrandClaude Opus 5.5 0ffeba67f8 console files: handoff and upload-badge hardening
- The Uploading badge reads upload roots through ava1_data_upload_roots,
  under the open lock (where roots are written) and the table lock, and
  leaves out parked, finished, stopping and recovery-placeholder jobs.
- files_handoff_take_json checks its buffer before taking, so a too-small
  buffer can no longer empty the slot and lose the handoff.
- PC app: the Show on PC poll skips its ticks while a transfer runs on
  that console (like the other background management pollers); away from
  File System a handoff becomes a toast with "Open" instead of navigating.
- Console "Show on PC" now says "Sent to your PC." (no promise it opens),
  in all 21 languages; new PC strings for the Open offer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:52:35 -07:00
phantomptrandClaude Opus 5.5 1f16fb97fc console files: decompress progress, case-only rename, unpack name hardening
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:48:00 -07:00
phantomptrandClaude Opus 5.5 4b51f802d3 console files: shared favourites and Show on TV / Show on PC
The console page takes the PC's "Show on console" handoff every 3 s while
visible (any section) and opens Files there: a folder as it is, a file in
its folder with the file focused, a path that is gone opens nothing and
says so. "Show on PC" in the actions sheet (once the helper is known to
have handoffs) leaves the item for the PC app. Folders a PC upload is
writing into (/api/jobs "uploading") show an "Uploading" badge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:36:15 -07:00
phantomptrandClaude Opus 5.5 c12787d7e0 console files: bulk rename, folder size, verify, decompress
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:22:35 -07:00
phantomptrandClaude Opus 5.5 8c86887b97 console files: Pinned on console, Show on console and Show on PC in the PC app
File System's path bar dropdown gets a "Pinned on console" group (the
console page's pinned folders, a click opens one; pin / unpin the folder
shown). The row and folder context menus get "Show on console": the
console page opens that place. The app takes the console's "Show on PC"
handoff every 3 s on File System (10 s elsewhere, never while hidden) and
opens it in File System with a toast. All of it is hidden against an
older helper (the engine says supported:false).

Strings for both sides in all 21 languages, in one block.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:20:58 -07:00
phantomptrandClaude Opus 5.5 8d188eda1d console files: files.* methods and engine routes for shared prefs and handoffs
Helper: files.prefs_get/prefs_set (148/149) reach files_prefs.c, the same
file the console page's /api/files/prefs uses; files.handoff_put/take
(150/151) keep one Show on TV / Show on PC slot per direction in helper
memory, gone after two minutes, emptied by a take (files_handoff.c, host
self-test). The page gets /api/files/handoff/take {for:"console"} and
/api/files/handoff/put {to:"pc"}; /api/jobs adds "uploading", the roots
of up to 8 running uploads, for the Files badge.

Engine: GET /api/ps5/files/prefs, POST .../prefs/set, .../handoff/put,
.../handoff/take. An older helper answers unknown method, reported as
{"supported":false} so the PC app hides the features.

console files: shared favourites and Show on TV / Show on PC

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:09:27 -07:00
phantomptrandClaude Opus 5.5 dccc77f38b console files: paste decides "the item itself" by dev+ino, Stop/close skip a waiting conflict
/api/fs/stat returns dev and ino (lstat of the accepted path) so a
case-insensitive exFAT spelling of the same folder or item is never offered
Replace (which deleted the item first) and a cut there is a no-op. Jobs Stop
left running stay in the cut clipboard; Stop during a Replace delete says so;
Stop and closing Files answer a pending conflict with Skip; one combined
replace-all body.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 12:49:19 -07:00
phantomptrandClaude Opus 5.5 910321cb4a console files: copy, cut and paste with conflict choices
Copy / Cut in the actions sheet put items in a page clipboard (kept across
folders and sections); a bar in the status line shows "3 items to paste
(cut)" with Paste here and Clear. Paste stats each destination first; a
conflict asks Skip / Keep both ("name (2).ext", first free number) /
Replace (danger confirm), with Apply to all. Replace of a file uses the
copy job's overwrite flag (new optional "overwrite" on /api/fs/copy, off by
default); a folder (or a kind change, or a same-drive cut, which is a
rename) deletes the existing one first and waits, since overwrite merges
folders. Cut = rename on the same drive, copy job with move across drives;
one batch at a time with progress and Stop; a successful cut empties the
clipboard, a copy keeps it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 12:41:26 -07:00
phantomptrandClaude Sonnet 5.5 099b941871 console files: deterministic 20k test, accent-folded sort, select-bar filter clear
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 12:22:00 -07:00
phantomptrandClaude Sonnet 5.5 4fcb9e913a console files: one-row toolbar, more rows on screen
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 12:18:29 -07:00
phantomptrandClaude Sonnet 5.5 f7daeec308 console files: sort, hidden files, filter, icons, select all
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 11:48:31 -07:00
phantomptrandClaude Opus 5.5 a1d1692ef0 console files: hold unmount while a game runs, hold eject during transfers, pinned in Go to path
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 11:31:45 -07:00
phantomptrandClaude Opus 5.5 5fa4afeb55 console files: path bar, favourites, recent, eject and unmount
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 11:22:19 -07:00
phantomptrandClaude Opus 5.5 264b8096f8 Review fixes for #473: reconcile folders only on a partial app.db read
- Registered-only titles are added only when app.db could not be read in
  full; the helper's registered list is every /user/app folder, so with a
  complete read a folder app.db does not list is a leftover, not a game.
  NPXS ids are excluded, and a candidate needs a mount.lnk source or a
  param.json/param.sfo in its sce_sys.
- app.db pages carry the table's row count (SQL reader only); the engine
  marks the list truncated when it changes between pages.
- A SQL walk that ends on anything but SQLITE_DONE reports truncated.
- FAQ: the phone guide is phrased as a question; references updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 11:13:58 -07:00
phantomptrandClaude Opus 5.5 61178d7526 FAQ: use PS5Upload from your phone or another computer
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 11:07:03 -07:00
phantomptrandClaude Opus 5.5 b7b1ccaf58 Page through the app database so no installed game is hidden (#473)
APP_DB_QUERY answered at most 256 rows, and fewer when its 64 KiB reply
filled, with nothing saying the list was cut. A title installed by a
homebrew installer (no /user/appmeta folder) that sorted past that point
disappeared from the installed list.

Payload: app.db.query takes an optional {"offset","limit"} window and
answers offset/next/more/truncated; a full buffer now ends the page with
more=true instead of closing the list. An empty request is page one, so
older engines keep working.

Engine: appdb_query follows the pages (at most 32) and marks the list
truncated when it could not finish (or an older helper returned a full
256). The installed list reads app.db once per request, adds registered
titles whose app folder exists, reports incomplete, and a truncated list
never proves a title absent for install verification.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 11:07:03 -07:00
phantomptrandClaude Sonnet 5.5 3b4338d284 console page: name it PS5Upload Files
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 10:53:29 -07:00
phantomptrandClaude Opus 5.5 d435ac27db console page: load only the active language's strings
The page embedded all 21 languages' cw_* strings (174 KiB of the 220 KiB gzip
budget). Now it embeds English only; every other language is a separate
build artifact (dist-console/strings/<lang>.json) gzip'd into the helper and
served at GET /strings/<lang>.json (Host/Origin checked, no token, immutable
year-long cache; the page asks with ?v=<hash of the strings>). The page shows
English until the chosen language arrives, falls back to English per key, and
stays in English (logged once) when a load fails.

Page: 607.1 KiB raw / 174.4 KiB gzip -> 357.5 KiB raw / 112.5 KiB gzip.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 10:49:30 -07:00
phantomptrandClaude Opus 5.5 4d7575ec3b console page: the input log's last batch gets past the helper's rate gate
Fix round 2. The helper refused a request under 500 ms after the last one (429),
which caught the final batch sent as Controls closes, right after a regular one,
so ○ was still lost. The gate is now a pure, host-tested function: one request
marked {"final":true} is admitted inside the window, once per window, each body
still at most 4 KiB. The page marks its final batch (keepalive, cut to fit with
the flag) and sends it only after a regular send still on the wire, so the two
never arrive out of order.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 10:29:15 -07:00
phantomptrandClaude Sonnet 5.5 f220b63e58 console page: Fix permissions in Files
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 10:25:10 -07:00
phantomptrandClaude Opus 5.5 66a321abb9 console page: Controls says Received for unused keys, keeps the last log batch
Fix round 1 for the controls guide. Controls shows "Works" only for input the page
acts on today (nav.ts's always-live keys, verified bindings, the pointer) and
"Received" for keys that arrive but are not used yet. Stopping the input log, or
the page being hidden while it runs, sends the queued events at once with fetch
keepalive, so ○ closing Controls is not lost. Legend labels wrap to two lines and
fit in all 21 languages; the drive list's Try again shows Loading; the focused
drawing keeps its ring without the washed-out fill; unused cw_settings_display
removed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 10:20:54 -07:00
phantomptrandClaude Opus 5.5 f9ffbe4df9 console page: controls guide, first-run tips, help
A Controls screen (Settings, the rail's Help, or OPTIONS once measured) draws the
DualSense with each button's job on the page and lights every button the page
receives ("Works"); PS and Mute are marked as used by the PS5, the rest "not
received yet". While it is open the input log is on, and keys do nothing else
(no click, no focus move, no browser reload) except ○, which closes it.

Three first-run tip cards (sections; ✕ selects, ○ goes back, everything has an
on-screen button; the PS5 pointer and full screen) show once, skip with ○ or
Skip, and come back from Settings › Show tips again. A help overlay lists the
buttons that work on the current screen and those not confirmed yet. The hint
bar shows ✕ and ○ plus only verified buttons with a job on the screen in front.

Settings order: Theme · Language · Full screen · Controls · Show tips again ·
Allow other devices · home screen tile · About. Empty and failed states say what
happens next (drive list and settings get Try again). CHANGELOG 7.1.0 describes
the final page. Gzip budget 220 KiB (ruling R19).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 10:09:24 -07:00
phantomptrandClaude Opus 5.5 e4d069a3f0 console page: Cheats for the running game
The console page gets a Cheats section (rail: Home, Files, Cheats, Settings; Home's
Cheats shortcut now shows). It lists the running game's cheats as switches: X or the
square button switches the focused one, rows are inert while a switch runs, and the
helper's state is read again after every switch. No game, no cheats, the game closing
while the page is open, and helper errors each say what to do next, with Refresh.

The helper adapts the cheat methods exactly as the PC engine calls them:
/api/cheats/status (CHEATS_STATUS), /api/cheats/list {title_id} (CHEATS_GET, every
entry re-escaped, a cut reply keeps its whole entries) and /api/cheats/toggle
{title_id,index,on} (CHEATS_TOGGLE, its free-text refusals mapped to tokens).
Downloads and deletes stay in the PC app.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 09:39:58 -07:00
phantomptrandClaude Sonnet 5.5 297a76efd2 console page: every running task keeps its Cancel, honest empty state, cover fallback
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 09:14:44 -07:00
phantomptrandClaude Sonnet 5.5 8db3aeab3c console page: stored theme applied before first paint, stricter token guard, visible danger focus
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 09:11:16 -07:00
phantomptrandClaude Sonnet 5.5 d286b72deb console page: Home without power actions or repeats
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 09:08:27 -07:00
phantomptrandClaude Sonnet 5.5 9274e78afe console page: themes matching the PC app
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 08:59:38 -07:00
phantomptrandClaude Opus 5.5 33f1851cdc console page R1 fixes: text fields never take hover focus, unmeasured buttons stay inert, honest full screen
- Hover never focuses a text field; a field holds focus against hover only for
  1.5 s after a key typed into it, so the ring cannot stay on an input while
  the pointer (and the native ✕ click) sits on OK.
- Ruling R18: only verified bindings act; the always-live set is the arrows,
  Enter, Escape and Backspace (and the old gamepad buttons). F5, Home,
  PageUp/PageDown, ContextMenu, F1, F11 keep their browser defaults. PageUp/
  PageDown are left to text fields once verified.
- Full screen: a refusal (error event or rejected promise) hides it for the
  session; a webkit request counts only when the page really went full
  screen; automatic only in the PS5 browser; Escape spends no try; the
  Settings switch follows fullscreenchange.
- cw_hint_filter removed from all 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 08:52:14 -07:00
phantomptrandClaude Opus 5.5 c1c74dece8 console page: the pointer is the focus, the whole DualSense in one table, an input log, full screen, TV scale
The PS5 browser drives an on-screen pointer and ✕ clicks at it, so the page
now treats hover as focus: the ring and what ✕ activates are the same
element. After a key move the pointer is parked (drift under 6 px is
ignored) and a click there activates the focused control instead.

nav.ts's button table covers every DualSense button with its action, the
keys/keyCodes it may arrive as and verified:false until measured: L2/R2 page,
L3 top, R3 rail, OPTIONS help, Create refresh, touchpad full screen, PS/Mute
system. The hint bar shows ✕/○ always, the rest once verified.

POST /api/input-log appends compact, privacy-neutral event lines to a 64 KiB
ring at /data/ps5upload/webui-input.log (same-directory rewrite, bounded
body, 429 under 500 ms); the page sends only while setInputLogEnabled(true).

Full screen on the first activation (standard, then webkit-prefixed), with a
Settings switch hidden where unsupported. Type scales with the viewport
(26 px at 1540x700). Raw page budget 640 KiB.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 08:25:31 -07:00