600 Commits
Author SHA1 Message Date
phantomptr 6c97eb0977 Release v7.1.5 v7.1.5 2026-10-18 14:43:29 -07:00
phantomptrandClaude Opus 5.5 cf7f5884b1 Merge #475 review fixes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 14:35:03 -07:00
phantomptrandClaude Opus 5.5 1d56e09c19 helper: #475 review fixes
- A durable-by-log job is not ended for the table until it has settled
  (no pack segments, or `settled`): between unswept_n reaching 0 and the
  settle, its last Status{unswept=0} and the segments' removal are still to
  come, and an eviction or the 10 s reap there left the sender's settle wait
  to time out and the segments behind. C test for that window.
- create() checks the retiring ids first and evicts only when the create it
  makes room for will go through (the id is not retiring, and the retiring
  list has room for the victim's id too), so no victim is destroyed for
  nothing. The retiring list holds 2 x AVA1_MAX_JOBS ids, which makes its
  "full is unreachable" comment true with evictions.
- The victim is destroyed on a thread of its own (ava1_job_put_nowait), off
  the JobOpen path.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 14:16:06 -07:00
phantomptrandClaude Opus 5.5 b82cd65803 7.1.5 notes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 14:08:15 -07:00
phantomptrandClaude Opus 5.5 e24cfed18b Merge #475: finished uploads leave the job table
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 14:08:06 -07:00
phantomptrandClaude Opus 5.5 6ce864c0f6 Merge rename to PS5Upload Minion
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 14:08:05 -07:00
phantomptrandClaude Opus 5.5 5d0ff05913 Payloads catalog: releases with empty notes, gone repos, readable cache age
websrv v0.35 has "body": null, which failed the whole release list.
A repo that returns 404 now says it can't be found and that the saved
version still works; the cache age reads "saved 57 days ago".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 14:07:39 -07:00
phantomptrandClaude Opus 5.5 38f992f78e helper: ended uploads leave the job table on a live session (#475)
The Files screen uploads a pick of files one AVA1 job per file, all on the
engine's one shared session. The console's job table holds 32 jobs, and an
upload that ended stayed listed (with its job thread and workers) until its
session ended: only parked jobs were ever reaped, and a session is parked only
when it ends. So the 33rd file of a pick got ERR_BUSY "too many jobs, or this
job is still closing" for 12 retries and failed, and every later file did the
same until the helper was replaced (a new session). Reproduced on the Phat
(FW 13.60): file 24 of the Switch-like set failed busy, and the table never
drained while the session lived.

- A finished upload or download (not a copy, op or console-to-console send)
  stamps concluded_ms once its JobDone is out (or the peer's came in).
- The reaper lets such a job go 10 s after that, attached or not, unless it
  still has files settling (unswept), as SPEC §11.7 intended.
- A JobOpen that finds the table full takes the slot of the concluded
  transfer that ended longest ago and nobody else holds, instead of BUSY.

Tests: C unit test of the eviction and reap rules (wire_upload), and a host
test of 40 single-file jobs in a row on one session (failed at file 32 before).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 13:46:29 -07:00
phantomptrandClaude Opus 5.5 433139d18e Rename PS5Upload Files to PS5Upload Minion
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 13:25:23 -07:00
phantomptr e763303a63 Release v7.1.4 v7.1.4 2026-10-18 12:23:30 -07:00
phantomptrandClaude Opus 5.5 91969a15f1 7.1.4 notes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:56:22 -07:00
phantomptrandClaude Opus 5.5 12a61d6199 Merge console cheat downloads
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:56:12 -07:00
phantomptrandClaude Opus 5.5 5c9c4aeffd Merge cheats memory-write fix (Wolverine crash)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:56:12 -07:00
phantomptrandClaude Opus 5.5 c149a6ffe1 cheats: drop SIGSTOP, lock fixes, private-memory rule
- No SIGSTOP/SIGCONT: stopping the game froze games for CheatRunner and
  SIGSTOP also reaches SceSysCore as SIGCHLD. The game keeps running;
  the write order (caves before hooks on, the reverse off) is what keeps
  it from running half a cheat.
- Physical writes (FW > 8.20), as CheatRunner does them: a range inside
  a loaded module must lie wholly inside the game's eboot or an /app0
  module (system libraries and module edges are refused); a range in no
  module (heap, direct memory: absolute/data cheats) is gated only by a
  canonical user address and a present, readable page, with no vm_map
  entry walk (that walk panicked kernels on PS4-BC and special entries).
- The other enabled cheats' ranges are collected under g_apply_lock, and
  an incomplete list (alloc, unreadable file or state, unresolvable mod,
  too many ranges) refuses the turn-off with nothing written.
- A short read of the state file is a failed read, so state_set never
  rewrites it with keys missing.
- Self-test: the keep range now really overlaps the hook, and the hook
  is checked restored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:55:55 -07:00
phantomptrandClaude Opus 5.5 ef0d59b681 console cheats: download review fixes
- One deadline covers the reply and its body, and the body is read in
  chunks (getReader; arrayBuffer when there is no stream) and abandoned
  past 4 MiB: a stalled or oversized body can no longer hang the finder.
- The helper reports "replaced" when a file of that name was already
  stored; the page says so (cw_cheats_find_replaced, 21 locales).
- A stored file closes only the finder that asked for it, and only while
  its game is running.
- The finder stays open through a transient empty status: it closes when
  another game is reported or no game on two reads in a row.
- downloadCheat refuses a name the helper would refuse before fetching.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:48:06 -07:00
phantomptrandClaude Opus 5.5 fd9dce6479 cheats: review fixes — rollback, private writes, FW split, shared caves
- Rollback restores the failing location too (a write torn across two
  pages, or a read-back mismatch), then the earlier ones; undo failures
  are reported in the error. The write loop, checks and rollback move to
  cheat_plan_apply() with a memory-ops backend.
- FW split as in CheatRunner: <= 8.20 mdbg only (copy-on-write, private);
  > 8.20 physical page only, no mdbg write fallback.
- A physical write must land inside the game's own module (eboot, handle
  0, or a module under /app0); Section / module_name / absolute addresses
  in a system library are refused.
- Turning a cheat off leaves alone a code cave that overlaps another
  enabled cheat of the same title.
- The game is held with SIGSTOP (not ptrace) while the writes land;
  SIGCONT on every path. kill(pid, 0) before every write.
- state_set runs under g_apply_lock; the sidecar is read whole (no 4 KiB
  cut) and an unreadable one is not rewritten.
- Self-test: fake memory backend failing on every Nth write, on the second
  page of a page-straddling write (turning on and off), on the undo
  itself, a mismatch, the game exiting mid-apply, and a shared cave.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:47:20 -07:00
phantomptrandClaude Opus 5.5 dd16c7c47f console cheats: find and download cheats on the console
The console page's Cheats section only listed cheat files already on the
console. It can now find the running game's cheats in the community repos
(read by the PS5 browser itself; a port of cheats.rs's repo list, filename
parsing and content URLs), mark the ones for the installed version, and
download one: the browser fetches it and POSTs it to the helper, which
stores it atomically where the cheat engine looks.

Helper: CSP connect-src allows raw.githubusercontent.com and
api.github.com; new /api/cheats/version (appinfo CONTENT_VERSION/APP_VER)
and streamed /api/cheats/store (strict name check, <= 4 MiB, same-folder
temp + rename via wf_receive_file). cheats.c unchanged: the engine rescans
its folders on every list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:40:49 -07:00
phantomptrandClaude Opus 5.5 02469c725b cheats: write game memory through its physical pages, all-or-nothing
Every Marvel's Wolverine cheat crashed the console; CheatRunner's worked.
Our engine PT_ATTACHed the game, set the protection byte of the vm_map
entry holding the address to RWX with kernel_mprotect, wrote with PT_IO,
and "restored" it to R-X. Measured on the Pro (FW 13.60): the game's
.text is one 95 MiB entry (0x400000-0x6324000), execute-only (0x04), so
each toggle made the whole executable RWX under a copy-on-write PT_IO
write and left it R-X. kernel_mprotect edits the entry byte directly (no
pmap update, no split); CheatRunner traced two kernel panics to that
call and moved to the page-table walk this commit uses.

- Read/write through kernel_proc_getpaddr + the direct map (mdbg as a
  fallback), inside kernel_rw_lock; read back after every write. No
  ptrace stop, no protection change.
- Apply a cheat as a whole: every location is read and checked against
  its cheat and original bytes before anything is written; on a write
  failure the earlier writes are undone. The old engine wrote whichever
  locations matched, so a jump could land without its code cave.
- Write code caves before the jumps into them when turning on, and the
  reverse when turning off (cheats_plan.c, host-tested on the real
  Wolverine pack).
- Refuse a cheat the parser had to truncate, and a base of 0.
- Toggle state is keyed by the flat index across all of a title's files;
  a toggle in the second file used to mark the first file's mods, which
  the watcher then re-applied at the next launch.

Verified on the Pro with Wolverine running: God Mode, Max Resources/XP
(20 locations), Infinite Item Charges and an MC4 Infinite Health on and
off, 60 s each, game and console stayed up; a clashing MC4 cheat was
refused with nothing written.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 11:27:08 -07:00
phantomptrandClaude Opus 5.5 d11e2c1631 Save backups: put the game's name in the zip name
PPSA01234-Game Name-User.zip, when the game's name is known.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 10:53:46 -07:00
phantomptrandClaude Opus 5.5 a90ea16b4b path_policy: match path_protected_forms' header so GCC builds the C tests
GCC's -Werror=array-parameter rejected the definition's char[PATH_MAX]
parameters against the header's char * (clang accepts it), breaking
the Linux engine-workspace, C interop and coverage CI jobs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 09:59:14 -07:00
phantomptr 7ab0b4f485 Release v7.1.3 v7.1.3 2026-10-18 09:08:27 -07:00
phantomptrandClaude Opus 5.5 2fee3c2c25 7.1.3 notes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 08:51:54 -07:00
phantomptrandClaude Opus 5.5 a2d0aa8886 Merge Payloads hub, HearBridge and Processes & ports
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 08:51:53 -07:00
phantomptrandClaude Opus 5.5 9297147661 console files: transfer review fixes
- A text save is refused (409 busy) while an upload and a download both run,
  so at least two of the four web workers stay free.
- Throughput floor: uploads, downloads and .tar streams are dropped below
  1 KiB/s averaged over 60 s, on top of the 20 s idle timeout.
- Early refusals on streamed routes read off up to 64 KiB / 2 s first, so
  the page gets the real error code.
- Leftover .ps5u-*.part files older than 24 h in the target folder are swept
  at upload begin and text save (that folder only, lstat, links untouched).
- A Range header too long to keep is ignored (200, whole file), not a 400.
- The editor saves with the file's dominant line ending and says when lone
  CRs will be normalised (new string in all 21 locales).
- Upload dialog free-space separator; Upload/Download hidden also when the
  page is opened by the console's own LAN address (from /api/settings).
- The .tar walk starts from the canonical root and resolves the trust
  store's forms once per archive instead of a realpath per entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 08:51:30 -07:00
phantomptrandClaude Opus 5.5 da8220d7e7 console files: upload and download from another device
When PS5Upload Files is opened from a phone or PC on the LAN (not from the
console itself), Files offers Upload here and Download.

Upload: POST /api/upload/begin checks path policy, the folder, an existing
name (409 exists / not_a_file) and free space (507) before any byte is sent
and reserves the one upload slot (409 busy; forgotten after 30 s); the bytes
follow as POST /api/upload/data?id= (streamed, idle timeout 20 s), written
to a temp file beside the target and renamed only when complete, so a cancel
or a dropped client leaves nothing. /api/upload/cancel frees a reservation.
The page sends files (or a folder, where the browser can pick one) one at a
time with progress, Skip this file / Stop, and Skip / Keep both / Replace
for names already there.

Download: /api/download/begin hands out a /dl/<ticket>/<name> link (128-bit,
for that item only, 60 s after last use) that the browser saves with a plain
navigation: a file with Content-Length and Range, a folder as a .tar streamed
as it is read (pax for long names and > 8 GiB sizes, links and other mounts
left out). One download at a time; trust store and its ancestors refused.

Measured on the Phat (13.60, LAN), 1 GiB: upload 66-75 MiB/s, download
111 MiB/s, folder .tar 101 MiB/s. Strings in all 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 08:28:40 -07:00
phantomptrandClaude Opus 5.5 064392d6a8 console files: permissions, new file and text editing
Info gets a Permissions editor (owner/group/other x read/write/run, octal,
"apply to everything inside" for folders; exFAT/FAT drives say permissions
are not kept). /api/fs/chmod takes an optional mode (<= 0777) for the item
alone (FS_CHMOD) or recursively (CHMOD_R job); without it, Fix permissions
is unchanged.

New file (toolbar + sheet) makes an empty file and opens it in the new text
editor; Edit / Edit as text opens any file up to 1 MiB that is valid UTF-8
without NUL. Saves go through POST /api/fs/save-text: the web server can now
hand a request to a streamed route after the token check (body read by the
route with an idle timeout, not the 5 s header deadline); the save is
refused over 1 MiB or with a NUL, checks the mtime/size (and mtime_ns, now in
/api/fs/stat) the editor read before writing and again before the rename,
and writes a same-folder temp file that keeps the old mode and is renamed
onto the file after a same-device check (webui_files.c, host selftest;
cross_device.h audit updated). CRLF files stay CRLF; a changed file asks
Save anyway / Discard; ↑/↓ stay inside the text box until its first/last
line. Phone width: tools wrap, rows tighten, dialogs fit (no sideways
scroll). Strings in all 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 08:28:00 -07:00
phantomptrandClaude Opus 5.5 c0c08d9c21 Payloads: hub review fixes
- HearBridge discovery has an 8 s overall deadline, tries the remembered
  port first and stops after the first connect timeout; reads can't
  outlast the deadline.
- The HearBridge routes refuse a console address with whitespace,
  control characters or URL syntax before any request; routes are
  tested at the axum level (unknown action and bad host are 400s).
- HearBridge is read every 15 s while its card is collapsed, 5 s with
  Manage open; the User-Agent comment now says what it does and doesn't
  avoid. A failed scan no longer waits for results.
- Marker checks wait for the catalogue and stand aside during transfers.
- HearBridge's card has its own loading line; summaries re-read after
  an Update.
- Removed the seven translations the old tabs used.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 07:59:00 -07:00
phantomptrandClaude Opus 5.5 c5a239238c Payloads: HearBridge status and controls
HearBridge (Bluetooth headset audio) gets an integration card on On your
PS5. The engine talks to it for the app (its page sends no CORS
headers): new /api/ps5/hearbridge/{status,saved,devices,action} routes
find it on 8090..8095, read its status with the token stripped, and
pass only volume, mute, night mode, latency, reconnect, scan, select
and stop, each checked against the ranges HearBridge takes. The token
is read fresh per change and never leaves the engine.

The card shows the stream state, headset, battery, link quality,
delay, codec, volume and game profile; Manage has the volume and
latency sliders, mute, night mode, reconnect, scan and connect, saved
headsets, recent events and a link to HearBridge's own page for
pairing, EQ and backups. Stop uses HearBridge's clean stop. An absent
or older HearBridge shows "HearBridge didn't answer" with the page
link. A card opened by a link now scrolls into view.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 07:38:10 -07:00
phantomptrandClaude Opus 5.5 d6c47afd9e Payloads: On your PS5 hub; Processes & ports
Payloads now has three tabs: Catalog, Send and On your PS5 (the default
once a console is connected, and the only tab in the web UI). On your
PS5 shows a card for every payload running or installed on the console,
found from the process list and each payload's marker file, plus
running payloads the catalogue doesn't know. A card opens the payload's
web page, offers an update when the catalogue has a newer release than
the running version, stops it (the existing kill confirm), and for
ShadowMount+, nanoDNS and Payload Manager expands to the panel that used
to be its own tab.

Ports moved next to Processes: the screen is now Processes & ports with
two tabs. Old links (?tab=manager|shadowmount|nanodns|ports,
/payloads/<integration>, /nanodns, /shadowmount) land on the card or on
the Ports tab.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 07:23:58 -07:00
phantomptrandClaude Opus 5.5 bb53c4f928 Payloads: add HearBridge (Bluetooth audio) to the catalogue
Also name ports 8090 (HearBridge) and 9180 (PS5Upload Files) in Ports
and mark both as web pages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 06:53:01 -07:00
phantomptrandClaude Opus 5.5 530c63f28f ava1 soak: let the open-descriptor count settle before failing
The weekly ASan soak failed once at round 582 with 14 -> 16 descriptors
after 581 flat rounds: a connection teardown still finishing after the
fixed 300 ms settle. Poll for up to 10 s like the job and pack checks;
a real leak never settles back and still fails.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 06:18:17 -07:00
phantomptr ac1fa9f8ef Release v7.1.2 v7.1.2 2026-10-18 05:54:06 -07:00
phantomptrandClaude Opus 5.5 11d12102c0 Save data: per-user names, user filter and per-user USB backups
On a shared console every user's saves were listed together under raw
user ids, and USB backups of the same game shared one folder, so
Restore all from USB could restore one user's backup into another's
save. Label saves with the owner's name (profile info), start on the
signed-in user with a Whose saves picker, name local backup zips after
the game and user, and keep USB backups in a per-user folder (legacy
backups used only when one user owns the title).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-18 05:54:03 -07:00
phantomptr d7169cc7e1 Release v7.1.1 v7.1.1 2026-10-17 22:53:28 -07:00
phantomptrandClaude Opus 5.5 a54b04fbc4 Big Sur: old-WebKit fallbacks so the app scrolls again
macOS Big Sur's WKWebView (Safari 14) lacks dvh units and the
padding/margin-inline/block and inset shorthands. The minifier dropped
the hand-written height:100% fallback, so the app shell had no height
and nothing scrolled. Write an older equivalent before each such
declaration in the built CSS.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 22:53:26 -07:00
phantomptr 23e33a21ca Release v7.1.0 v7.1.0 2026-10-17 16:26:43 -07:00
phantomptrandClaude Opus 5.5 4432ea1459 7.1.0 notes: don't promise the offline copy on every browser
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 16:20:10 -07:00
phantomptrandClaude Opus 5.5 13a61f5c1e 7.1.0 notes and FAQ for PS5Upload Files
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 16:19:35 -07:00
phantomptrandClaude Opus 5.5 712ff87d6a console page: final hardware-pass fixes
Web threads get the 512 KiB mgmt stack (they run mgmt handlers); a recent
folder that is gone (404) is dropped via a new prefs "forget" op; a non-exFAT
image inside a .ffpfsc reads as unsupported, not damaged, and is logged to
stderr; text find shows its count after a pause in typing; free-name probes
use /api/fs/stat missing_ok (200 {"missing":true}) so no 404 noise. hw_info
comment updated for the page's 10 s HW_TEMPS poll on a web worker.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 16:19:35 -07:00
phantomptrandClaude Opus 5.5 a507c9b035 Merge console page robustness and polish (F8)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 15:46:42 -07:00
phantomptrandClaude Opus 5.5 831018b04d console page: F8 review fixes
- cheats: "attached to the game" (busy) only for EBUSY; other attach
  failures stay a plain "pt_attach failed (errno=N)".
- Continue on your phone shows only in the console's own browser
  (127.0.0.1/localhost); a gap above the dialog buttons.
- The token read gives up after 4 s (offline screen); a small splash
  instead of a blank page while it is asked.
- No silent reload: an appcache update, or a helper version newer than
  the page's build, shows a one-press "updated: Reload" banner (Later
  hides it). cw_update_* in 21 locales.
- own_addrs reports a getifaddrs failure and the list is kept (no
  flapping); EMFILE/ENFILE/ENOBUFS/ENOMEM never count toward a broken
  listener.
- backHistory header: Escape/○ at Home closes the browser on the PS5.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 15:34:03 -07:00
phantomptrandClaude Opus 5.5 f77c33e579 console page: rebind, marquee, continue on phone, deferred fixes
- Helper listener heals itself on the accept thread (no new thread): every
  5 s it rebinds after a resume (10 s clock gap) or, with LAN access on,
  when the console's addresses change (Host allowlist refreshed); a
  listener whose poll/accept keeps failing for 5 s is rebound too.
- Long file names slide while their row is focused (text-indent marquee,
  prefers-reduced-motion respected; one focusin/focusout pair).
- Continue on your phone: /api/settings carries the console's LAN address;
  rename, new folder, go to path and bulk rename show a QR code and
  http://<addr>:9180/ while LAN access is on. Tiny dependency-free QR
  encoder (byte mode, v1-10, L/M), checked against segno symbols.
- Deferred: FS stat ids from stat() (a symlink to the destination is
  itself); clipboard header; language switch keeps the shown language
  until the new one loads, strings fetch times out after 10 s; own
  Cache-Control detected in any case; cheats toggle right after the game
  exits says closed at once (helper drops its 2 s cache, dead pid reads as
  no game), a racing PC/page toggle says "another app is changing";
  failed batch items stay selected; Fix permissions title counts items.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 15:18:01 -07:00
phantomptrandClaude Opus 5.5 4ff889720d console page: offline page, error boundary, close on ○ at Home
- Offline copy: a service worker (/sw.js, network first for / and
  /strings/*, never /api/* or POSTs) plus the appcache fallback
  (<html manifest="/cache.appcache">) the PS5 browser honours for Payload
  Manager. Both are emitted by the console build with the page's hash and
  embedded in the helper (webui_offline.c), served with their own types and
  Cache-Control: no-cache; the page is now no-cache (storable) instead of
  no-store.
- Boot gate: the page reads /api/token first; no answer (or not the
  helper's) shows "PS5Upload Files isn't running" with Try again / Close,
  re-checked every 5 s, reloading once the helper answers.
- Error boundary: Reload, or Reset settings & reload (this page's
  ps5upload.* keys, the tour mark kept), instead of a blank page.
- ○ on the first screen (PS5 browser only) calls window.close(); a refused
  close leaves the next ○ to the browser. A popstate that pops nothing is
  ignored, and within 1.5 s of load before any key/click a pop only puts
  the guard back (WebKit's load-time popstate, tour-at-load).
- cw_* strings for F8 in all 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:58:11 -07:00
phantomptrandClaude Opus 5.5 7d510c0f06 Merge #473 app.db pagination fix
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:53:37 -07:00
phantomptrandClaude Opus 5.5 17716f912b Merge console files viewer, search and disk usage (F5+F6)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:38:44 -07:00
phantomptrandClaude Opus 5.5 bf7157a5ff console files: search and viewer hardening
Index name match is linear (iterative, one backtrack point; selftest bounds
the pathological pattern); star runs collapsed. INDEX_SEARCH filters an
optional "under" before its limit; This folder says when matches elsewhere
filled the reply. Text viewer draws a window around a find target with
memoized blocks and one scan per query. Hex reads only 64 KiB; end-of-list
buttons keep focus (hex First/Last added); D-pad left/right on the picture
changes image (nav hands arrows to [data-nav-arrows]); SFO key scan bounded;
folder size and disk usage share one walk; Search waits for the drives;
Disk usage starts at the folder shown.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:37:10 -07:00
phantomptrandClaude Opus 5.5 ec2c8f3a6b console files: search and disk usage
Helper: /api/index/start|status|search|cancel over INDEX_START / STATUS /
SEARCH / CANCEL (handlers unchanged; the engine never calls them). Their
bodies are scanned quote to quote, so every root and pattern is checked
for no '"', '\' or control character and < 256 bytes (codec, selftested).
Roots: 1-8, absolute, never the trust store (403). The page's last start
(roots, started_at, cancelled) is remembered so status says whether the
index there is the page's and what it covers. Search answers at most 500
results, filters by `under` (asking the helper's 5,000 for a folder) and
never returns a trust-store path; truncated when the helper's limit or
the page's is reached. JSON buffers on the heap.

Page: Search (toolbar) — name or * / ? pattern (a word matches anywhere),
all drives or this folder; the first search builds the index for that
scope with a running count and Cancel, then searches; a covering index
is reused; results (name, folder, size) open in Files at the item. An
older helper (404) is told. Disk usage (toolbar) — the drive's
subfolders as bars, biggest first, measured one after another with
folderSize's walker under one budget (500k entries, 3 min, 2,000
subfolders), cancellable, one at a time page-wide (refuses while a
folder-size walk runs); "›" looks inside (○ comes back up), ✕ opens in
Files. Strings cw_files_search_* / cw_files_usage_* in 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:11:33 -07:00
phantomptrandClaude Opus 5.5 3a1e8019b6 console files: viewer — text find, JSON, hex, image browsing, game banner
Text: the first 1 MiB as numbered rows (long lines cut every 2,000
characters, numbered once), drawn 1,500 rows at a time; find with
Previous / Next on-screen buttons (case-insensitive, wraps, counts up to
10,000), a wrap toggle, and "View as hex". .json files are pretty
printed (shown as written when they do not parse); sce_sys/param.json
gets a summary card: title, title id, content id, version, required
system software.

Hex: the first 64 KiB of any file (sheet "View as hex"), offset | hex |
ASCII, 1 KiB pages with Previous / Next page.

Images: previous / next through the folder's images in list order
(on-screen arrows, disabled at the ends; ←/→ on the picture when the
browser delivers them); the 16 MiB cap message stays.

Game banner: a folder with sce_sys shows title, id, version, firmware and
sce_sys/icon0.png, from param.json (PS5) or param.sfo (PS4: PSF parser,
strings and integers, every offset bounds-checked), each read ≤ 64 KiB.

New code under files/viewer/; Files.tsx and ActionsSheet only wire it.
Strings cw_files_vw_* / cw_files_game_* in 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 14:06:39 -07:00
phantomptrandClaude Opus 5.5 d46a966990 Merge console files PC integration (F7)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:53:30 -07:00
phantomptrandClaude Opus 5.5 0ffeba67f8 console files: handoff and upload-badge hardening
- The Uploading badge reads upload roots through ava1_data_upload_roots,
  under the open lock (where roots are written) and the table lock, and
  leaves out parked, finished, stopping and recovery-placeholder jobs.
- files_handoff_take_json checks its buffer before taking, so a too-small
  buffer can no longer empty the slot and lose the handoff.
- PC app: the Show on PC poll skips its ticks while a transfer runs on
  that console (like the other background management pollers); away from
  File System a handoff becomes a toast with "Open" instead of navigating.
- Console "Show on PC" now says "Sent to your PC." (no promise it opens),
  in all 21 languages; new PC strings for the Open offer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxCGb8Asp1A1AQYiv1kbgS
2026-10-17 13:52:35 -07:00