* chore(android): run-android foregrounds and reuses the emulator; faster emulator
- ensure reuses a running or still-booting emulator instead of booting a
second; run-android brings its window to the front and reopens a headless
one with a window; run-android-background leaves it headless.
- A stopped emulator is waited on until it has really exited (forced after
60s), so a restart no longer mistakes it for one that is booting.
- Windowed emulators render on the host GPU instead of software, with 4 GB
RAM and up to 6 cores.
- Android dev serves Vite on 1430/1431 (PS5UPLOAD_VITE_PORT), so it can run
alongside desktop dev on 1420.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* chore(android): software rendering by default; host GPU is opt-in
-gpu host froze the Android 16 image within minutes on an M1 Max (the
emulator warns its guest GL layer is unstable above API 35), with or
without Guest ANGLE. PS5UPLOAD_EMU_GPU=host opts back in.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(docker): the web UI image bundles the FAQ and Changelog
Since the FAQ and Changelog screens bundle ../FAQ.md and ../CHANGELOG.md,
the web UI image's frontend stage failed: it built the client at /src
and .dockerignore excluded every *.md. The stage now keeps the repo
layout (/repo/client) and copies the two files in.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(scripts): the audit counts a script's node:test file as used
scripts:check runs every *.test.mjs by pattern, so the test beside
stale-client-lib.mjs is named nowhere and the strict audit called it an
orphan (repo scripts failed on all three OSes).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
kill-stale-client did `pkill -f ps5upload-engine`, which SIGTERMed
every engine on the machine — a standalone one on another port died 70
minutes into a package build. It now stops only an engine listening on
19113 (an engine whose app is gone exits by itself). The decision is a
small pure module with node:test cases, which scripts:check now runs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
release-posts.js
- Reads whole changelog groups (bold heading + wrapped bullets), not just
the first line of each bullet.
- X: link counted as 23 chars, replies packed to fit 280, markdown stripped.
- Discord: full bullets when they fit 2000 chars, short ones otherwise;
Reddit: real markdown sections instead of a code block.
- Says "pre-release" when GitHub does (gh), --prerelease/--stable to
override; --only and --out to pick a platform and write files.
- make release-post calls it directly; the .sh wrapper is gone.
Removed (outdated)
- ps5-install-trace.py, ps5-install-watch.py, fpkg-mount-test.py: drove
/api/pkg/install/start and the dpi-* routes, which no longer exist.
- gather-fakelibs.py: superseded by the app's Backport scan.
- pull_ps5_debug.py: pulled a debug dir the helper no longer writes to.
hw-test-loop.sh ran cargo from the repo root (no workspace there); it now
points at engine/Cargo.toml.
README: a Highlights section up top (unified install, Convert to FPKG,
sleep and wake), Android/web in the platforms badge, tested firmware 5.10 &
9.60.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>