Files

14 KiB

libSceHttp technical debt

Silent stubs

  • libSceHttp - no request reaches the network, so sceHttpSetResponseHeaderMaxSize has no response header to limit, sceHttpSetRecvBlockSize ((int id, u32 blockSize) as in shadPS4) no response body to read in blocks and sceHttpRedirectCacheFlush no redirect to forget; sceHttpsUnloadCert returns success like sceHttpsLoadCert, which keeps no certificate; sceHttpSetRedirectCallback and sceHttpSetCookieRecvCallback accept callbacks that are never called, sceHttpsSetSslVersion has no TLS connection to configure and sceHttpsGetSslError reports error 0 with detail 0; sceHttpSetAuthInfoCallback accepts a callback that is never called, as no server asks for authentication; sceHttpsGetCaList and sceHttpsFreeCaList report an empty CA list (certs null, certsNum 0) and return 0, as no CA store is kept, and a null list returns ERROR_INVALID_VALUE; unlike shadPS4 they do not check that http_ctx_id is a live context nor that the library is initialised, and sceHttpsFreeCaList also nulls certs, which shadPS4 leaves untouched. The signatures and the { void* certs; int certsNum; } layout follow shadPS4 (PS4), not confirmed on a PS5 title
  • HTTP options without a network (libSceHttp) - sceHttpCacheRedirectedConnectionEnabled, sceHttpsEnableOptionPrivate and sceHttpsDisableOptionPrivate return 0 for a live template, connection or request and keep nothing, since no request reaches the network; the private options refuse flags outside 0x2dff with ERROR_INVALID_VALUE before they look at the id, and sceHttpAbortRequestForce does what sceHttpAbortRequest does. Signatures, the mask and the order of the checks follow shadPS4 (PS4), not measured on a PS5
  • sceHttpSetProxy (libSceHttp) - returns 0 for a live template, connection or request and keeps nothing, since no request reaches the network. The signature (id, HTTP proxy conf, WLAN proxy conf, host, port) and the order of the checks (ERROR_BEFORE_INIT, then ERROR_INVALID_VALUE for a null host, then ERROR_INVALID_ID) follow shadPS4 (PS4), which stores the proxy; not measured on a PS5

Unknown function info

  • HTTP object options (libSceHttp) - a template starts with redirects followed, blocking calls and no Accept-Encoding: gzip, and a connection or request copies its parent's options when it is created. The signatures of the option calls, these defaults, the copying and the order of the checks (BEFORE_INIT first; the last sceHttpTerm ends every object's options) follow shadPS4 (PS4) and are not measured on a PS5. sceHttpSetDefaultAcceptEncodingGZIPEnabled sets the gzip value for templates created later in that context, where shadPS4 keeps one value for the library, and sceHttpUnsetEpoll takes a template or connection id, where shadPS4 looks only at requests. The options change no request, as none reaches the network

  • sceHttpGetConnectionStat (libSceHttp) - connection and request diagnostic signatures are recovered; their outputs contain four and three 32-bit words, respectively. Field semantics remain incomplete. Epoll setters/getters distinguish a 32-bit epoll ID from a pointer-sized handle, and use a pointer-sized user argument. The supplied firmware getter dispatch does not handle the pointer-handle selector used by GetEpoll, so its intended successful behavior is not recoverable from this implementation.

  • sceHttpSetCookieEnabled - the two-argument signature and 0/1 enable values follow VitaSDK and shadPS4; PPSA01521 passes 0 to disable cookies. Disabling succeeds because the offline HTTP backend has no cookie engine; enabling throws. Invalid enable values use the same error as sceHttpSetInflateGZIPEnabled. Like the existing offline HTTP setters, the handle is not validated; requests still fail with the network error. Console behavior is unverified

  • sceHttpParseResponseHeader (libSceHttp) - signature follows SharpProspero; the result, value bounds and error codes follow a payload process on a PS5 (firmware 13.60). Unmeasured there: a bare carriage return, and vertical tab or form feed around the value, which are skipped as blanks before it as before. A value end above INT_MAX throws instead of wrapping

  • sceHttpParseStatusLine (libSceHttp) - behaviour and error codes follow the shadPS4 reimplementation of the PS4 library, not confirmed on a PS5 title; unlike it, no byte past lineLen is read

  • sceHttpUriMerge (libSceHttp) - signature follows SharpProspero; validation, size formula, absolute/relative split and path join follow the disassembly-like body in shadPS4, not confirmed on a PS5 title or hardware. The base URL goes through our sceHttpUriParse, which removes dot segments from the base path, while the relative part is appended unswept; base query and fragment are dropped. The relative reference is only classified by its scheme and a leading //, and only references with // are validated; as in shadPS4, //host/x is returned unchanged instead of taking the base scheme, a reference with a scheme but no // (mailto:x) is joined onto the base directory, and ?q and #f are appended to the base directory instead of the base path.

  • sceHttpUriSweepPath (libSceHttp) - follows a payload process on a PS5 (firmware 13.60), which agrees with the shadPS4 reimplementation of the PS4 library: it is not RFC 3986 5.2.4, a path that doesn't start with / is copied unchanged and a trailing . or .. is kept. Like the console, the byte at srcSize - 1 is read as the / that ends a .. segment, and srcSize == 1 with a leading / writes /; whether it also ends a . segment was not measured, so a . there is still kept as before

  • sceHttpSetResponseHeaderMaxSize, sceHttpRedirectCacheFlush, sceHttpsUnloadCert (libSceHttp) - signatures follow shadPS4 (PS4); no PS5 reference has them

  • sceHttpSetRequestStatusCallback - the three-argument ABI follows shadPS4. Registrations and user data are retained and removed on request deletion; the offline backend never dispatches callbacks. Invalid ids return 0x80431100, an uncited assumption, not a verified console error. Handle hierarchy, inheritance and deleted-handle validation remain incomplete; callback statuses and dispatch timing are unknown.

  • sceHttpSetRedirectCallback, sceHttpSetCookieRecvCallback, sceHttpsSetSslVersion, sceHttpsGetSslError (libSceHttp) - signatures follow shadPS4 (PS4), which only logs and returns 0; a null errNum or detail in sceHttpsGetSslError is assumed to return SCE_HTTP_ERROR_INVALID_VALUE like sceHttpGetLastErrno

  • sceHttpSetAuthInfoCallback (libSceHttp) - signature and callback type follow shadPS4 (PS4); no PS5 reference has them. The id is not checked, as in the other libSceHttp setters

  • sceHttpWaitRequest (libSceHttp) - the timeout is assumed to be in microseconds and a negative timeout to wait without limit; the invalid-value error for a null handle or event array or a non-positive event count is assumed, not measured. No request is ever pending, so a wait returns 0 events when its timeout passes

  • sceHttpUriCopy (libSceHttp) - read from the disassembly of libSceHttp.sprx on firmware 13.60, not measured on a console and not compared with other emulators. The arguments are (out, src, pool, prepare, require), prepare before require, the reverse of sceHttpUriParse. A null source returns ERROR_INVALID_URL; without an output or a pool, a null require returns ERROR_INVALID_VALUE, otherwise the size is only reported. Only the scheme, hostname, path, username and password are copied, in that order, each with its terminator (a missing one becomes an empty string and takes one byte), and the port; the query, the fragment and the opaque flag stay 0. A pool that is too small clears the output and the pool and returns ERROR_OUT_OF_MEMORY (0x80431022, the console's out-of-size error)

  • sceHttpDbgEnableProfile (libSceHttp) - the export is absent from the supplied native module; its signature remains unresolved.

  • sceHttpDbgSetPrintf returns constant success without consuming arguments in the supplied module; the callback contract remains unresolved.

  • sceHttpDbgShowStat (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged.

  • sceHttpDbgShowConnectionStat (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged.

  • sceHttpDbgShowRequestStat (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged.

  • sceHttpDbgShowMemoryPoolStat (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged.

Functional

  • sceHttpUriParse, sceHttpUriBuild, sceHttpUriMerge - console behavior for non-ASCII scheme and hostname bytes remains unmeasured. ASCII character classification and scheme case folding follow RFC 3986 sections 3.1 and 3.2, independently of the host locale; parsing retains the existing C-locale rejection of those bytes.

  • sceHttpUriEscape escapes every byte except the ASCII unreserved set in RFC 3986 section 2.3, independently of the host locale. Console behaviour for non-ASCII input remains unmeasured.

  • sceHttpAuthCacheFlush, sceHttpCookieFlush (libSceHttp) - the context-id signatures follow SharpProspero, and the NIDs zzB0StvRab4 and seCvUt91WHY match shadPS4. The offline backend never stores authentication credentials or cookies, so flushing a live context succeeds with empty caches. Calls return BEFORE_INIT (0x80431001) when no context is alive and INVALID_ID (0x80431100) for an unknown, deleted or non-context handle, following the existing context lifecycle checks. These error codes and their precedence have not been measured on PS5 hardware; shadPS4 only stubs these calls. Network-backed caches remain unimplemented.

  • sceHttpAbortWaitRequest, sceHttpWaitRequest (libSceHttp) - the abort takes only the epoll handle, as in Orbital and SharpProspero; behaviour and error codes follow shadPS4 (PS4), not confirmed on a PS5 title or hardware. An abort stays set: every later wait on the handle, a poll included, returns SCE_HTTP_ERROR_ABORTED (0x80431080) until the handle is destroyed. A wait woken by sceHttpDestroyEpoll, or by the sceHttpTerm that ends the last context, returns 0 events. The epoll calls return BEFORE_INIT (0x80431001) while no sceHttpInit context is alive and INVALID_ID (0x80431100) for an unknown context or handle, and sceHttpTerm returns the same errors instead of succeeding for any id. Handles are pointers, so a stale handle whose address a newer epoll reuses is taken as that epoll